diff options
-rw-r--r-- | dist/etc/ios/config-device-ios-2.0.make (renamed from dist/etc/iphone/config-device.make) | 4 | ||||
-rw-r--r-- | dist/etc/ios/config-device-ios-4.1.make | 222 | ||||
-rw-r--r-- | dist/etc/ios/config-simulator-ios-2.0.make (renamed from dist/etc/iphone/config-simulator.make) | 2 | ||||
-rw-r--r-- | dist/etc/ios/config-simulator-ios-4.1.make | 222 |
4 files changed, 447 insertions, 3 deletions
diff --git a/dist/etc/iphone/config-device.make b/dist/etc/ios/config-device-ios-2.0.make index 09a7c26..de6429a 100644 --- a/dist/etc/iphone/config-device.make +++ b/dist/etc/ios/config-device-ios-2.0.make @@ -1,5 +1,5 @@ -# Sample configuration file for iPhone OS 2.x using XCode 3.1.x iPhone -# SDK. +# Sample configuration file for iPhone OS 2.0 device using XCode 3.1.x +# iPhone SDK. # XCODE := /Developer IPHONE_PLATFORM := $(XCODE)/Platforms/iPhoneOS.platform/Developer diff --git a/dist/etc/ios/config-device-ios-4.1.make b/dist/etc/ios/config-device-ios-4.1.make new file mode 100644 index 0000000..b494aee --- /dev/null +++ b/dist/etc/ios/config-device-ios-4.1.make @@ -0,0 +1,222 @@ +# Sample configuration file for iOS 4.1 device using XCode 3.2.x iOS SDK. +# +XCODE := /Developer +IPHONE_PLATFORM := $(XCODE)/Platforms/iPhoneOS.platform/Developer +IPHONE_SDK := $(IPHONE_PLATFORM)/SDKs/iPhoneOS4.1.sdk + +# Toolchain. +# +CC := $(IPHONE_PLATFORM)/usr/bin/gcc-4.2 +CFLAGS := -W -Wall -arch armv6 -fpascal-strings -Os -mthumb -isysroot $(IPHONE_SDK) +CPPFLAGS := + +CXX := $(IPHONE_PLATFORM)/usr/bin/g++-4.2 +CXXFLAGS := -W -Wall -arch armv6 -fpascal-strings -Os -mthumb -isysroot $(IPHONE_SDK) + +LD := $(CXX) +LDFLAGS := $(CXXFLAGS) +LIBS := + +# Optional post-link command. The first argument to this command is +# the executable name and the rest of the arguments are the object +# files and libraries that were used to link this executable. +# +POSTLD := + +# Set RANLIB to empty if your system does not need ranlib. +# +AR := $(IPHONE_PLATFORM)/usr/bin/ar +ARFLAGS := rc +RANLIB := $(IPHONE_PLATFORM)/usr/bin/ranlib + + +# Common XSD/e flags. +# +XSDFLAGS := --generate-inline + + +# Platform. Valid values are: +# +# 'wince' - Windows CE +# 'win32' - Windows 2000, XP, etc. +# 'posix' - POSIX OS, including UNIX/Linux, VxWorks, etc. +# +XSDE_PLATFORM := posix + + +# Platform architecture width in bits. +# +XSDE_ARCH_WIDTH := 32 + + +# Platform byte order. Valid values are 'b' for big-endian +# and 'l' for little-endian. +# +XSDE_BYTEORDER := l + + +# Application character encoding. Valid values are 'utf8' for UTF-8 +# and 'iso8859-1' for ISO-8859-1. Note that this encoding is not +# the same as the XML document encoding that is being parsed or +# serialized. Rather, it is the encoding that is used inside the +# application. When an XML document is parsed, the character data +# is automatically converted to the application encoding. Similarly, +# when an XML document is serialized, the data in the application +# encoding is automatically converted to the resulting document +# encoding. Also don't forget to use the --char-encoding option +# when compiling your schemas if using an encoding other than UTF-8. +# +XSDE_ENCODING := utf8 + + +# Set to 'n' if you don't have STL (std::string, etc.). Also don't +# forget to use the --no-stl option when compiling your schemas. +# +XSDE_STL := y + + +# Set to 'n' if you don't want iterators to conform to the STL +# requirements. This feature requires working <iterator> header +# and allows you to use the standard algorithms such as find_if, +# etc. +# +XSDE_STL_ITERATOR := y + + +# Set to 'n' if you don't have iostream. +# +XSDE_IOSTREAM := y + + +# Set to 'n' if you don't have C++ exceptions. Also don't forget to +# use the --no-exceptions option when compiling your schemas. +# +XSDE_EXCEPTIONS := y + + +# Set to 'n' if your platform doesn't have the "long long int" type or +# the strtoull function. Also don't forget to use the --no-long-long +# option when compiling your schemas. +# +XSDE_LONGLONG := y + + +# Set to 'n' if your platform doesn't have the snprintf function. +# +XSDE_SNPRINTF := y + + +# Set to 'n' if you don't want support for XML Schema validation in +# C++/Parser. Also don't forget to use the --suppress-validation +# option when compiling your schemas. +# +XSDE_PARSER_VALIDATION := y + + +# Set to 'n' if you don't want support for XML Schema validation in +# C++/Serializer. Also don't forget to use the --suppress-validation +# option when compiling your schemas. +# +XSDE_SERIALIZER_VALIDATION := y + + +# Set to 'y' if you would like to have support for regular expressions in +# the XSD/e runtime. If the regexp support is enabled, then the parser and +# serializer validation code will use it to validate the xs:pattern facet. +# If the regexp support is disabled, then this facet will be ignored. The +# regexp support increases the resulting executable size by about 30-50Kb. +# +XSDE_REGEXP := n + + +# Base parser/serializer implementation reuse style. Valid values are: +# +# 'mixin' - virtual inheritance-based reuse (specify --reuse-style-mixin) +# 'tiein' - delegation-based reuse (recommended) +# 'none' - no reuse support (specify --reuse-style-none) +# +XSDE_REUSE_STYLE := tiein + + +# Set to 'y' if you would like the XSD/e runtime and the generated code +# to perform memory management using custom allocator functions provided +# by your application instead of the standard operator new/delete. Also +# don't forget to use the --custom-allocator option when compiling your +# schemas. See the documentation and examples for more information on +# custom allocators. +# +XSDE_CUSTOM_ALLOCATOR := n + + +# Set to 'y' if you would like to include the default implementation of the +# custom allocator into the XSD/e runtime library. This option is primarily +# useful for testing and only makes sense if XSDE_CUSTOM_ALLOCATOR is set +# to 'y'. +# +XSDE_DEFAULT_ALLOCATOR := n + + +# Set to 'y' if you want support for serialization of the C++/Hybrid +# object model to the CDR (Common Data Representation) binary format. +# This functionality requires the ACE library. +# +XSDE_CDR := n + + +# Set to 'y' if you want support for serialization of the C++/Hybrid +# object model to the XDR (eXternal Data Representation) binary format. +# This functionality requires the XDR API which is available out of the +# box on most POSIX systems as part of Sun RPC. On some systems (e.g., +# (Linux, VxWorks, iPhone OS) this API is part of libc in which case +# you don't need to link anything extra. On other platforms, the XDR +# API may require linking to another library (which you can add to the +# LIBS variable above), such as -lrpc (QNX, LynxOS) or -lnsl. On non- +# POSIX platforms you may need to install a third-party library which +# provides the XDR API. Also note that some older versions of the API +# (e.g., those found on LynxOS) may not support serialization of the +# long long type. In this case you will get a compilation error saying +# that xdr_longlong_t and xdr_u_longlong_t are not declared. One way to +# resolve this is to disable the use of the long long type in XSD/e (see +# XSDE_LONGLONG above). +# +XSDE_XDR := n + + +# Set to 'y' if you need to handle XML vocabularies that use XML Schema +# polymorphism (xsi:type or substitution groups). Also don't forget to +# use either --generate-polymorphic (generates polymorphism-aware code) +# or --runtime-polymorphic (generates non-polymorphic code that uses the +# runtime library configured with polymorphism support). Note that support +# for XML Schema polymorphism requires runtime static initialization +# support in the C++ compiler (that is, support for automatic calling +# of constructors for static objects). Furthermore, if the mixin reuse +# style is used (XSDE_REUSE_STYLE) then the generated code requires +# support for dynamic_cast. +# +XSDE_POLYMORPHIC := n + + +# When polymorphism support is enabled (XSDE_POLYMORPHIC), the following +# parameters control the substitution and inheritance hashmaps bucket +# allocation. Because the number of elements in these hashmaps depends +# on the schemas being compiled and thus is fairly static, these hashmaps +# do not perform automatic table resizing. To obtain good performance the +# elements to buckets ratio should be between 0.7 and 0.9. The recommended +# way to ensure this range is to add diagnostics code to your application +# as shown in the documentation and examples. It is also a good idea to +# use prime numbers for bucket counts: 53 97 193 389 769 1543 3079 6151 +# 12289 24593 49157 98317 196613 393241. Inheritance hashmaps are only +# used when validation is enabled. +# +XSDE_PARSER_SMAP_BUCKETS := 53 +XSDE_PARSER_IMAP_BUCKETS := 97 +XSDE_SERIALIZER_SMAP_BUCKETS := 53 +XSDE_SERIALIZER_SMAP_BUCKET_BUCKETS := 53 +XSDE_SERIALIZER_IMAP_BUCKETS := 97 + + +# Options tuning depending on the features selected. +# +ifeq ($(XSDE_EXCEPTIONS),y) +CFLAGS += -fexceptions +endif diff --git a/dist/etc/iphone/config-simulator.make b/dist/etc/ios/config-simulator-ios-2.0.make index 803e04f..b8e49e9 100644 --- a/dist/etc/iphone/config-simulator.make +++ b/dist/etc/ios/config-simulator-ios-2.0.make @@ -1,4 +1,4 @@ -# Sample configuration file for iPhone Simulator 2.x using XCode 3.1.x +# Sample configuration file for iPhone OS 2.0 simulator using XCode 3.1.x # iPhone SDK. # XCODE := /Developer diff --git a/dist/etc/ios/config-simulator-ios-4.1.make b/dist/etc/ios/config-simulator-ios-4.1.make new file mode 100644 index 0000000..db732dc --- /dev/null +++ b/dist/etc/ios/config-simulator-ios-4.1.make @@ -0,0 +1,222 @@ +# Sample configuration file for iOS 4.1 simulator using XCode 3.2.x iOS SDK. +# +XCODE := /Developer +IPHONE_PLATFORM := $(XCODE)/Platforms/iPhoneSimulator.platform/Developer +IPHONE_SDK := $(IPHONE_PLATFORM)/SDKs/iPhoneSimulator4.1.sdk + +# Toolchain. +# +CC := $(IPHONE_PLATFORM)/usr/bin/gcc-4.2 +CFLAGS := -W -Wall -arch i386 -fpascal-strings -fasm-blocks -Os -isysroot $(IPHONE_SDK) +CPPFLAGS := + +CXX := $(IPHONE_PLATFORM)/usr/bin/g++-4.2 +CXXFLAGS := -W -Wall -arch i386 -fpascal-strings -fasm-blocks -Os -isysroot $(IPHONE_SDK) + +LD := $(CXX) +LDFLAGS := $(CXXFLAGS) +LIBS := + +# Optional post-link command. The first argument to this command is +# the executable name and the rest of the arguments are the object +# files and libraries that were used to link this executable. +# +POSTLD := + +# Set RANLIB to empty if your system does not need ranlib. +# +AR := $(IPHONE_PLATFORM)/usr/bin/ar +ARFLAGS := rc +RANLIB := $(IPHONE_PLATFORM)/usr/bin/ranlib + + +# Common XSD/e flags. +# +XSDFLAGS := --generate-inline + + +# Platform. Valid values are: +# +# 'wince' - Windows CE +# 'win32' - Windows 2000, XP, etc. +# 'posix' - POSIX OS, including UNIX/Linux, VxWorks, etc. +# +XSDE_PLATFORM := posix + + +# Platform architecture width in bits. +# +XSDE_ARCH_WIDTH := 32 + + +# Platform byte order. Valid values are 'b' for big-endian +# and 'l' for little-endian. +# +XSDE_BYTEORDER := l + + +# Application character encoding. Valid values are 'utf8' for UTF-8 +# and 'iso8859-1' for ISO-8859-1. Note that this encoding is not +# the same as the XML document encoding that is being parsed or +# serialized. Rather, it is the encoding that is used inside the +# application. When an XML document is parsed, the character data +# is automatically converted to the application encoding. Similarly, +# when an XML document is serialized, the data in the application +# encoding is automatically converted to the resulting document +# encoding. Also don't forget to use the --char-encoding option +# when compiling your schemas if using an encoding other than UTF-8. +# +XSDE_ENCODING := utf8 + + +# Set to 'n' if you don't have STL (std::string, etc.). Also don't +# forget to use the --no-stl option when compiling your schemas. +# +XSDE_STL := y + + +# Set to 'n' if you don't want iterators to conform to the STL +# requirements. This feature requires working <iterator> header +# and allows you to use the standard algorithms such as find_if, +# etc. +# +XSDE_STL_ITERATOR := y + + +# Set to 'n' if you don't have iostream. +# +XSDE_IOSTREAM := y + + +# Set to 'n' if you don't have C++ exceptions. Also don't forget to +# use the --no-exceptions option when compiling your schemas. +# +XSDE_EXCEPTIONS := y + + +# Set to 'n' if your platform doesn't have the "long long int" type or +# the strtoull function. Also don't forget to use the --no-long-long +# option when compiling your schemas. +# +XSDE_LONGLONG := y + + +# Set to 'n' if your platform doesn't have the snprintf function. +# +XSDE_SNPRINTF := y + + +# Set to 'n' if you don't want support for XML Schema validation in +# C++/Parser. Also don't forget to use the --suppress-validation +# option when compiling your schemas. +# +XSDE_PARSER_VALIDATION := y + + +# Set to 'n' if you don't want support for XML Schema validation in +# C++/Serializer. Also don't forget to use the --suppress-validation +# option when compiling your schemas. +# +XSDE_SERIALIZER_VALIDATION := y + + +# Set to 'y' if you would like to have support for regular expressions in +# the XSD/e runtime. If the regexp support is enabled, then the parser and +# serializer validation code will use it to validate the xs:pattern facet. +# If the regexp support is disabled, then this facet will be ignored. The +# regexp support increases the resulting executable size by about 30-50Kb. +# +XSDE_REGEXP := n + + +# Base parser/serializer implementation reuse style. Valid values are: +# +# 'mixin' - virtual inheritance-based reuse (specify --reuse-style-mixin) +# 'tiein' - delegation-based reuse (recommended) +# 'none' - no reuse support (specify --reuse-style-none) +# +XSDE_REUSE_STYLE := tiein + + +# Set to 'y' if you would like the XSD/e runtime and the generated code +# to perform memory management using custom allocator functions provided +# by your application instead of the standard operator new/delete. Also +# don't forget to use the --custom-allocator option when compiling your +# schemas. See the documentation and examples for more information on +# custom allocators. +# +XSDE_CUSTOM_ALLOCATOR := n + + +# Set to 'y' if you would like to include the default implementation of the +# custom allocator into the XSD/e runtime library. This option is primarily +# useful for testing and only makes sense if XSDE_CUSTOM_ALLOCATOR is set +# to 'y'. +# +XSDE_DEFAULT_ALLOCATOR := n + + +# Set to 'y' if you want support for serialization of the C++/Hybrid +# object model to the CDR (Common Data Representation) binary format. +# This functionality requires the ACE library. +# +XSDE_CDR := n + + +# Set to 'y' if you want support for serialization of the C++/Hybrid +# object model to the XDR (eXternal Data Representation) binary format. +# This functionality requires the XDR API which is available out of the +# box on most POSIX systems as part of Sun RPC. On some systems (e.g., +# (Linux, VxWorks, iPhone OS) this API is part of libc in which case +# you don't need to link anything extra. On other platforms, the XDR +# API may require linking to another library (which you can add to the +# LIBS variable above), such as -lrpc (QNX, LynxOS) or -lnsl. On non- +# POSIX platforms you may need to install a third-party library which +# provides the XDR API. Also note that some older versions of the API +# (e.g., those found on LynxOS) may not support serialization of the +# long long type. In this case you will get a compilation error saying +# that xdr_longlong_t and xdr_u_longlong_t are not declared. One way to +# resolve this is to disable the use of the long long type in XSD/e (see +# XSDE_LONGLONG above). +# +XSDE_XDR := n + + +# Set to 'y' if you need to handle XML vocabularies that use XML Schema +# polymorphism (xsi:type or substitution groups). Also don't forget to +# use either --generate-polymorphic (generates polymorphism-aware code) +# or --runtime-polymorphic (generates non-polymorphic code that uses the +# runtime library configured with polymorphism support). Note that support +# for XML Schema polymorphism requires runtime static initialization +# support in the C++ compiler (that is, support for automatic calling +# of constructors for static objects). Furthermore, if the mixin reuse +# style is used (XSDE_REUSE_STYLE) then the generated code requires +# support for dynamic_cast. +# +XSDE_POLYMORPHIC := n + + +# When polymorphism support is enabled (XSDE_POLYMORPHIC), the following +# parameters control the substitution and inheritance hashmaps bucket +# allocation. Because the number of elements in these hashmaps depends +# on the schemas being compiled and thus is fairly static, these hashmaps +# do not perform automatic table resizing. To obtain good performance the +# elements to buckets ratio should be between 0.7 and 0.9. The recommended +# way to ensure this range is to add diagnostics code to your application +# as shown in the documentation and examples. It is also a good idea to +# use prime numbers for bucket counts: 53 97 193 389 769 1543 3079 6151 +# 12289 24593 49157 98317 196613 393241. Inheritance hashmaps are only +# used when validation is enabled. +# +XSDE_PARSER_SMAP_BUCKETS := 53 +XSDE_PARSER_IMAP_BUCKETS := 97 +XSDE_SERIALIZER_SMAP_BUCKETS := 53 +XSDE_SERIALIZER_SMAP_BUCKET_BUCKETS := 53 +XSDE_SERIALIZER_IMAP_BUCKETS := 97 + + +# Options tuning depending on the features selected. +# +ifeq ($(XSDE_EXCEPTIONS),y) +CFLAGS += -fexceptions +endif |