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// file : xsde/cxx/string-sequence-stl.cxx
// copyright : Copyright (c) 2005-2014 Code Synthesis Tools CC
// license : GNU GPL v2 + exceptions; see accompanying LICENSE file
#include <xsde/cxx/string-sequence-stl.hxx>
#ifdef XSDE_CUSTOM_ALLOCATOR
# include <xsde/cxx/allocator.hxx>
#endif
namespace xsde
{
namespace cxx
{
void string_sequence::
clear ()
{
typedef std::string type;
for (size_t i = 0; i < size_; ++i)
static_cast<std::string*> (data_)[i].~type ();
size_ = 0;
}
#ifdef XSDE_EXCEPTIONS
void string_sequence::
copy (string_sequence& c) const
{
if (c.size_ != 0)
c.clear ();
c.reserve (size_);
for (; c.size_ < size_; ++c.size_)
{
new (static_cast<std::string*> (c.data_) + c.size_) std::string (
static_cast<std::string*> (data_)[c.size_]);
}
}
struct string_sequence_guard
{
string_sequence_guard (string_sequence* p) : p_ (p) {}
~string_sequence_guard ()
{
#ifndef XSDE_CUSTOM_ALLOCATOR
delete p_;
#else
if (p_ != 0)
{
p_->~string_sequence ();
cxx::free (p_);
}
#endif
}
void
release () { p_ = 0; }
private:
string_sequence* p_;
};
string_sequence* string_sequence::
_clone () const
{
#ifndef XSDE_CUSTOM_ALLOCATOR
string_sequence* c = new string_sequence;
#else
// Default string_sequence c-tor cannot throw so we don't need
// alloc_guard.
//
string_sequence* c = static_cast<string_sequence*> (
cxx::alloc (sizeof (string_sequence)));
new (c) string_sequence;
#endif
string_sequence_guard g (c);
_copy (*c);
g.release ();
return c;
}
#else
sequence_base::error string_sequence::
copy (string_sequence& c) const
{
if (c.size_ != 0)
c.clear ();
if (error r = c.reserve (size_))
return r;
for (; c.size_ < size_; ++c.size_)
{
new (static_cast<std::string*> (c.data_) + c.size_) std::string (
static_cast<std::string*> (data_)[c.size_]);
}
return error_none;
}
string_sequence* string_sequence::
_clone () const
{
#ifndef XSDE_CUSTOM_ALLOCATOR
string_sequence* c = new string_sequence;
#else
string_sequence* c = static_cast<string_sequence*> (
cxx::alloc (sizeof (string_sequence)));
#endif
if (c == 0)
return 0;
#ifdef XSDE_CUSTOM_ALLOCATOR
new (c) string_sequence;
#endif
if (!_copy (*c))
{
#ifndef XSDE_CUSTOM_ALLOCATOR
delete c;
#else
c->~string_sequence ();
cxx::free (c);
#endif
return 0;
}
return c;
}
#endif
#ifdef XSDE_EXCEPTIONS
struct guard
{
guard (std::string* p, size_t& n) : p_ (p), n_ (n) {}
~guard ()
{
typedef std::string type;
if (p_)
for (; n_ > 0; --n_)
p_[n_ - 1].~type ();
}
void
release () { p_ = 0; }
private:
std::string* p_;
size_t& n_;
};
void string_sequence::
move_ (void* dst, void* src, size_t n)
{
std::string* d = static_cast<std::string*> (dst);
std::string* s = static_cast<std::string*> (src);
// The copy c-tor can throw in which case we need to destroy
// whatever objects we already copied into d.
//
size_t i = 0;
guard g (d, i);
for (; i < n; i++)
new (d + i) std::string (s[i]);
g.release ();
typedef std::string type;
for (size_t j = 0; j < n; j++)
s[j].~type ();
}
#else
void string_sequence::
move_ (void* dst, void* src, size_t n)
{
std::string* d = static_cast<std::string*> (dst);
std::string* s = static_cast<std::string*> (src);
for (size_t i = 0; i < n; i++)
{
typedef std::string type;
new (d + i) std::string (s[i]);
s[i].~type ();
}
}
#endif
void string_sequence::
move_forward_ (void* p, size_t n)
{
// We are moving a sequence of elements one position to the left.
// The tricky part is to make sure we are in at least destructable
// state if things turn bad. We assume that there is a valid
// element at position p.
//
std::string* d = static_cast<std::string*> (p);
for (size_t i = 0; i < n; i++)
d[i] = d[i + 1];
typedef std::string type;
d[n].~type ();
}
#ifdef XSDE_EXCEPTIONS
void string_sequence::
move_backward_ (void* p, size_t n, size_t& size)
{
// We are moving a sequence of elements one position to the right.
// The tricky part is to make sure we are in at least destructable
// state if things turn bad.
//
std::string* d = static_cast<std::string*> (p);
std::string* e = d + n;
new (e) std::string;
size++;
for (size_t i = n; i > 0; i--)
d[i] = d[i - 1];
}
#else
void string_sequence::
move_backward_ (void* p, size_t n)
{
// We are moving a sequence of elements one position to the right.
//
std::string* d = static_cast<std::string*> (p);
std::string* e = d + n;
new (e) std::string;
for (size_t i = n; i > 0; i--)
d[i] = d[i - 1];
}
#endif
bool
operator== (const string_sequence& x, const string_sequence& y)
{
if (x.size () != y.size ())
return false;
for (string_sequence::const_iterator
xi (x.begin ()), yi (y.begin ()), xe (x.end ());
xi != xe; ++xi, ++yi)
{
if (*xi != *yi)
return false;
}
return true;
}
}
}
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