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// file : xsde/cxx/string-sequence-stl.cxx
// author : Boris Kolpackov <boris@codesynthesis.com>
// copyright : Copyright (c) 2005-2009 Code Synthesis Tools CC
// license : GNU GPL v2 + exceptions; see accompanying LICENSE file
#include <xsde/cxx/string-sequence-stl.hxx>
namespace xsde
{
namespace cxx
{
void string_sequence::
clear ()
{
typedef std::string type;
for (size_t i = 0; i < size_; ++i)
static_cast<std::string*> (data_)[i].~type ();
size_ = 0;
}
#ifdef XSDE_EXCEPTIONS
struct guard
{
guard (std::string* p, size_t& n) : p_ (p), n_ (n) {}
~guard ()
{
typedef std::string type;
if (p_)
for (; n_ > 0; --n_)
p_[n_ - 1].~type ();
}
void
release () { p_ = 0; }
private:
std::string* p_;
size_t& n_;
};
void string_sequence::
move_ (void* dst, void* src, size_t n)
{
std::string* d = static_cast<std::string*> (dst);
std::string* s = static_cast<std::string*> (src);
// The copy c-tor can throw in which case we need to destroy
// whatever objects we already copied into d.
//
size_t i = 0;
guard g (d, i);
for (; i < n; i++)
new (d + i) std::string (s[i]);
g.release ();
typedef std::string type;
for (size_t j = 0; j < n; j++)
s[j].~type ();
}
#else
void string_sequence::
move_ (void* dst, void* src, size_t n)
{
std::string* d = static_cast<std::string*> (dst);
std::string* s = static_cast<std::string*> (src);
for (size_t i = 0; i < n; i++)
{
typedef std::string type;
new (d + i) std::string (s[i]);
s[i].~type ();
}
}
#endif
void string_sequence::
move_forward_ (void* p, size_t n)
{
// We are moving a sequence of elements one position to the left.
// The tricky part is to make sure we are in at least destructable
// state if things turn bad. We assume that there is a valid
// element at position p.
//
std::string* d = static_cast<std::string*> (p);
for (size_t i = 0; i < n; i++)
d[i] = d[i + 1];
typedef std::string type;
d[n].~type ();
}
#ifdef XSDE_EXCEPTIONS
void string_sequence::
move_backward_ (void* p, size_t n, size_t& size)
{
// We are moving a sequence of elements one position to the right.
// The tricky part is to make sure we are in at least destructable
// state if things turn bad.
//
std::string* d = static_cast<std::string*> (p);
std::string* e = d + n;
new (e) std::string;
size++;
for (size_t i = n; i > 0; i--)
d[i] = d[i - 1];
}
#else
void string_sequence::
move_backward_ (void* p, size_t n)
{
// We are moving a sequence of elements one position to the right.
//
std::string* d = static_cast<std::string*> (p);
std::string* e = d + n;
new (e) std::string;
for (size_t i = n; i > 0; i--)
d[i] = d[i - 1];
}
#endif
bool
operator== (const string_sequence& x, const string_sequence& y)
{
if (x.size () != y.size ())
return false;
for (string_sequence::const_iterator
xi (x.begin ()), yi (y.begin ()), xe (x.end ());
xi != xe; ++xi, ++yi)
{
if (*xi != *yi)
return false;
}
return true;
}
}
}
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