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authorBoris Kolpackov <boris@codesynthesis.com>2009-09-17 07:15:29 +0200
committerBoris Kolpackov <boris@codesynthesis.com>2009-09-17 07:15:29 +0200
commitf0510d2f90467de8e8f260b47d79a9baaf9bef17 (patch)
tree0b9929946f06a9cbe9b9e8f2a7600dae4e048f79 /documentation/cxx/tree
Start tracking XSD with git
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l---------documentation/cxx/tree/dbxml/library.xsd1
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-rw-r--r--documentation/cxx/tree/manual/makefile12
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-rw-r--r--documentation/cxx/tree/reference/footer.html6
-rw-r--r--documentation/cxx/tree/reference/libxsd.doxygen1316
-rw-r--r--documentation/cxx/tree/reference/makefile18
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diff --git a/documentation/cxx/tree/dbxml/driver.cxx b/documentation/cxx/tree/dbxml/driver.cxx
new file mode 120000
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--- /dev/null
+++ b/documentation/cxx/tree/dbxml/driver.cxx
@@ -0,0 +1 @@
+../../../../examples/cxx/tree/dbxml/driver.cxx \ No newline at end of file
diff --git a/documentation/cxx/tree/dbxml/index.xhtml b/documentation/cxx/tree/dbxml/index.xhtml
new file mode 100644
index 0000000..e4e01e6
--- /dev/null
+++ b/documentation/cxx/tree/dbxml/index.xhtml
@@ -0,0 +1,350 @@
+<?xml version="1.0" encoding="iso-8859-1"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
+
+<head>
+ <title>C++/Tree Mapping and Berkeley DB XML Integration Guide</title>
+
+ <meta name="copyright" content="&copy; 2006-2009 Code Synthesis Tools CC"/>
+ <meta name="keywords" content="xsd,xml,schema,c++,mapping,data,binding,berkeley,db,dbxml"/>
+ <meta name="description" content="C++/Tree Mapping and Berkeley DB XML Integration Guide"/>
+
+ <link rel="stylesheet" type="text/css" href="../../../default.css" />
+
+<style type="text/css">
+ pre {
+ background : #cde8f6;
+
+ padding : 0 0 0 1em;
+ margin : 2em 0em 2em 0;
+
+ }
+
+ h1 {padding-top: 1em;}
+
+</style>
+</head>
+
+<body>
+<div id="container">
+ <div id="content">
+
+ <h1>Introduction</h1>
+
+ <p>This guide shows how to integrate the
+ <a href="http://www.codesynthesis.com/products/xsd/c++/tree/">C++/Tree</a>
+ mapping generated by
+ <a href="http://www.codesynthesis.com/products/xsd/">CodeSynthesis XSD</a>
+ with
+ <a href="http://www.oracle.com/database/berkeley-db/xml/index.html">Berkeley DB XML</a>.
+
+ Berkeley DB XML is an embedded XML database which allows efficient
+ storage and query of XML instance documents.
+
+ CodeSynthesis XSD is a W3C XML Schema to C++ data binding compiler.
+
+ The C++/Tree mapping allows you to manipulate the data stored in XML
+ using objects that semantically correspond to your application
+ domain rather than dealing with direct representations of XML.
+
+ For an introduction to
+ the Berkeley DB XML refer to the
+ <a href="http://www.oracle.com/database/berkeley-db/xml/index.html">Berkeley DB XML
+ Getting Started Guide</a>.
+ For an introduction to the C++/Tree mapping refer to
+ the <a href="../guide/">C++/Tree Mapping Getting Started Guide</a>.
+ </p>
+
+
+ <p>This guide describes the following four operations:</p>
+
+ <ul>
+ <li>Create a new document in DB from an object model</li>
+ <li>Create an object model from a document in DB</li>
+ <li>Create an object model from a document fragment in DB</li>
+ <li>Update a document fragment in DB from an object model</li>
+ </ul>
+
+ <p>Our examples will be based on simple XML for book library. The XML
+ Schema definition for the library is in
+ <a href="./library.xsd">library.xsd</a> and is compiled by XSD
+ to obtain <a href="./library.hxx">library.hxx</a> and
+ <a href="./library.cxx">library.cxx</a>. A sample XML document
+ is presented below:</p>
+
+ <pre>
+&lt;lib:catalog xmlns:lib="http://www.codesynthesis.com/library">
+ &lt;book available="true" id="ES">
+ &lt;isbn>20530902&lt;/isbn>
+ &lt;title>The Elements of Style&lt;/title>
+ &lt;genre>reference&lt;/genre>
+
+ &lt;author>
+ &lt;name>William Strunk, Jr.&lt;/name>
+ &lt;born>1869-07-01&lt;/born>
+ &lt;died>1946-09-26&lt;/died>
+ &lt;/author>
+
+ &lt;author>
+ &lt;name>E.B. White&lt;/name>
+ &lt;born>1899-07-11&lt;/born>
+ &lt;died>1985-10-01&lt;/died>
+ &lt;/author>
+ &lt;/book>
+&lt;/lib:catalog>
+ </pre>
+
+ <p>All C++ code fragments that are presented in this guide are available
+ as a single program in <a href="./driver.cxx">driver.cxx</a>.
+ The complete example is available in the
+ <code>examples/cxx/tree/dbxml</code> directory of the XSD distribution.
+ </p>
+
+ <p>Note that due to the incomplete DOM API implementation provided by DB
+ XML (as of version 2.3.10), the generated code and your application
+ should be compiled with the <code>DBXML_DOM</code> macro defined in
+ order to avoid using unsupported parts of the API.
+ </p>
+
+ <h1>Create Document from Object Model</h1>
+
+ <p>In this step, we will programmatically create a book catalog
+ with one book, save it into an <code>XmlDocument</code> object
+ using one of the serialization functions generated by XSD (
+ <code>catalog_</code> in our case), and store the
+ <code>XmlDocument</code> object as a new document in the
+ DB container:</p>
+
+ <pre>
+XmlManager manager;
+XmlContainer container (manager.createContainer ("new.bdbxml"));
+XmlUpdateContext update_context (manager.createUpdateContext ());
+XmlQueryContext context (manager.createQueryContext ());
+context.setNamespace ("lib", "http://www.codesynthesis.com/library");
+
+// Create a new catalog with one book.
+//
+catalog c;
+
+book b (20530902, // ISBN
+ title ("The Elements of Style"), // Title
+ genre::reference, // Genre
+ "ES"); // ID
+
+author strunk ("William Strunk, Jr.", date (1869, 7, 1));
+strunk.died (date (1946, 9, 26));
+
+b.author ().push_back (strunk);
+c.book ().push_back (b);
+
+// Create a new XML document.
+//
+XmlDocument doc (manager.createDocument ());
+doc.setName ("new.xml");
+
+// Obtain its DOM representation and add the root element.
+//
+xercesc::DOMDocument&amp; dom_doc (*doc.getContentAsDOM ());
+
+dom_doc.appendChild (
+ dom_doc.createElementNS (
+ xml::string ("http://www.codesynthesis.com/library").c_str (),
+ xml::string ("lib:catalog").c_str ()));
+
+// Serialize the object model to the XML document. Also avoid
+// re-initializing the Xerces-C++ runtime since XmlManager has
+// it initialized.
+//
+catalog_ (dom_doc, c, xml_schema::flags::dont_initialize);
+
+// Place the document into the container.
+//
+container.putDocument (doc, update_context);
+ </pre>
+
+ <p>If we now resolve the <code>new.xml</code> in the container and
+ print its content, we will get:</p>
+
+ <pre>
+&lt;lib:catalog xmlns:lib="http://www.codesynthesis.com/library">
+ &lt;book available="true" id="ES">
+ &lt;isbn>20530902&lt;/isbn>
+ &lt;title>The Elements of Style&lt;/title>
+ &lt;genre>reference&lt;/genre>
+ &lt;author>
+ &lt;name>William Strunk, Jr.&lt;/name>
+ &lt;born>1869-07-01&lt;/born>
+ &lt;died>1946-09-26&lt;/died>
+ &lt;/author>
+ &lt;/book>
+&lt;/lib:catalog>
+ </pre>
+
+ <h1>Create Object Model from Document</h1>
+
+ <p>Creating an object model from a document is a matter
+ of obtaining <code>XmlDocument</code> object and passing its DOM
+ representation to one of the parsing functions generated by XSD
+ (<code>catalog_</code> in our case):
+ </p>
+
+ <pre>
+// Resolve the document in the container.
+//
+XmlDocument doc (container.getDocument ("new.xml"));
+
+// Create the object model from the document's DOM. Also avoid
+// re-initializing the Xerces-C++ runtime since XmlManager has
+// it initialized.
+//
+auto_ptr&lt;catalog> c (catalog_ (*doc.getContentAsDOM (),
+ xml_schema::flags::dont_initialize));
+
+cerr &lt;&lt; *c &lt;&lt; endl;
+ </pre>
+
+ <p>This code fragment prints:</p>
+
+ <pre>
+book:
+isbn: 20530902
+title: The Elements of Style
+genre: reference
+author:
+name: William Strunk, Jr.
+born: 1869-07-01
+died: 1946-09-26
+available: 1
+id: ES
+ </pre>
+
+ <h1>Create Object Model from Document Fragment</h1>
+
+ <p>The following code fragment looks up the book with id <code>"ES"</code>
+ using XQuery. It then creates a <code>book</code> object from the
+ resulting <code>XmlValue</code>:</p>
+
+ <pre>
+string query ("collection('new.bdbxml')/lib:catalog/book[@id='ES']");
+
+// Find "The Elements of Style".
+//
+XmlValue v;
+XmlResults results (manager.query (query, context));
+
+if (results.next (v))
+{
+ // Create an object model from the document fragment.
+ //
+ auto_ptr&lt;book> b (
+ new book (
+ *static_cast&lt;xercesc::DOMElement*> (v.asNode ())));
+
+ cerr &lt;&lt; *b &lt;&lt; endl;
+}
+ </pre>
+
+<p>This code fragment prints:</p>
+
+ <pre>
+isbn: 20530902
+title: The Elements of Style
+genre: reference
+author:
+name: William Strunk, Jr.
+born: 1869-07-01
+died: 1946-09-26
+available: 1
+id: ES
+ </pre>
+
+ <p>Note that we had to perform a <code>static_cast</code> from
+ <code>xercesc::DOMNode</code>
+ returned by the <code>XmlValue::asNode</code> member function to
+ <code>xercesc::DOMElement</code>. This is safe since we know
+ that in our schema books are represented as XML elements.</p>
+
+ <h1>Update Document Fragment from Object Model</h1>
+
+ <p>Analogous to the create case, the following code fragment looks
+ up the book with id <code>"ES"</code> using XQuery. It then creates
+ a <code>book</code> object from the resulting <code>XmlValue</code>,
+ adds another author, changes the availability status, and saves
+ the changes back to the <code>XmlValue</code> object:
+ </p>
+
+ <pre>
+string query ("collection('new.bdbxml')/lib:catalog/book[@id='ES']");
+
+// Find "The Elements of Style".
+//
+XmlValue v;
+XmlResults results (manager.query (query, context));
+
+if (results.next (v))
+{
+ // Create an object model from the document fragment.
+ //
+ auto_ptr&lt;book> b (
+ new book (
+ *static_cast&lt;xercesc::DOMElement*> (v.asNode ())));
+
+ // Add another author, change the availability status.
+ //
+ author white ("E.B. White", date (1899, 7, 11));
+ white.died (date (1985, 10, 1));
+
+ b->author ().push_back (white);
+ b->available (false);
+
+ // Update the document fragment from the object model.
+ //
+ *static_cast&lt;xercesc::DOMElement*> (v.asNode ()) &lt;&lt; *b;
+
+ // Update the document in the container.
+ //
+ XmlDocument doc (v.asDocument ());
+ container.updateDocument (doc, update_context);
+}
+ </pre>
+
+ <p>If we now resolve the <code>new.xml</code> in the container and
+ print its content, we will get:</p>
+
+ <pre>
+&lt;lib:catalog xmlns:lib="http://www.codesynthesis.com/library">
+ &lt;book available="false" id="ES">
+ &lt;isbn>20530902&lt;/isbn>
+ &lt;title>The Elements of Style&lt;/title>
+ &lt;genre>reference&lt;/genre>
+ &lt;author>
+ &lt;name>William Strunk, Jr.&lt;/name>
+ &lt;born>1869-07-01&lt;/born>
+ &lt;died>1946-09-26&lt;/died>
+ &lt;/author>
+ &lt;author>
+ &lt;name>E.B. White&lt;/name>
+ &lt;born>1899-07-11&lt;/born>
+ &lt;died>1985-10-01&lt;/died>
+ &lt;/author>
+ &lt;/book>
+&lt;/lib:catalog>
+ </pre>
+
+ </div>
+ <div id="footer">
+ &copy;2006-2009 <a href="http://www.codesynthesis.com">CODE SYNTHESIS TOOLS CC</a>
+
+ <div id="terms">
+ Permission is granted to copy, distribute and/or modify this
+ document under the terms of the
+ <a href="http://www.codesynthesis.com/licenses/fdl-1.2.txt">GNU Free
+ Documentation License, version 1.2</a>; with no Invariant Sections,
+ no Front-Cover Texts and no Back-Cover Texts.
+ </div>
+ </div>
+
+</div>
+
+</body>
+</html>
diff --git a/documentation/cxx/tree/dbxml/library.xsd b/documentation/cxx/tree/dbxml/library.xsd
new file mode 120000
index 0000000..636c490
--- /dev/null
+++ b/documentation/cxx/tree/dbxml/library.xsd
@@ -0,0 +1 @@
+../../../../examples/cxx/tree/dbxml/library.xsd \ No newline at end of file
diff --git a/documentation/cxx/tree/guide/guide.html2ps b/documentation/cxx/tree/guide/guide.html2ps
new file mode 100644
index 0000000..727b82d
--- /dev/null
+++ b/documentation/cxx/tree/guide/guide.html2ps
@@ -0,0 +1,65 @@
+@html2ps {
+ option {
+ toc: hb;
+ colour: 1;
+ hyphenate: 1;
+ titlepage: 1;
+ }
+
+ datefmt: "%B %Y";
+
+ titlepage {
+ content: "
+<div align=center>
+ <h1><big>C++/Tree Mapping</big></h1>
+ <h1><big>Getting Started Guide</big></h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+</div>
+ <p>Copyright &copy; 2005-2009 CODE SYNTHESIS TOOLS CC</p>
+
+ <p>Permission is granted to copy, distribute and/or modify this
+ document under the terms of the
+ <a href='http://www.codesynthesis.com/licenses/fdl-1.2.txt'>GNU Free
+ Documentation License, version 1.2</a>; with no Invariant Sections,
+ no Front-Cover Texts and no Back-Cover Texts.
+ </p>
+
+ <p>This document is available in the following formats:
+ <a href='http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/index.xhtml'>XHTML</a>,
+ <a href='http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/cxx-parser-guide.pdf'>PDF</a>, and
+ <a href='http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/cxx-parser-guide.ps'>PostScript</a>.</p>";
+ }
+
+ toc {
+ indent: 2em;
+ }
+
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+ }
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+
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+ font-size: 10pt;
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diff --git a/documentation/cxx/tree/guide/index.xhtml b/documentation/cxx/tree/guide/index.xhtml
new file mode 100644
index 0000000..787610a
--- /dev/null
+++ b/documentation/cxx/tree/guide/index.xhtml
@@ -0,0 +1,2678 @@
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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
+
+<head>
+ <title>C++/Tree Mapping Getting Started Guide</title>
+
+ <meta name="copyright" content="&copy; 2005-2009 Code Synthesis Tools CC"/>
+ <meta name="keywords" content="xsd,xml,schema,c++,mapping,data,binding,parsing,serialization,validation"/>
+ <meta name="description" content="C++/Tree Mapping Getting Started Guide"/>
+
+ <link rel="stylesheet" type="text/css" href="../../../default.css" />
+
+<style type="text/css">
+ pre {
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+
+<body>
+<div id="container">
+ <div id="content">
+
+ <div class="noprint">
+
+ <div id="titlepage">
+ <div class="title" id="first-title">C++/Tree Mapping</div>
+ <div class="title" id="second-title">Getting Started Guide</div>
+
+ <p>Copyright &copy; 2005-2009 CODE SYNTHESIS TOOLS CC</p>
+
+ <p>Permission is granted to copy, distribute and/or modify this
+ document under the terms of the
+ <a href="http://www.codesynthesis.com/licenses/fdl-1.2.txt">GNU Free
+ Documentation License, version 1.2</a>; with no Invariant Sections,
+ no Front-Cover Texts and no Back-Cover Texts.
+ </p>
+
+ <p>This document is available in the following formats:
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/index.xhtml">XHTML</a>,
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/cxx-tree-guide.pdf">PDF</a>, and
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/cxx-tree-guide.ps">PostScript</a>.</p>
+
+ </div>
+
+ <h1>Table of Contents</h1>
+
+ <table class="toc">
+ <tr>
+ <th></th><td><a href="#0">Preface</a>
+ <table class="toc">
+ <tr><th></th><td><a href="#0.1">About This Document</a></td></tr>
+ <tr><th></th><td><a href="#0.2">More Information</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>1</th><td><a href="#1">Introduction</a>
+ <table class="toc">
+ <tr><th>1.1</th><td><a href="#1.1">Mapping Overview</a></td></tr>
+ <tr><th>1.2</th><td><a href="#1.2">Benefits</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>2</th><td><a href="#2">Hello World Example</a>
+ <table class="toc">
+ <tr><th>2.1</th><td><a href="#2.1">Writing XML Document and Schema</a></td></tr>
+ <tr><th>2.2</th><td><a href="#2.2">Translating Schema to C++</a></td></tr>
+ <tr><th>2.3</th><td><a href="#2.3">Implementing Application Logic</a></td></tr>
+ <tr><th>2.4</th><td><a href="#2.4">Compiling and Running</a></td></tr>
+ <tr><th>2.5</th><td><a href="#2.5">Adding Serialization</a></td></tr>
+ <tr><th>2.6</th><td><a href="#2.6">Selecting Naming Convention</a></td></tr>
+ <tr><th>2.7</th><td><a href="#2.7">Generating Documentation</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>3</th><td><a href="#3">Overall Mapping Configuration</a>
+ <table class="toc">
+ <tr><th>3.1</th><td><a href="#3.1">Character Type</a></td></tr>
+ <tr><th>3.2</th><td><a href="#3.2">Support for Polymorphism </a></td></tr>
+ <tr><th>3.3</th><td><a href="#3.3">Namespace Mapping</a></td></tr>
+ <tr><th>3.4</th><td><a href="#3.4">Thread Safety</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>4</th><td><a href="#4">Working with Object Models</a>
+ <table class="toc">
+ <tr><th>4.1</th><td><a href="#4.1">Attribute and Element Cardinalities</a></td></tr>
+ <tr><th>4.2</th><td><a href="#4.2">Accessing the Object Model</a></td></tr>
+ <tr><th>4.3</th><td><a href="#4.3">Modifying the Object Model</a></td></tr>
+ <tr><th>4.4</th><td><a href="#4.4">Creating the Object Model from Scratch</a></td></tr>
+ <tr><th>4.5</th><td><a href="#4.5">Mapping for the Built-in XML Schema Types</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>5</th><td><a href="#5">Parsing</a>
+ <table class="toc">
+ <tr><th>5.1</th><td><a href="#5.1">XML Schema Validation and Searching</a></td></tr>
+ <tr><th>5.2</th><td><a href="#5.2">Error Handling</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>6</th><td><a href="#6">Serialization</a>
+ <table class="toc">
+ <tr><th>6.1</th><td><a href="#6.1">Namespace and Schema Information</a></td></tr>
+ <tr><th>6.2</th><td><a href="#6.2">Error Handling</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ </table>
+ </div>
+
+ <h1><a name="0">Preface</a></h1>
+
+ <h2><a name="0.1">About This Document</a></h2>
+
+ <p>The goal of this document is to provide you with an understanding of
+ the C++/Tree programming model and allow you to efficiently evaluate
+ XSD against your project's technical requirements. As such, this
+ document is intended for C++ developers and software architects
+ who are looking for an XML processing solution. For a more in-depth
+ description of the C++/Tree mapping refer to the
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/">C++/Tree
+ Mapping User Manual</a>.</p>
+
+ <p>Prior experience with XML and C++ is required to understand this
+ document. Basic understanding of XML Schema is advantageous but
+ not expected or required.
+ </p>
+
+
+ <h2><a name="0.2">More Information</a></h2>
+
+ <p>Beyond this guide, you may also find the following sources of
+ information useful:</p>
+
+ <ul class="list">
+ <li><a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/">C++/Tree
+ Mapping User Manual</a></li>
+
+ <li><a href="http://wiki.codesynthesis.com/Tree/Customization_guide">C++/Tree
+ Mapping Customization Guide</a></li>
+
+ <li><a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/dbxml/">C++/Tree
+ Mapping and Berkeley DB XML Integration Guide</a></li>
+
+ <li><a href="http://wiki.codesynthesis.com/Tree/FAQ">C++/Tree
+ Mapping Frequently Asked Questions (FAQ)</a></li>
+
+ <li><a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a></li>
+
+ <li>The <code>examples/cxx/tree/</code> directory in the XSD
+ distribution contains a collection of examples and a README
+ file with an overview of each example.</li>
+
+ <li>The <code>README</code> file in the XSD distribution explains
+ how to compile the examples on various platforms.</li>
+
+ <li>The <a href="http://www.codesynthesis.com/mailman/listinfo/xsd-users">xsd-users</a>
+ mailing list is the place to ask technical questions about XSD and the C++/Parser mapping.
+ Furthermore, the <a href="http://www.codesynthesis.com/pipermail/xsd-users/">archives</a>
+ may already have answers to some of your questions.</li>
+
+ </ul>
+
+ <!-- Introduction -->
+
+ <h1><a name="1">1 Introduction</a></h1>
+
+ <p>Welcome to CodeSynthesis XSD and the C++/Tree mapping. XSD is a
+ cross-platform W3C XML Schema to C++ data binding compiler. C++/Tree
+ is a W3C XML Schema to C++ mapping that represents the data stored
+ in XML as a statically-typed, vocabulary-specific object model.
+ </p>
+
+ <h2><a name="1.1">1.1 Mapping Overview</a></h2>
+
+ <p>Based on a formal description of an XML vocabulary (schema), the
+ C++/Tree mapping produces a tree-like data structure suitable for
+ in-memory processing. The core of the mapping consists of C++
+ classes that constitute the object model and are derived from
+ types defined in XML Schema as well as XML parsing and
+ serialization code.</p>
+
+ <p>Besides the core features, C++/Tree provide a number of additional
+ mapping elements that can be useful in some applications. These
+ include serialization and extraction to/from formats others than
+ XML, such as unstructured text (useful for debugging) and binary
+ representations such as XDR and CDR for high-speed data processing,
+ integration with XML databases such as Berkeley DB XML, and automatic
+ documentation generation. The C++/Tree mapping also provides a wide
+ range of mechanisms for controlling and customizing the generated
+ code.</p>
+
+ <p>A typical application that uses C++/Tree for XML processing usually
+ performs the following three steps: it first reads (parses) an XML
+ document to an in-memory object model, it then performs some useful
+ computations on that object model which may involve modification
+ of the model, and finally it may write (serialize) the modified
+ object model back to XML.</p>
+
+ <p>The next chapter presents a simple application that performs these
+ three steps. The following chapters show how to use the C++/Tree
+ mapping in more detail.</p>
+
+ <h2><a name="1.2">1.2 Benefits</a></h2>
+
+ <p>Traditional XML access APIs such as Document Object Model (DOM)
+ or Simple API for XML (SAX) have a number of drawbacks that
+ make them less suitable for creating robust and maintainable
+ XML processing applications. These drawbacks include:
+ </p>
+
+ <ul class="list">
+ <li>Generic representation of XML in terms of elements, attributes,
+ and text forces an application developer to write a substantial
+ amount of bridging code that identifies and transforms pieces
+ of information encoded in XML to a representation more suitable
+ for consumption by the application logic.</li>
+
+ <li>String-based flow control defers error detection to runtime.
+ It also reduces code readability and maintainability.</li>
+
+ <li>Lack of type safety because the data is represented as text.</li>
+
+ <li>Resulting applications are hard to debug, change, and
+ maintain.</li>
+ </ul>
+
+ <p>In contrast, statically-typed, vocabulary-specific object model
+ produced by the C++/Tree mapping allows you to operate in your
+ domain terms instead of the generic elements, attributes, and
+ text. Static typing helps catch errors at compile-time rather
+ than at run-time. Automatic code generation frees you for more
+ interesting tasks (such as doing something useful with the
+ information stored in the XML documents) and minimizes the
+ effort needed to adapt your applications to changes in the
+ document structure. To summarize, the C++/Tree object model has
+ the following key advantages over generic XML access APIs:</p>
+
+ <ul class="list">
+ <li><b>Ease of use.</b> The generated code hides all the complexity
+ associated with parsing and serializing XML. This includes navigating
+ the structure and converting between the text representation and
+ data types suitable for manipulation by the application
+ logic.</li>
+
+ <li><b>Natural representation.</b> The object representation allows
+ you to access the XML data using your domain vocabulary instead
+ of generic elements, attributes, and text.</li>
+
+ <li><b>Concise code.</b> With the object representation the
+ application implementation is simpler and thus easier
+ to read and understand.</li>
+
+ <li><b>Safety.</b> The generated object model is statically
+ typed and uses functions instead of strings to access the
+ information. This helps catch programming errors at compile-time
+ rather than at runtime.</li>
+
+ <li><b>Maintainability.</b> Automatic code generation minimizes the
+ effort needed to adapt the application to changes in the
+ document structure. With static typing, the C++ compiler
+ can pin-point the places in the client code that need to be
+ changed.</li>
+
+ <li><b>Compatibility.</b> Sequences of elements are represented in
+ the object model as containers conforming to the standard C++
+ sequence requirements. This makes it possible to use standard
+ C++ algorithms on the object representation and frees you from
+ learning yet another container interface, as is the case with
+ DOM.</li>
+
+ <li><b>Efficiency.</b> If the application makes repetitive use
+ of the data extracted from XML, then the C++/Tree object model
+ is more efficient because the navigation is performed using
+ function calls rather than string comparisons and the XML
+ data is extracted only once. Furthermore, the runtime memory
+ usage is reduced due to more efficient data storage
+ (for instance, storing numeric data as integers instead of
+ strings) as well as the static knowledge of cardinality
+ constraints.</li>
+ </ul>
+
+
+ <!-- Hello World Parser -->
+
+
+ <h1><a name="2">2 Hello World Example</a></h1>
+
+ <p>In this chapter we will examine how to parse, access, modify, and
+ serialize a very simple XML document using the XSD-generated
+ C++/Tree object model. The code presented in this chapter is
+ based on the <code>hello</code> example which can be found in
+ the <code>examples/cxx/tree/</code> directory of the XSD
+ distribution.</p>
+
+ <h2><a name="2.1">2.1 Writing XML Document and Schema</a></h2>
+
+ <p>First, we need to get an idea about the structure
+ of the XML documents we are going to process. Our
+ <code>hello.xml</code>, for example, could look like this:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;hello>
+
+ &lt;greeting>Hello&lt;/greeting>
+
+ &lt;name>sun&lt;/name>
+ &lt;name>moon&lt;/name>
+ &lt;name>world&lt;/name>
+
+&lt;/hello>
+ </pre>
+
+ <p>Then we can write a description of the above XML in the
+ XML Schema language and save it into <code>hello.xsd</code>:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
+
+ &lt;xs:complexType name="hello_t">
+ &lt;xs:sequence>
+ &lt;xs:element name="greeting" type="xs:string"/>
+ &lt;xs:element name="name" type="xs:string" maxOccurs="unbounded"/>
+ &lt;/xs:sequence>
+ &lt;/xs:complexType>
+
+ &lt;xs:element name="hello" type="hello_t"/>
+
+&lt;/xs:schema>
+ </pre>
+
+ <p>Even if you are not familiar with XML Schema, it
+ should be easy to connect declarations in <code>hello.xsd</code>
+ to elements in <code>hello.xml</code>. The <code>hello_t</code> type
+ is defined as a sequence of the nested <code>greeting</code> and
+ <code>name</code> elements. Note that the term sequence in XML
+ Schema means that elements should appear in a particular order
+ as opposed to appearing multiple times. The <code>name</code>
+ element has its <code>maxOccurs</code> property set to
+ <code>unbounded</code> which means it can appear multiple times
+ in an XML document. Finally, the globally-defined <code>hello</code>
+ element prescribes the root element for our vocabulary. For an
+ easily-approachable introduction to XML Schema refer to
+ <a href="http://www.w3.org/TR/xmlschema-0/">XML Schema Part 0:
+ Primer</a>.</p>
+
+ <p>The above schema is a specification of our XML vocabulary; it tells
+ everybody what valid documents of our XML-based language should look
+ like. We can also update our <code>hello.xml</code> to include the
+ information about the schema so that XML parsers can validate
+ our document:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;hello xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="hello.xsd">
+
+ &lt;greeting>Hello&lt;/greeting>
+
+ &lt;name>sun&lt;/name>
+ &lt;name>moon&lt;/name>
+ &lt;name>world&lt;/name>
+
+&lt;/hello>
+ </pre>
+
+
+ <p>The next step is to compile the schema to generate the object
+ model and parsing functions.</p>
+
+ <h2><a name="2.2">2.2 Translating Schema to C++</a></h2>
+
+ <p>Now we are ready to translate our <code>hello.xsd</code> to C++.
+ To do this we invoke the XSD compiler from a terminal (UNIX) or
+ a command prompt (Windows):
+ </p>
+
+ <pre class="terminal">
+$ xsd cxx-tree hello.xsd
+ </pre>
+
+ <p>The XSD compiler produces two C++ files: <code>hello.hxx</code> and
+ <code>hello.cxx</code>. The following code fragment is taken from
+ <code>hello.hxx</code>; it should give you an idea about what gets
+ generated:
+ </p>
+
+ <pre class="c++">
+class hello_t
+{
+public:
+ // greeting
+ //
+ typedef xml_schema::string greeting_type;
+
+ const greeting_type&amp;
+ greeting () const;
+
+ greeting_type&amp;
+ greeting ();
+
+ void
+ greeting (const greeting_type&amp; x);
+
+ // name
+ //
+ typedef xml_schema::string name_type;
+ typedef xsd::sequence&lt;name_type> name_sequence;
+ typedef name_sequence::iterator name_iterator;
+ typedef name_sequence::const_iterator name_const_iterator;
+
+ const name_sequence&amp;
+ name () const;
+
+ name_sequence&amp;
+ name ();
+
+ void
+ name (const name_sequence&amp; s);
+
+ // Constructor.
+ //
+ hello_t (const greeting_type&amp;);
+
+ ...
+
+};
+
+std::auto_ptr&lt;hello_t>
+hello (const std::string&amp; uri);
+
+std::auto_ptr&lt;hello_t>
+hello (std::istream&amp;);
+ </pre>
+
+ <p>The <code>hello_t</code> C++ class corresponds to the
+ <code>hello_t</code> XML Schema type. For each element
+ in this type a set of C++ type definitions as well as
+ accessor and modifier functions are generated inside the
+ <code>hello_t</code> class. Note that the type definitions
+ and member functions for the <code>greeting</code> and
+ <code>name</code> elements are different because of the
+ cardinality differences between these two elements
+ (<code>greeting</code> is a required single element and
+ <code>name</code> is a sequence of elements).</p>
+
+ <p>The <code>xml_schema::string</code> type used in the type
+ definitions is a C++ class provided by the XSD runtime
+ that corresponds to built-in XML Schema type
+ <code>string</code>. The <code>xml_schema::string</code>
+ is based on <code>std::string</code> and can be used as
+ such. Similarly, the <code>sequence</code> class template
+ that is used in the <code>name_sequence</code> type
+ definition is based on and has the same interface as
+ <code>std::vector</code>. The mapping between the built-in
+ XML Schema types and C++ types is described in more detail in
+ <a href="#4.5">Section 4.5, "Mapping for the Built-in XML Schema
+ Types"</a>. The <code>hello_t</code> class also includes a
+ constructor with an initializer for the required
+ <code>greeting</code> element as its argument.</p>
+
+ <p>The <code>hello</code> overloaded global functions correspond
+ to the <code>hello</code> global element in XML Schema. A
+ global element in XML Schema is a valid document root.
+ By default XSD generated a set of parsing functions for each
+ global element defined in XML Schema (this can be overridden
+ with the <code>--root-element-*</code> options). For more
+ information on parsing functions see <a href="#5">Chapter 5,
+ "Parsing"</a>.</p>
+
+ <h2><a name="2.3">2.3 Implementing Application Logic</a></h2>
+
+ <p>At this point we have all the parts we need to do something useful
+ with the information stored in our XML document:
+ </p>
+
+ <pre class="c++">
+#include &lt;iostream>
+#include "hello.hxx"
+
+using namespace std;
+
+int
+main (int argc, char* argv[])
+{
+ try
+ {
+ auto_ptr&lt;hello_t> h (hello (argv[1]));
+
+ for (hello_t::name_const_iterator i (h->name ().begin ());
+ i != h->name ().end ();
+ ++i)
+ {
+ cerr &lt;&lt; h->greeting () &lt;&lt; ", " &lt;&lt; *i &lt;&lt; "!" &lt;&lt; endl;
+ }
+ }
+ catch (const xml_schema::exception&amp; e)
+ {
+ cerr &lt;&lt; e &lt;&lt; endl;
+ return 1;
+ }
+}
+ </pre>
+
+ <p>The first part of our application calls one of the parsing
+ functions to parser an XML file specified in the command line.
+ We then use the returned object model to iterate over names
+ and print a greeting line for each of them. Finally, we
+ catch and print the <code>xml_schema::exception</code>
+ exception in case something goes wrong. This exception
+ is the root of the exception hierarchy used by the
+ XSD-generated code.
+ </p>
+
+
+ <h2><a name="2.4">2.4 Compiling and Running</a></h2>
+
+ <p>After saving our application from the previous section in
+ <code>driver.cxx</code>, we are ready to compile our first
+ program and run it on the test XML document. On a UNIX
+ system this can be done with the following commands:
+ </p>
+
+ <pre class="terminal">
+$ c++ -I.../libxsd -c driver.cxx hello.cxx
+$ c++ -o driver driver.o hello.o -lxerces-c
+$ ./driver hello.xml
+Hello, sun!
+Hello, moon!
+Hello, world!
+ </pre>
+
+ <p>Here <code>.../libxsd</code> represents the path to the
+ <code>libxsd</code> directory in the XSD distribution.
+ Note also that we are required to link our application
+ with the Xerces-C++ library because the generated code
+ uses it as the underlying XML parser.</p>
+
+ <h2><a name="2.5">2.5 Adding Serialization</a></h2>
+
+ <p>While parsing and accessing the XML data may be everything
+ you need, there are applications that require creating new
+ or modifying existing XML documents. By default XSD does
+ not produce serialization code. We will need to request
+ it with the <code>--generate-serialization</code> options:</p>
+
+ <pre class="terminal">
+$ xsd cxx-tree --generate-serialization hello.xsd
+ </pre>
+
+ <p>If we now examine the generated <code>hello.hxx</code> file,
+ we will find a set of overloaded serialization functions,
+ including the following version:</p>
+
+ <pre class="c++">
+void
+hello (std::ostream&amp;,
+ const hello_t&amp;,
+ const xml_schema::namespace_infomap&amp; =
+ xml_schema::namespace_infomap ());
+
+ </pre>
+
+ <p>Just like with parsing functions, XSD generates serialization
+ functions for each global element unless instructed otherwise
+ with one of the <code>--root-element-*</code> options. For more
+ information on serialization functions see <a href="#6">Chapter 6,
+ "Serialization"</a>.</p>
+
+ <p>We first examine an application that modifies an existing
+ object model and serializes it back to XML:</p>
+
+ <pre class="c++">
+#include &lt;iostream>
+#include "hello.hxx"
+
+using namespace std;
+
+int
+main (int argc, char* argv[])
+{
+ try
+ {
+ auto_ptr&lt;hello_t> h (hello (argv[1]));
+
+ // Change the greeting phrase.
+ //
+ h->greeting ("Hi");
+
+ // Add another entry to the name sequence.
+ //
+ h->name ().push_back ("mars");
+
+ // Serialize the modified object model to XML.
+ //
+ xml_schema::namespace_infomap map;
+ map[""].name = "";
+ map[""].schema = "hello.xsd";
+
+ hello (cout, *h, map);
+ }
+ catch (const xml_schema::exception&amp; e)
+ {
+ cerr &lt;&lt; e &lt;&lt; endl;
+ return 1;
+ }
+}
+ </pre>
+
+ <p>First, our application parses an XML document and obtains its
+ object model as in the previous example. Then it changes the
+ greeting string and adds another entry to the list of names.
+ Finally, it serializes the object model back to XML by calling
+ the serialization function.</p>
+
+ <p>The first argument we pass to the serialization function is
+ <code>cout</code> which results in the XML being written to
+ the standard output for us to inspect. We could have also
+ written the result to a file or memory buffer by creating an
+ instance of <code>std::ofstream</code> or <code>std::ostringstream</code>
+ and passing it instead of <code>cout</code>. The second argument is the
+ object model we want to serialize. The final argument is an optional
+ namespace information map for our vocabulary. It captures information
+ such as namespaces, namespace prefixes to which they should be mapped,
+ and schemas associated with these namespaces. If we don't provide
+ this argument then generic namespace prefixes (<code>p1</code>,
+ <code>p2</code>, etc.) will be automatically assigned to XML namespaces
+ and no schema information will be added to the resulting document
+ (see <a href="#6">Chapter 6, "Serialization"</a> for details).
+ In our case, the prefix (map key) and namespace name are empty
+ because our vocabulary does not use XML namespaces.</p>
+
+ <p>If we now compile and run this application we will see the
+ output as shown in the following listing:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;hello xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="hello.xsd">
+
+ &lt;greeting>Hi&lt;/greeting>
+
+ &lt;name>sun&lt;/name>
+ &lt;name>moon&lt;/name>
+ &lt;name>world&lt;/name>
+ &lt;name>mars&lt;/name>
+
+&lt;/hello>
+ </pre>
+
+ <p>We can also create and serialize an object model from scratch
+ as shown in the following example:</p>
+
+ <pre class="c++">
+#include &lt;iostream>
+#include &lt;fstream>
+#include "hello.hxx"
+
+using namespace std;
+
+int
+main (int argc, char* argv[])
+{
+ try
+ {
+ hello_t h ("Hi");
+
+ hello_t::name_sequence&amp; ns (h.name ());
+
+ ns.push_back ("Jane");
+ ns.push_back ("John");
+
+ // Serialize the object model to XML.
+ //
+ xml_schema::namespace_infomap map;
+ map[""].name = "";
+ map[""].schema = "hello.xsd";
+
+ std::ofstream ofs (argv[1]);
+ hello (ofs, h, map);
+ }
+ catch (const xml_schema::exception&amp; e)
+ {
+ cerr &lt;&lt; e &lt;&lt; endl;
+ return 1;
+ }
+}
+ </pre>
+
+ <p>In this example we used the generated constructor to create
+ an instance of type <code>hello_t</code>. To reduce typing,
+ we obtained a reference to the name sequence which we then
+ used to add a few names. The serialization part is identical
+ to the previous example except this time we are writing to
+ a file. If we compile and run this program, it produces the
+ following XML file:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;hello xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="hello.xsd">
+
+ &lt;greeting>Hi&lt;/greeting>
+
+ &lt;name>Jane&lt;/name>
+ &lt;name>John&lt;/name>
+
+&lt;/hello>
+ </pre>
+
+ <h2><a name="2.6">2.6 Selecting Naming Convention</a></h2>
+
+ <p>By default XSD uses the so-called K&amp;R (Kernighan and Ritchie)
+ identifier naming convention in the generated code. In this
+ convention both type and function names are in lower case and
+ words are separated by underscores. If your application code or
+ schemas use a different notation, you may want to change the
+ naming convention used in the generated code for consistency.
+ XSD supports a set of widely-used naming conventions
+ that you can select with the <code>--type-naming</code> and
+ <code>--function-naming</code> options. You can also further
+ refine one of the predefined conventions or create a completely
+ custom naming scheme by using the <code>--*-regex</code> options.</p>
+
+ <p>As an example, let's assume that our "Hello World" application
+ uses the so-called upper-camel-case naming convention for types
+ (that is, each word in a type name is capitalized) and the K&amp;R
+ convention for function names. Since K&amp;R is the default
+ convention for both type and function names, we only need to
+ change the type naming scheme:</p>
+
+ <pre class="terminal">
+$ xsd cxx-tree --type-naming ucc hello.xsd
+ </pre>
+
+ <p>The <code>ucc</code> argument to the <code>--type-naming</code>
+ options stands for upper-camel-case. If we now examine the
+ generated <code>hello.hxx</code>, we will see the following
+ changes compared to the declarations shown in the previous
+ sections:</p>
+
+ <pre class="c++">
+class Hello_t
+{
+public:
+ // greeting
+ //
+ typedef xml_schema::String GreetingType;
+
+ const GreetingType&amp;
+ greeting () const;
+
+ GreetingType&amp;
+ greeting ();
+
+ void
+ greeting (const GreetingType&amp; x);
+
+ // name
+ //
+ typedef xml_schema::String NameType;
+ typedef xsd::sequence&lt;NameType> NameSequence;
+ typedef NameSequence::iterator NameIterator;
+ typedef NameSequence::const_iterator NameConstIterator;
+
+ const NameSequence&amp;
+ name () const;
+
+ NameSequence&amp;
+ name ();
+
+ void
+ name (const NameSequence&amp; s);
+
+ // Constructor.
+ //
+ Hello_t (const GreetingType&amp;);
+
+ ...
+
+};
+
+std::auto_ptr&lt;Hello_t>
+hello (const std::string&amp; uri);
+
+std::auto_ptr&lt;Hello_t>
+hello (std::istream&amp;);
+ </pre>
+
+ <p>Notice that the type names in the <code>xml_schema</code> namespace,
+ for example <code>xml_schema::String</code>, now also use the
+ upper-camel-case naming convention. The only thing that we may
+ be unhappy about in the above code is the <code>_t</code>
+ suffix in <code>Hello_t</code>. If we are not in a position
+ to change the schema, we can <em>touch-up</em> the <code>ucc</code>
+ convention with a custom translation rule using the
+ <code>--type-regex</code> option:</p>
+
+ <pre class="terminal">
+$ xsd cxx-tree --type-naming ucc --type-regex '/ (.+)_t/\u$1/' hello.xsd
+ </pre>
+
+ <p>This results in the following changes to the generated code:</p>
+
+ <pre class="c++">
+class Hello
+{
+public:
+ // greeting
+ //
+ typedef xml_schema::String GreetingType;
+
+ const GreetingType&amp;
+ greeting () const;
+
+ GreetingType&amp;
+ greeting ();
+
+ void
+ greeting (const GreetingType&amp; x);
+
+ // name
+ //
+ typedef xml_schema::String NameType;
+ typedef xsd::sequence&lt;NameType> NameSequence;
+ typedef NameSequence::iterator NameIterator;
+ typedef NameSequence::const_iterator NameConstIterator;
+
+ const NameSequence&amp;
+ name () const;
+
+ NameSequence&amp;
+ name ();
+
+ void
+ name (const NameSequence&amp; s);
+
+ // Constructor.
+ //
+ Hello (const GreetingType&amp;);
+
+ ...
+
+};
+
+std::auto_ptr&lt;Hello>
+hello (const std::string&amp; uri);
+
+std::auto_ptr&lt;Hello>
+hello (std::istream&amp;);
+ </pre>
+
+ <p>For more detailed information on the <code>--type-naming</code>,
+ <code>--function-naming</code>, <code>--type-regex</code>, and
+ other <code>--*-regex</code> options refer to the NAMING
+ CONVENTION section in the <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a>.</p>
+
+ <h2><a name="2.7">2.7 Generating Documentation</a></h2>
+
+ <p>While our object model is quite simple, real-world vocabularies
+ can be quite complex with hundreds of types, elements, and
+ attributes. For such vocabularies figuring out which types
+ provide which member functions by studying the generated
+ source code or schemas can be a daunting task. To provide
+ application developers with a more accessible way of
+ understanding the generated object models, the XSD compiler
+ can be instructed to produce source code with documentation
+ comments in the Doxygen format. Then the source code can be
+ processed with the <a href="http://www.doxygen.org">Doxygen</a>
+ documentation system to extract this information and produce
+ documentation in various formats.
+ </p>
+
+ <p>In this section we will see how to generate documentation
+ for our "Hello World" vocabulary. To showcase the full power
+ of the XSD documentation facilities, we will first document
+ our schema. The XSD compiler will then transfer
+ this information from the schema to the generated code and
+ then to the object model documentation. Note that the
+ documentation in the schema is not required for XSD to
+ generate useful documentation. Below you will find
+ our <code>hello.xsd</code> with added documentation:</p>
+
+ <pre class="xml">
+&lt;xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
+
+ &lt;xs:complexType name="hello_t">
+
+ &lt;xs:annotation>
+ &lt;xs:documentation>
+ The hello_t type consists of a greeting phrase and a
+ collection of names to which this greeting applies.
+ &lt;/xs:documentation>
+ &lt;/xs:annotation>
+
+ &lt;xs:sequence>
+
+ &lt;xs:element name="greeting" type="xs:string">
+ &lt;xs:annotation>
+ &lt;xs:documentation>
+ The greeting element contains the greeting phrase
+ for this hello object.
+ &lt;/xs:documentation>
+ &lt;/xs:annotation>
+ &lt;/xs:element>
+
+ &lt;xs:element name="name" type="xs:string" maxOccurs="unbounded">
+ &lt;xs:annotation>
+ &lt;xs:documentation>
+ The name elements contains names to be greeted.
+ &lt;/xs:documentation>
+ &lt;/xs:annotation>
+ &lt;/xs:element>
+
+ &lt;/xs:sequence>
+ &lt;/xs:complexType>
+
+ &lt;xs:element name="hello" type="hello_t">
+ &lt;xs:annotation>
+ &lt;xs:documentation>
+ The hello element is a root of the Hello XML vocabulary.
+ Every conforming document should start with this element.
+ &lt;/xs:documentation>
+ &lt;/xs:annotation>
+ &lt;/xs:element>
+
+&lt;/xs:schema>
+ </pre>
+
+ <p>The first step in obtaining the documentation is to recompile
+ our schema with the <code>--generate-doxygen</code> option:</p>
+
+ <pre class="terminal">
+$ xsd cxx-tree --generate-serialization --generate-doxygen hello.xsd
+ </pre>
+
+ <p>Now the generated <code>hello.hxx</code> file contains comments
+ in the Doxygen format. The next step is to process this file
+ with the Doxygen documentation system. If your project does
+ not use Doxygen then you first need to create a configuration
+ file for your project:</p>
+
+ <pre class="terminal">
+$ doxygen -g hello.doxygen
+ </pre>
+
+ <p>You only need to perform this step once. Now we can generate
+ the documentation by executing the following command in the
+ directory with the generated source code:</p>
+
+ <pre class="terminal">
+$ doxygen hello.doxygen
+ </pre>
+
+ <p>While the generated documentation can be useful as is, we can
+ go one step further and link (using the Doxygen tags mechanism)
+ the documentation for our object model with the documentation
+ for the XSD runtime library which defines C++ classes for the
+ built-in XML Schema types. This way we can seamlessly browse
+ between documentation for the <code>hello_t</code> class which
+ is generated by the XSD compiler and the <code>xml_schema::string</code>
+ class which is defined in the XSD runtime library. The Doxygen
+ configuration file for the XSD runtime is provided with the XSD
+ distribution.</p>
+
+ <p>You can view the result of the steps described in this section
+ on the <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/hello/html/annotated.html">Hello
+ Example Documentation</a> page.</p>
+
+ <!-- Chapater 3 -->
+
+
+ <h1><a name="3">3 Overall Mapping Configuration</a></h1>
+
+ <p>The C++/Tree mapping has a number of configuration parameters that
+ determine the overall properties and behavior of the generated code.
+ Configuration parameters are specified with the XSD command line
+ options. This chapter describes configuration aspects that are most
+ commonly encountered by application developers. These include:
+ the character type that is used by the generated code, handling of
+ vocabularies that use XML Schema polymorphism, XML Schema to C++
+ namespace mapping, and thread safety. For more ways to configure
+ the generated code refer to the
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a>.
+ </p>
+
+ <h2><a name="3.1">3.1 Character Type</a></h2>
+
+ <p>The C++/Tree mapping has built-in support for two character types:
+ <code>char</code> and <code>wchar_t</code>. You can select the
+ character type with the <code>--char-type</code> command line
+ option. The default character type is <code>char</code>. The
+ character type affects all string and string-based types that
+ are used in the mapping. These include the string-based built-in
+ XML Schema types, exception types, stream types, etc.</p>
+
+ <p>Another aspect of the mapping that depends on the character type
+ is character encoding. For the <code>char</code> character type
+ the encoding is UTF-8. For the <code>wchar_t</code> character type
+ the encoding is automatically selected between UTF-16 and
+ UTF-32/UCS-4 depending on the size of the <code>wchar_t</code> type.
+ On some platforms (for example, Windows with Visual C++ and AIX with IBM XL
+ C++) <code>wchar_t</code> is 2 bytes long. For these platforms the
+ encoding is UTF-16. On other platforms <code>wchar_t</code> is 4 bytes
+ long and UTF-32/UCS-4 is used.</p>
+
+ <h2><a name="3.2">3.2 Support for Polymorphism</a></h2>
+
+ <p>By default XSD generates non-polymorphic code. If your vocabulary
+ uses XML Schema polymorphism in the form of <code>xsi:type</code>
+ and/or substitution groups, then you will need to compile
+ your schemas with the <code>--generate-polymorphic</code> option
+ to produce polymorphism-aware code. For more information on
+ working with polymorphic object models, refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#2.11">Section 2.11,
+ "Mapping for <code>xsi:type</code> and Substitution Groups"</a> in
+ the C++/Tree Mapping User Manual.</p>
+
+ <h2><a name="3.3">3.3 Namespace Mapping</a></h2>
+
+ <p>XSD maps XML namespaces specified in the <code>targetNamespace</code>
+ attribute in XML Schema to one or more nested C++ namespaces. By
+ default, a namespace URI is mapped to a sequence of C++ namespace
+ names by removing the protocol and host parts and splitting the
+ rest into a sequence of names with <code>'/'</code> as the name
+ separator.</p>
+
+ <p>The default mapping of namespace URIs to C++ namespaces
+ can be altered using the <code>--namespace-map</code> and
+ <code>--namespace-regex</code> compiler options. For example,
+ to map namespace URI <code>http://www.codesynthesis.com/my</code> to
+ C++ namespace <code>cs::my</code>, we can use the following option:</p>
+
+ <pre class="terminal">
+--namespace-map http://www.codesynthesis.com/my=cs::my
+ </pre>
+
+ <p>A vocabulary without a namespace is mapped to the global scope. This
+ also can be altered with the above options by using an empty name
+ for the XML namespace:</p>
+
+ <pre class="terminal">
+--namespace-map =cs
+ </pre>
+
+ <h2><a name="3.4">3.4 Thread Safety</a></h2>
+
+ <p>XSD-generated code is thread-safe in the sense that you can
+ use different instantiations of the object model in several
+ threads concurrently. This is possible due to the generated
+ code not relying on any writable global variables. If you need
+ to share the same object between several threads then you will
+ need to provide some form of synchronization. One approach would
+ be to use the generated code customization mechanisms to embed
+ synchronization primitives into the generated C++ classes. For more
+ information on generated code customization refer to the
+ <a href="http://wiki.codesynthesis.com/Tree/Customization_guide">C++/Tree
+ Mapping Customization Guide</a>.</p>
+
+ <p>If you also would like to call parsing and/or serialization
+ functions from several threads potentially concurrently, then
+ you will need to make sure the Xerces-C++ runtime is initialized
+ and terminated only once. The easiest way to do this is to
+ initialize/terminate Xerces-C++ from <code>main()</code> when
+ there are no threads yet/anymore:</p>
+
+ <pre class="c++">
+#include &lt;xercesc/util/PlatformUtils.hpp>
+
+int
+main ()
+{
+ xercesc::XMLPlatformUtils::Initialize ();
+
+ {
+ // Start/terminate threads and parse/serialize here.
+ }
+
+ xercesc::XMLPlatformUtils::Terminate ();
+}
+ </pre>
+
+ <p>Because you initialize the Xerces-C++ runtime yourself you should
+ also pass the <code>xml_schema::flags::dont_initialize</code> flag
+ to parsing and serialization functions. See <a href="#5">Chapter 5,
+ "Parsing"</a> and <a href="#6">Chapter 6, "Serialization"</a> for
+ more information.</p>
+
+
+ <!-- Chapater 4 -->
+
+
+ <h1><a name="4">4 Working with Object Models</a></h1>
+
+ <p>As we have seen in the previous chapters, the XSD compiler generates
+ a C++ class for each type defined in XML Schema. Together these classes
+ constitute an object model for an XML vocabulary. In this chapter we
+ will take a closer look at different elements that comprise an
+ object model class as well as how to create, access, and modify
+ object models.</p>
+
+ <p>In this and subsequent chapters we will use the following schema
+ that describes a collection of person records. We save it in
+ <code>people.xsd</code>:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
+
+ &lt;xs:simpleType name="gender_t">
+ &lt;xs:restriction base="xs:string">
+ &lt;xs:enumeration value="male"/>
+ &lt;xs:enumeration value="female"/>
+ &lt;/xs:restriction>
+ &lt;/xs:simpleType>
+
+ &lt;xs:complexType name="person_t">
+ &lt;xs:sequence>
+ &lt;xs:element name="first-name" type="xs:string"/>
+ &lt;xs:element name="middle-name" type="xs:string" minOccurs="0"/>
+ &lt;xs:element name="last-name" type="xs:string"/>
+ &lt;xs:element name="gender" type="gender_t"/>
+ &lt;xs:element name="age" type="xs:short"/>
+ &lt;/xs:sequence>
+ &lt;xs:attribute name="id" type="xs:unsignedInt" use="required"/>
+ &lt;/xs:complexType>
+
+ &lt;xs:complexType name="people_t">
+ &lt;xs:sequence>
+ &lt;xs:element name="person" type="person_t" maxOccurs="unbounded"/>
+ &lt;/xs:sequence>
+ &lt;/xs:complexType>
+
+ &lt;xs:element name="people" type="people_t"/>
+
+&lt;/xs:schema>
+ </pre>
+
+ <p>A sample XML instance to go along with this schema is saved
+ in <code>people.xml</code>:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;people xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="people.xsd">
+
+ &lt;person id="1">
+ &lt;first-name>John&lt;/first-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>male&lt;/gender>
+ &lt;age>32&lt;/age>
+ &lt;/person>
+
+ &lt;person id="2">
+ &lt;first-name>Jane&lt;/first-name>
+ &lt;middle-name>Mary&lt;/middle-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>female&lt;/gender>
+ &lt;age>28&lt;/age>
+ &lt;/person>
+
+&lt;/people>
+ </pre>
+
+ <p>Compiling <code>people.xsd</code> with the XSD compiler results
+ in three generated C++ classes: <code>gender_t</code>,
+ <code>person_t</code>, and <code>people_t</code>.
+ The <code>gender_t</code> class is modelled after the C++
+ <code>enum</code> type. Its definition is presented below:</p>
+
+ <pre class="c++">
+class gender_t: public xml_schema::string
+{
+public:
+ enum value
+ {
+ male,
+ female
+ };
+
+ gender_t (value);
+ gender_t (const xml_schema::string&amp;);
+
+ gender_t&amp;
+ operator= (value);
+
+ operator value () const;
+};
+ </pre>
+
+ <p>The following listing shows how we can use this type:</p>
+
+ <pre class="c++">
+gender_t m (gender_t::male);
+gender_t f ("female");
+
+if (m == "female" || f == gender_t::male)
+{
+ ...
+}
+
+switch (m)
+{
+case gender_t::male:
+ {
+ ...
+ }
+case gender_t::female:
+ {
+ ...
+ }
+}
+ </pre>
+
+ <p>The other two classes will be examined in detail in the subsequent
+ sections.</p>
+
+ <h2><a name="4.1">4.1 Attribute and Element Cardinalities</a></h2>
+
+ <p>As we have seen in the previous chapters, XSD generates a different
+ set of type definitions and member functions for elements with
+ different cardinalities. The C++/Tree mapping divides all the possible
+ element and attribute cardinalities into three cardinality classes:
+ <em>one</em>, <em>optional</em>, and <em>sequence</em>.</p>
+
+ <p>The <em>one</em> cardinality class covers all elements that should
+ occur exactly once as well as required attributes. In our
+ example, the <code>first-name</code>, <code>last-name</code>,
+ <code>gender</code>, and <code>age</code> elements as well as
+ the <code>id</code> attribute belong to this cardinality class.
+ The following code fragment shows type definitions as well as the
+ accessor and modifier functions that are generated for the
+ <code>gender</code> element in the <code>person_t</code> class:</p>
+
+ <pre class="c++">
+class person_t
+{
+ // gender
+ //
+ typedef gender_t gender_type;
+
+ const gender_type&amp;
+ gender () const;
+
+ gender_type&amp;
+ gender ();
+
+ void
+ gender (const gender_type&amp;);
+};
+ </pre>
+
+ <p>The <code>gender_type</code> type is an alias for the element's type.
+ The first two accessor functions return read-only (constant) and
+ read-write references to the element's value, respectively. The
+ modifier function sets the new value for the element.</p>
+
+ <p>The <em>optional</em> cardinality class covers all elements that
+ can occur zero or one time as well as optional attributes. In our
+ example, the <code>middle-name</code> element belongs to this
+ cardinality class. The following code fragment shows the type
+ definitions as well as the accessor and modifier functions that
+ are generated for this element in the <code>person_t</code> class:</p>
+
+ <pre class="c++">
+class person_t
+{
+ // middle-name
+ //
+ typedef xml_schema::string middle_name_type;
+ typedef xsd::optional&lt;middle_name_type> middle_name_optional;
+
+ const middle_name_optional&amp;
+ middle_name () const;
+
+ middle_name_optional&amp;
+ middle_name ();
+
+ void
+ middle_name (const middle_name_type&amp;);
+
+ void
+ middle_name (const middle_name_optional&amp;);
+};
+ </pre>
+
+ <p>As with the <code>gender</code> element, <code>middle_name_type</code>
+ is an alias for the element's type. The <code>middle_name_optional</code>
+ type is a container for the element's optional value. It can be queried
+ for the presence of the value using the <code>present()</code> function.
+ The value itself can be retrieved using the <code>get()</code>
+ accessor and set using the <code>set()</code> modifier. The container
+ can be reverted to the value not present state with the call to the
+ <code>reset()</code> function. The following example shows how we
+ can use this container:</p>
+
+ <pre class="c++">
+person_t::middle_name_optional n ("John");
+
+if (n.preset ())
+{
+ cout &lt;&lt; n.get () &lt;&lt; endl;
+}
+
+n.set ("Jane");
+n.reset ();
+ </pre>
+
+
+ <p>Unlike the <em>one</em> cardinality class, the accessor functions
+ for the <em>optional</em> class return read-only (constant) and
+ read-write references to the container instead of the element's
+ value directly. The modifier functions set the new value for the
+ element.</p>
+
+ <p>Finally, the <em>sequence</em> cardinality class covers all elements
+ that can occur more than once. In our example, the
+ <code>person</code> element in the <code>people_t</code> type
+ belongs to this cardinality class. The following code fragment shows
+ the type definitions as well as the accessor and modifier functions
+ that are generated for this element in the <code>people_t</code>
+ class:</p>
+
+ <pre class="c++">
+class people_t
+{
+ // person
+ //
+ typedef person_t person_type;
+ typedef xsd::sequence&lt;person_type> person_sequence;
+ typedef person_sequence::iterator person_iterator;
+ typedef person_sequence::const_iterator person_const_iterator;
+
+ const person_sequence&amp;
+ person () const;
+
+ person_sequence&amp;
+ person ();
+
+ void
+ person (const person_sequence&amp;);
+};
+ </pre>
+
+ <p>Identical to the other cardinality classes, <code>person_type</code>
+ is an alias for the element's type. The <code>person_sequence</code>
+ type is a sequence container for the element's values. It is based
+ on and has the same interface as <code>std::vector</code> and
+ therefore can be used in similar ways. The <code>person_iterator</code>
+ and <code>person_const_iterator</code> types are read-only
+ (constant) and read-write iterators for the <code>person_sequence</code>
+ container.</p>
+
+ <p>Similar to the <em>optional</em> cardinality class, the
+ accessor functions for the <em>sequence</em> class return
+ read-only (constant) and read-write references to the sequence
+ container. The modifier functions copies the entries from
+ the passed sequence.</p>
+
+ <p>For complex schemas with many levels of nested compositors
+ (<code>xs:choice</code> and <code>xs:sequence</code>) it can
+ be hard to deduce the cardinality class of a particular element.
+ The generated Doxygen documentation can greatly help with
+ this task. For each element and attribute the documentation
+ clearly identifies its cardinality class. Alternatively, you
+ can study the generated header files to find out the cardinality
+ class of a particular attribute or element. In the next sections
+ we will examine how to access and modify information stored in
+ an object model using accessor and modifier functions described
+ in this section.</p>
+
+
+ <h2><a name="4.2">4.2 Accessing the Object Model</a></h2>
+
+ <p>In this section we will learn how to get to the information
+ stored in the object model for our person records vocabulary.
+ The following application accesses and prints the contents
+ of the <code>people.xml</code> file:</p>
+
+ <pre class="c++">
+#include &lt;iostream>
+#include "people.hxx"
+
+using namespace std;
+
+int
+main ()
+{
+ auto_ptr&lt;people_t> ppl (people ("people.xml"));
+
+ // Iterate over individual person records.
+ //
+ people_t::person_sequence&amp; ps (ppl->person ());
+
+ for (people_t::person_iterator i (ps.begin ()); i != ps.end (); ++i)
+ {
+ person_t&amp; p (*i);
+
+ // Print names: first-name and last-name are required elements,
+ // middle-name is optional.
+ //
+ cout &lt;&lt; "name: " &lt;&lt; p.first_name () &lt;&lt; " ";
+
+ if (p.middle_name ().present ())
+ cout &lt;&lt; p.middle_name ().get () &lt;&lt; " ";
+
+ cout &lt;&lt; p.last_name () &lt;&lt; endl;
+
+ // Print gender, age, and id which are all required.
+ //
+ cout &lt;&lt; "gender: " &lt;&lt; p.gender () &lt;&lt; endl
+ &lt;&lt; "age: " &lt;&lt; p.age () &lt;&lt; endl
+ &lt;&lt; "id: " &lt;&lt; p.id () &lt;&lt; endl
+ &lt;&lt; endl;
+ }
+}
+ </pre>
+
+ <p>This code shows common patterns of accessing elements and attributes
+ with different cardinality classes. For the sequence element
+ (<code>person</code> in <code>people_t</code>) we first obtain a
+ reference to the container and then iterate over individual
+ records. The values of elements and attributes with the
+ <em>one</em> cardinality class (<code>first-name</code>,
+ <code>last-name</code>, <code>gender</code>, <code>age</code>,
+ and <code>id</code>) can be obtained directly by calling the
+ corresponding accessor functions. For the optional element
+ <code>middle-name</code> we first check if the value is present
+ and only then call <code>get()</code> to retrieve it.</p>
+
+ <p>Note that when we want to reduce typing by creating a variable
+ representing a fragment of the object model that we are currently
+ working with (<code>ps</code> and <code>p</code> above), we obtain
+ a reference to that fragment instead of making a potentially
+ expensive copy. This is generally a good rule to follow when
+ creating high-performance applications.</p>
+
+ <p>If we run the above application on our sample
+ <code>people.xml</code>, the output looks as follows:</p>
+
+ <pre class="terminal">
+name: John Doe
+gender: male
+age: 32
+id: 1
+
+name: Jane Mary Doe
+gender: female
+age: 28
+id: 2
+ </pre>
+
+
+ <h2><a name="4.3">4.3 Modifying the Object Model</a></h2>
+
+ <p>In this section we will learn how to modify the information
+ stored in the object model for our person records vocabulary.
+ The following application changes the contents of the
+ <code>people.xml</code> file:</p>
+
+ <pre class="c++">
+#include &lt;iostream>
+#include "people.hxx"
+
+using namespace std;
+
+int
+main ()
+{
+ auto_ptr&lt;people_t> ppl (people ("people.xml"));
+
+ // Iterate over individual person records and increment
+ // the age.
+ //
+ people_t::person_sequence&amp; ps (ppl->person ());
+
+ for (people_t::person_iterator i (ps.begin ()); i != ps.end (); ++i)
+ {
+ // Alternative way: i->age ()++;
+ //
+ i->age (i->age () + 1);
+ }
+
+ // Add middle-name to the first record and remove it from
+ // the second.
+ //
+ person_t&amp; john (ps[0]);
+ person_t&amp; jane (ps[1]);
+
+ john.middle_name ("Mary");
+ jane.middle_name ().reset ();
+
+ // Add another John record.
+ //
+ ps.push_back (john);
+
+ // Serialize the modified object model to XML.
+ //
+ xml_schema::namespace_infomap map;
+ map[""].name = "";
+ map[""].schema = "people.xsd";
+
+ people (cout, *ppl, map);
+}
+ </pre>
+
+ <p>The first modification the above application performs is iterating
+ over person records and incrementing the age value. This code
+ fragment shows how to modify the value of a required attribute
+ or element. The next modification shows how to set a new value
+ for the optional <code>middle-name</code> element as well
+ as clear its value. Finally the example adds a copy of the
+ John Doe record to the <code>person</code> element sequence.</p>
+
+ <p>Note that in this case using references for the <code>ps</code>,
+ <code>john</code>, and <code>jane</code> variables is no longer
+ a performance improvement but a requirement for the application
+ to function correctly. If we hadn't used references, all our changes
+ would have been made on copies without affecting the object model.</p>
+
+ <p>If we run the above application on our sample <code>people.xml</code>,
+ the output looks as follows:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0"?>
+&lt;people xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="people.xsd">
+
+ &lt;person id="1">
+ &lt;first-name>John&lt;/first-name>
+ &lt;middle-name>Mary&lt;/middle-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>male&lt;/gender>
+ &lt;age>33&lt;/age>
+ &lt;/person>
+
+ &lt;person id="2">
+ &lt;first-name>Jane&lt;/first-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>female&lt;/gender>
+ &lt;age>29&lt;/age>
+ &lt;/person>
+
+ &lt;person id="1">
+ &lt;first-name>John&lt;/first-name>
+ &lt;middle-name>Mary&lt;/middle-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>male&lt;/gender>
+ &lt;age>33&lt;/age>
+ &lt;/person>
+
+&lt;/people>
+ </pre>
+
+
+ <h2><a name="4.4">4.4 Creating the Object Model from Scratch</a></h2>
+
+ <p>In this section we will learn how to create a new object model
+ for our person records vocabulary. The following application
+ recreates the content of the original <code>people.xml</code>
+ file:</p>
+
+ <pre class="c++">
+#include &lt;iostream>
+#include "people.hxx"
+
+using namespace std;
+
+int
+main ()
+{
+ people_t ppl;
+ people_t::person_sequence&amp; ps (ppl.person ());
+
+ // Add the John Doe record.
+ //
+ ps.push_back (
+ person_t ("John", // first-name
+ "Doe", // last-name
+ gender_t::male, // gender
+ 32, // age
+ 1));
+
+ // Add the Jane Doe record.
+ //
+ ps.push_back (
+ person_t ("Jane", // first-name
+ "Doe", // last-name
+ gender_t::female, // gender
+ 28, // age
+ 2)); // id
+
+ // Add middle name to the Jane Doe record.
+ //
+ person_t&amp; jane (ps.back ());
+ jane.middle_name ("Mary");
+
+ // Serialize the object model to XML.
+ //
+ xml_schema::namespace_infomap map;
+ map[""].name = "";
+ map[""].schema = "people.xsd";
+
+ people (cout, ppl, map);
+}
+ </pre>
+
+ <p>The only new part in the above application is the calls
+ to the <code>people_t</code> and <code>person_t</code>
+ constructors. As a general rule, for each C++ class
+ XSD generates a constructor with initializers
+ for each element and attribute belonging to the <em>one</em>
+ cardinality class. For our vocabulary, the following
+ constructors are generated:</p>
+
+ <pre class="c++">
+class person_t
+{
+ person_t (const first_name_type&amp;,
+ const last_name_type&amp;,
+ const gender_type&amp;,
+ const age_type&amp;,
+ const id_type&amp;);
+};
+
+class people_t
+{
+ people_t ();
+};
+ </pre>
+
+ <p>Note also that we set the <code>middle-name</code> element
+ on the Jane Doe record by obtaining a reference to that record
+ in the object model and setting the <code>middle-name</code>
+ value on it. This is a general rule that should be followed
+ in order to obtain the best performance: if possible,
+ direct modifications to the object model should be preferred
+ to modifications on temporaries with subsequent copying. The
+ following code fragment shows a semantically equivalent but
+ slightly slower version:</p>
+
+ <pre class="c++">
+// Add the Jane Doe record.
+//
+person_t jane ("Jane", // first-name
+ "Doe", // last-name
+ gender_t::female, // gender
+ 28, // age
+ 2); // id
+
+jane.middle_name ("Mary");
+
+ps.push_back (jane);
+ </pre>
+
+ <p>We can also go one step further to reduce copying and improve
+ the performance of our application by using the non-copying
+ <code>push_back()</code> function which assumes ownership
+ of the passed objects:</p>
+
+ <pre class="c++">
+// Add the John Doe record.
+//
+auto_ptr&lt;person_t> john_p (
+ new person_t ("John", // first-name
+ "Doe", // last-name
+ gender_t::male, // gender
+ 32, // age
+ 1));
+ps.push_back (john_p); // assumes ownership
+
+// Add the Jane Doe record.
+//
+auto_ptr&lt;person_t> jane_p (
+ new person_t ("Jane", // first-name
+ "Doe", // last-name
+ gender_t::female, // gender
+ 28, // age
+ 2)); // id
+ps.push_back (jane_p); // assumes ownership
+ </pre>
+
+ <p>For more information on the non-copying modifier functions refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#2.8">Section
+ 2.8, "Mapping for Local Elements and Attributes"</a> in the C++/Tree Mapping
+ User Manual. The above application produces the following output:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;people xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="people.xsd">
+
+ &lt;person id="1">
+ &lt;first-name>John&lt;/first-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>male&lt;/gender>
+ &lt;age>32&lt;/age>
+ &lt;/person>
+
+ &lt;person id="2">
+ &lt;first-name>Jane&lt;/first-name>
+ &lt;middle-name>Mary&lt;/middle-name>
+ &lt;last-name>Doe&lt;/last-name>
+ &lt;gender>female&lt;/gender>
+ &lt;age>28&lt;/age>
+ &lt;/person>
+
+&lt;/people>
+ </pre>
+
+ <h2><a name="4.5">4.5 Mapping for the Built-in XML Schema Types</a></h2>
+
+ <p>Our person record vocabulary uses several built-in XML Schema
+ types: <code>string</code>, <code>short</code>, and
+ <code>unsignedInt</code>. Until now we haven't talked about
+ the mapping of built-in XML Schema types to C++ types and how
+ to work with them. This section provides an overview
+ of the built-in types. For more detailed information refer
+ to <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#2.5">Section
+ 2.5, "Mapping for Built-in Data Types"</a> in the C++/Tree Mapping
+ User Manual.</p>
+
+ <p>In XML Schema, built-in types are defined in the XML Schema namespace.
+ By default, the C++/Tree mapping maps this namespace to C++
+ namespace <code>xml_schema</code> (this mapping can be altered
+ with the <code>--namespace-map</code> option). The following table
+ summarizes the mapping of XML Schema built-in types to C++ types:</p>
+
+ <!-- border="1" is necessary for html2ps -->
+ <table id="builtin" border="1">
+ <tr>
+ <th>XML Schema type</th>
+ <th>Alias in the <code>xml_schema</code> namespace</th>
+ <th>C++ type</th>
+ </tr>
+
+ <tr>
+ <th colspan="3">fixed-length integral types</th>
+ </tr>
+ <!-- 8-bit -->
+ <tr>
+ <td><code>byte</code></td>
+ <td><code>byte</code></td>
+ <td><code>signed&nbsp;char</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedByte</code></td>
+ <td><code>unsigned_byte</code></td>
+ <td><code>unsigned&nbsp;char</code></td>
+ </tr>
+
+ <!-- 16-bit -->
+ <tr>
+ <td><code>short</code></td>
+ <td><code>short_</code></td>
+ <td><code>short</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedShort</code></td>
+ <td><code>unsigned_short</code></td>
+ <td><code>unsigned&nbsp;short</code></td>
+ </tr>
+
+ <!-- 32-bit -->
+ <tr>
+ <td><code>int</code></td>
+ <td><code>int_</code></td>
+ <td><code>int</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedInt</code></td>
+ <td><code>unsigned_int</code></td>
+ <td><code>unsigned&nbsp;int</code></td>
+ </tr>
+
+ <!-- 64-bit -->
+ <tr>
+ <td><code>long</code></td>
+ <td><code>long_</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedLong</code></td>
+ <td><code>unsigned_long</code></td>
+ <td><code>unsigned&nbsp;long&nbsp;long</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">arbitrary-length integral types</th>
+ </tr>
+ <tr>
+ <td><code>integer</code></td>
+ <td><code>integer</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>nonPositiveInteger</code></td>
+ <td><code>non_positive_integer</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>nonNegativeInteger</code></td>
+ <td><code>non_negative_integer</code></td>
+ <td><code>unsigned long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>positiveInteger</code></td>
+ <td><code>positive_integer</code></td>
+ <td><code>unsigned long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>negativeInteger</code></td>
+ <td><code>negative_integer</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">boolean types</th>
+ </tr>
+ <tr>
+ <td><code>boolean</code></td>
+ <td><code>boolean</code></td>
+ <td><code>bool</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">fixed-precision floating-point types</th>
+ </tr>
+ <tr>
+ <td><code>float</code></td>
+ <td><code>float_</code></td>
+ <td><code>float</code></td>
+ </tr>
+ <tr>
+ <td><code>double</code></td>
+ <td><code>double_</code></td>
+ <td><code>double</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">arbitrary-precision floating-point types</th>
+ </tr>
+ <tr>
+ <td><code>decimal</code></td>
+ <td><code>decimal</code></td>
+ <td><code>double</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">string types</th>
+ </tr>
+ <tr>
+ <td><code>string</code></td>
+ <td><code>string</code></td>
+ <td>type derived from <code>std::basic_string</code></td>
+ </tr>
+ <tr>
+ <td><code>normalizedString</code></td>
+ <td><code>normalized_string</code></td>
+ <td>type derived from <code>string</code></td>
+ </tr>
+ <tr>
+ <td><code>token</code></td>
+ <td><code>token</code></td>
+ <td>type&nbsp;derived&nbsp;from&nbsp;<code>normalized_string</code></td>
+ </tr>
+ <tr>
+ <td><code>Name</code></td>
+ <td><code>name</code></td>
+ <td>type derived from <code>token</code></td>
+ </tr>
+ <tr>
+ <td><code>NMTOKEN</code></td>
+ <td><code>nmtoken</code></td>
+ <td>type derived from <code>token</code></td>
+ </tr>
+ <tr>
+ <td><code>NMTOKENS</code></td>
+ <td><code>nmtokens</code></td>
+ <td>type derived from <code>sequence&lt;nmtoken></code></td>
+ </tr>
+ <tr>
+ <td><code>NCName</code></td>
+ <td><code>ncname</code></td>
+ <td>type derived from <code>name</code></td>
+ </tr>
+ <tr>
+ <td><code>language</code></td>
+ <td><code>language</code></td>
+ <td>type derived from <code>token</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">qualified name</th>
+ </tr>
+ <tr>
+ <td><code>QName</code></td>
+ <td><code>qname</code></td>
+ <td><code>xml_schema::qname</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">ID/IDREF types</th>
+ </tr>
+ <tr>
+ <td><code>ID</code></td>
+ <td><code>id</code></td>
+ <td>type derived from <code>ncname</code></td>
+ </tr>
+ <tr>
+ <td><code>IDREF</code></td>
+ <td><code>idref</code></td>
+ <td>type derived from <code>ncname</code></td>
+ </tr>
+ <tr>
+ <td><code>IDREFS</code></td>
+ <td><code>idrefs</code></td>
+ <td>type derived from <code>sequence&lt;idref></code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">URI types</th>
+ </tr>
+ <tr>
+ <td><code>anyURI</code></td>
+ <td><code>uri</code></td>
+ <td>type derived from <code>std::basic_string</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">binary types</th>
+ </tr>
+ <tr>
+ <td><code>base64Binary</code></td>
+ <td><code>base64_binary</code></td>
+ <td><code>xml_schema::base64_binary</code></td>
+ </tr>
+ <tr>
+ <td><code>hexBinary</code></td>
+ <td><code>hex_binary</code></td>
+ <td><code>xml_schema::hex_binary</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">date/time types</th>
+ </tr>
+ <tr>
+ <td><code>date</code></td>
+ <td><code>date</code></td>
+ <td><code>xml_schema::date</code></td>
+ </tr>
+ <tr>
+ <td><code>dateTime</code></td>
+ <td><code>date_time</code></td>
+ <td><code>xml_schema::date_time</code></td>
+ </tr>
+ <tr>
+ <td><code>duration</code></td>
+ <td><code>duration</code></td>
+ <td><code>xml_schema::duration</code></td>
+ </tr>
+ <tr>
+ <td><code>gDay</code></td>
+ <td><code>gday</code></td>
+ <td><code>xml_schema::gday</code></td>
+ </tr>
+ <tr>
+ <td><code>gMonth</code></td>
+ <td><code>gmonth</code></td>
+ <td><code>xml_schema::gmonth</code></td>
+ </tr>
+ <tr>
+ <td><code>gMonthDay</code></td>
+ <td><code>gmonth_day</code></td>
+ <td><code>xml_schema::gmonth_day</code></td>
+ </tr>
+ <tr>
+ <td><code>gYear</code></td>
+ <td><code>gyear</code></td>
+ <td><code>xml_schema::gyear</code></td>
+ </tr>
+ <tr>
+ <td><code>gYearMonth</code></td>
+ <td><code>gyear_month</code></td>
+ <td><code>xml_schema::gyear_month</code></td>
+ </tr>
+ <tr>
+ <td><code>time</code></td>
+ <td><code>time</code></td>
+ <td><code>xml_schema::time</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">entity types</th>
+ </tr>
+ <tr>
+ <td><code>ENTITY</code></td>
+ <td><code>entity</code></td>
+ <td>type derived from <code>name</code></td>
+ </tr>
+ <tr>
+ <td><code>ENTITIES</code></td>
+ <td><code>entities</code></td>
+ <td>type derived from <code>sequence&lt;entity></code></td>
+ </tr>
+ </table>
+
+ <p>As you can see from the table above a number of built-in
+ XML Schema types are mapped to fundamental C++ types such
+ as <code>int</code> or <code>bool</code>. All string-based
+ XML Schema types are mapped to C++ types that are derived
+ from either <code>std::string</code> or
+ <code>std::wstring</code>, depending on the character
+ type selected. For access and modification purposes these
+ types can be treated as <code>std::string</code>. A number
+ of built-in types, such as <code>qname</code>, the binary
+ types, and the date/time types do not have suitable
+ fundamental or standard C++ types to map to. As a result,
+ these types are implemented from scratch in the XSD runtime.
+ For more information on their interfaces refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#2.5">Section
+ 2.5, "Mapping for Built-in Data Types"</a> in the C++/Tree Mapping
+ User Manual.</p>
+
+
+ <!-- Chapater 5 -->
+
+
+ <h1><a name="5">5 Parsing</a></h1>
+
+ <p>We have already seen how to parse XML to an object model in this guide
+ before. In this chapter we will discuss the parsing topic in more
+ detail.</p>
+
+ <p>By default, the C++/Tree mapping provides a total of 14 overloaded
+ parsing functions. They differ in the input methods used to
+ read XML as well as the error reporting mechanisms. It is also possible
+ to generate types for root elements instead of parsing and serialization
+ functions. This may be useful if your XML vocabulary has multiple
+ root elements. For more information on element types refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#2.9">Section
+ 2.9, "Mapping for Global Elements"</a> in the C++/Tree Mapping User
+ Manual.</p>
+
+
+ <p>In this section we will discuss the most commonly used versions of
+ the parsing functions. For a comprehensive description of parsing
+ refer to <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#3">Chapter
+ 3, "Parsing"</a> in the C++/Tree Mapping User Manual. For the <code>people</code>
+ global element from our person record vocabulary, we will concentrate
+ on the following three parsing functions:</p>
+
+ <pre class="c++">
+std::auto_ptr&lt;people_t>
+people (const std::string&amp; uri,
+ xml_schema::flags f = 0,
+ const xml_schema::properties&amp; p = xml_schema::properties ());
+
+std::auto_ptr&lt;people_t>
+people (std::istream&amp; is,
+ xml_schema::flags f = 0,
+ const xml_schema::properties&amp; p = xml_schema::properties ());
+
+std::auto_ptr&lt;people_t>
+people (std::istream&amp; is,
+ const std::string&amp; resource_id,
+ xml_schema::flags f = 0,
+ const xml_schema::properties&amp; p = ::xml_schema::properties ());
+ </pre>
+
+ <p>The first function parses a local file or a URI. We have already
+ used this parsing function in the previous chapters. The second
+ and third functions read XML from a standard input stream. The
+ last function also requires a resource id. This id is used to
+ identify the XML document being parser in diagnostics messages
+ as well as to resolve relative paths to other documents (for example,
+ schemas) that might be referenced from the XML document.</p>
+
+ <p>The last two arguments to all three parsing functions are parsing
+ flags and properties. The flags argument provides a number of ways
+ to fine-tune the parsing process. The properties argument allows
+ to pass additional information to the parsing functions. We will
+ use these two arguments in <a href="#5.1">Section 5.1, "XML Schema
+ Validation and Searching"</a> below. The following example shows
+ how we can use the above parsing functions:</p>
+
+ <pre class="c++">
+using std::auto_ptr;
+
+// Parse a local file or URI.
+//
+auto_ptr&lt;people_t> p1 (people ("people.xml"));
+auto_ptr&lt;people_t> p2 (people ("http://example.com/people.xml"));
+
+// Parse a local file via ifstream.
+//
+std::ifstream ifs ("people.xml");
+auto_ptr&lt;people_t> p3 (people (ifs, "people.xml"));
+
+// Parse an XML string.
+//
+std::string str ("..."); // XML in a string.
+std::istringstream iss (str);
+auto_ptr&lt;people_t> p4 (people (iss));
+ </pre>
+
+
+ <h2><a name="5.1">5.1 XML Schema Validation and Searching</a></h2>
+
+ <p>The C++/Tree mapping relies on the underlying Xerces-C++ XML
+ parser for full XML document validation. The XML Schema
+ validation is enabled by default and can be disabled by
+ passing the <code>xml_schema::flags::dont_validate</code>
+ flag to the parsing functions, for example:</p>
+
+ <pre class="c++">
+auto_ptr&lt;people_t> p (
+ people ("people.xml", xml_schema::flags::dont_validate));
+ </pre>
+
+ <p>Even when XML Schema validation is disabled, the generated
+ code still performs a number of checks to prevent
+ construction of an inconsistent object model (for example, an
+ object model with missing required attributes or elements).</p>
+
+ <p>When XML Schema validation is enabled, the XML parser needs
+ to locate a schema to validate against. There are several
+ methods to provide the schema location information to the
+ parser. The easiest and most commonly used method is to
+ specify schema locations in the XML document itself
+ with the <code>schemaLocation</code> or
+ <code>noNamespaceSchemaLocation</code> attributes, for example:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;people xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="people.xsd"
+ xsi:schemaLocation="http://www.w3.org/XML/1998/namespace xml.xsd">
+ </pre>
+
+ <p>As you might have noticed, we used this method in all the sample XML
+ documents presented in this guide up until now. Note that the
+ schema locations specified with these two attributes are relative
+ to the document's path unless they are absolute URIs (that is
+ start with <code>http://</code>, <code>file://</code>, etc.).
+ In particular, if you specify just file names as your schema
+ locations, as we did above, then the schemas should reside in
+ the same directory as the XML document itself.</p>
+
+ <p>Another method of providing the schema location information
+ is via the <code>xml_schema::properties</code> argument, as
+ shown in the following example:</p>
+
+ <pre class="c++">
+xml_schema::properties props;
+props.no_namespace_schema_location ("people.xsd");
+props.schema_location ("http://www.w3.org/XML/1998/namespace", "xml.xsd");
+
+auto_ptr&lt;people_t> p (people ("people.xml", 0, props));
+ </pre>
+
+ <p>The schema locations provided with this method overrides
+ those specified in the XML document. As with the previous
+ method, the schema locations specified this way are
+ relative to the document's path unless they are absolute URIs.
+ In particular, if you want to use local schemas that are
+ not related to the document being parsed, then you will
+ need to use the <code>file://</code> URI. The following
+ example shows how to use schemas that reside in the current
+ working directory:</p>
+
+ <pre class="c++">
+#include &lt;unistd.h> // getcwd
+#include &lt;limits.h> // PATH_MAX
+
+char cwd[PATH_MAX];
+if (getcwd (cwd, PATH_MAX) == 0)
+{
+ // Buffer too small?
+}
+
+xml_schema::properties props;
+
+props.no_namespace_schema_location (
+ "file:///" + std::string (cwd) + "people.xsd");
+
+props.schema_location (
+ "http://www.w3.org/XML/1998/namespace",
+ "file:///" + std::string (cwd) + "xml.xsd");
+
+auto_ptr&lt;people_t> p (people ("people.xml", 0, props));
+ </pre>
+
+ <p>A third method is the most useful if you are planning to parse
+ several XML documents of the same vocabulary. In that case
+ it may be beneficial to pre-parse and cache the schema in
+ the XML parser which can then be used to parse all documents
+ without re-parsing the schemas. For more information on
+ this method refer to the <code>caching</code> example in the
+ <code>examples/cxx/tree/</code> directory of the XSD
+ distribution.</p>
+
+ <p>When the XML parser cannot locate a schema for the
+ XML document, the validation fails and XML document
+ elements and attributes for which schema definitions could
+ not be located are reported in the diagnostics. For
+ example, if we remove the <code>noNamespaceSchemaLocation</code>
+ attribute in <code>people.xml</code> from the previous chapter,
+ then we will get the following diagnostics if we try to parse
+ this file with validation enabled:</p>
+
+ <pre class="terminal">
+people.xml:3:18 error: Unknown element 'person'
+people.xml:3:18 error: Attribute 'id' is not declared for element 'person'
+people.xml:4:17 error: Unknown element 'first-name'
+people.xml:5:16 error: Unknown element 'last-name'
+people.xml:6:13 error: Unknown element 'gender'
+people.xml:7:10 error: Unknown element 'age'
+people.xml:9:18 error: Unknown element 'person'
+people.xml:9:18 error: Attribute 'id' is not declared for element 'person'
+people.xml:10:17 error: Unknown element 'first-name'
+people.xml:11:18 error: Unknown element 'middle-name'
+people.xml:12:16 error: Unknown element 'last-name'
+people.xml:13:13 error: Unknown element 'gender'
+people.xml:14:10 error: Unknown element 'age'
+ </pre>
+
+ <h2><a name="5.2">5.2 Error Handling</a></h2>
+
+ <p>The parsing functions offer a number of ways to handle error conditions
+ with the C++ exceptions being the most commonly used mechanism. All
+ C++/Tree exceptions derive from common base <code>xml_schema::exception</code>
+ which in turn derives from <code>std::exception</code>. The easiest
+ way to uniformly handle all possible C++/Tree exceptions and print
+ detailed information about the error is to catch and print
+ <code>xml_schema::exception</code>, as shown in the following
+ example:</p>
+
+ <pre class="c++">
+try
+{
+ auto_ptr&lt;people_t> p (people ("people.xml"));
+}
+catch (const xml_schema::exception&amp; e)
+{
+ cerr &lt;&lt; e &lt;&lt; endl;
+}
+ </pre>
+
+ <p>Each individual C++/Tree exception also allows you to obtain
+ error details programmatically. For example, the
+ <code>xml_schema::parsing</code> exception is thrown when
+ the XML parsing and validation in the underlying XML parser
+ fails. It encapsulates various diagnostics information
+ such as the file name, line and column numbers, as well as the
+ error or warning message for each entry. For more information
+ about this and other exceptions that can be thrown during
+ parsing, refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#3.3">Section
+ 3.3, "Error Handling"</a> in the C++/Tree Mapping
+ User Manual.</p>
+
+ <p>Note that if you are parsing <code>std::istream</code> on which
+ exceptions are not enabled, then you will need to check the
+ stream state after the call to the parsing function in order
+ to detect any possible stream failures, for example:</p>
+
+ <pre class="c++">
+std::ifstream ifs ("people.xml");
+
+if (ifs.fail ())
+{
+ cerr &lt;&lt; "people.xml: unable to open" &lt;&lt; endl;
+ return 1;
+}
+
+auto_ptr&lt;people_t> p (people (ifs, "people.xml"));
+
+if (ifs.fail ())
+{
+ cerr &lt;&lt; "people.xml: read error" &lt;&lt; endl;
+ return 1;
+}
+ </pre>
+
+ <p>The above example can be rewritten to use exceptions as
+ shown below:</p>
+
+ <pre class="c++">
+try
+{
+ std::ifstream ifs;
+ ifs.exceptions (std::ifstream::badbit | std::ifstream::failbit);
+ ifs.open ("people.xml");
+
+ auto_ptr&lt;people_t> p (people (ifs, "people.xml"));
+}
+catch (const std::ifstream::failure&amp;)
+{
+ cerr &lt;&lt; "people.xml: unable to open or read error" &lt;&lt; endl;
+ return 1;
+}
+ </pre>
+
+
+ <!-- Chapater 6 -->
+
+
+ <h1><a name="6">6 Serialization</a></h1>
+
+ <p>We have already seen how to serialize an object model back to XML
+ in this guide before. In this chapter we will discuss the
+ serialization topic in more detail.</p>
+
+ <p>By default, the C++/Tree mapping provides a total of 8 overloaded
+ serialization functions. They differ in the output methods used to write
+ XML as well as the error reporting mechanisms. It is also possible to
+ generate types for root elements instead of parsing and serialization
+ functions. This may be useful if your XML vocabulary has multiple
+ root elements. For more information on element types refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#2.9">Section
+ 2.9, "Mapping for Global Elements"</a> in the C++/Tree Mapping User
+ Manual.</p>
+
+
+ <p>In this section we will discuss the most commonly
+ used version of serialization functions. For a comprehensive description
+ of serialization refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#4">Chapter
+ 4, "Serialization"</a> in the C++/Tree Mapping User Manual. For the
+ <code>people</code> global element from our person record vocabulary,
+ we will concentrate on the following serialization function:</p>
+
+ <pre class="c++">
+void
+people (std::ostream&amp; os,
+ const people_t&amp; x,
+ const xml_schema::namespace_infomap&amp; map =
+ xml_schema::namespace_infomap (),
+ const std::string&amp; encoding = "UTF-8",
+ xml_schema::flags f = 0);
+ </pre>
+
+ <p>This function serializes the object model passed as the second
+ argument to the standard output stream passed as the first
+ argument. The third argument is a namespace information map
+ which we will discuss in more detail in the next section.
+ The fourth argument is a character encoding that the resulting
+ XML document should be in. Possible valid values for this
+ argument are "US-ASCII", "ISO8859-1", "UTF-8", "UTF-16BE",
+ "UTF-16LE", "UCS-4BE", and "UCS-4LE". Finally, the flags
+ argument allows fine-tuning of the serialization process.
+ The following example shows how we can use the above serialization
+ function:</p>
+
+ <pre class="c++">
+people_t&amp; p = ...
+
+xml_schema::namespace_infomap map;
+map[""].schema = "people.xsd";
+
+// Serialize to stdout.
+//
+people (std::cout, p, map);
+
+// Serialize to a file.
+//
+std::ofstream ofs ("people.xml");
+people (ofs, p, map);
+
+// Serialize to a string.
+//
+std::ostringstream oss;
+people (oss, p, map);
+std::string xml (oss.str ());
+ </pre>
+
+
+ <h2><a name="6.1">6.1 Namespace and Schema Information</a></h2>
+
+ <p>While XML serialization can be done just from the object
+ model alone, it is often desirable to assign meaningful
+ prefixes to XML namespaces used in the vocabulary as
+ well as to provide the schema location information.
+ This is accomplished by passing the namespace information
+ map to the serialization function. The key in this map is
+ a namespace prefix that should be assigned to an XML namespace
+ specified in the <code>name</code> variable of the
+ map value. You can also assign an optional schema location for
+ this namespace in the <code>schema</code> variable. Based
+ on each key-value entry in this map, the serialization
+ function adds two attributes to the resulting XML document:
+ the namespace-prefix mapping attribute and schema location
+ attribute. The empty prefix indicates that the namespace
+ should be mapped without a prefix. For example, the following
+ map:</p>
+
+ <pre class="c++">
+xml_schema::namespace_infomap map;
+
+map[""].name = "http://www.example.com/example";
+map[""].schema = "example.xsd";
+
+map["x"].name = "http://www.w3.org/XML/1998/namespace";
+map["x"].schema = "xml.xsd";
+ </pre>
+
+ <p>Results in the following XML document:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;example
+ xmlns="http://www.example.com/example"
+ xmlns:x="http://www.w3.org/XML/1998/namespace"
+ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:schemaLocation="http://www.example.com/example example.xsd
+ http://www.w3.org/XML/1998/namespace xml.xsd">
+ </pre>
+
+ <p>The empty namespace indicates that the vocabulary has no target
+ namespace. For example, the following map results in only the
+ <code>noNamespaceSchemaLocation</code> attribute being added:</p>
+
+ <pre class="c++">
+xml_schema::namespace_infomap map;
+
+map[""].name = "";
+map[""].schema = "example.xsd";
+ </pre>
+
+ <h2><a name="6.2">6.2 Error Handling</a></h2>
+
+ <p>Similar to the parsing functions, the serialization functions offer a
+ number of ways to handle error conditions with the C++ exceptions being
+ the most commonly used mechanisms. As with parsing, the easiest way to
+ uniformly handle all possible serialization exceptions and print
+ detailed information about the error is to catch and print
+ <code>xml_schema::exception</code>:</p>
+
+ <pre class="c++">
+try
+{
+ people_t&amp; p = ...
+
+ xml_schema::namespace_infomap map;
+ map[""].schema = "people.xsd";
+
+ people (std::cout, p, map));
+}
+catch (const xml_schema::exception&amp; e)
+{
+ cerr &lt;&lt; e &lt;&lt; endl;
+}
+ </pre>
+
+ <p>The most commonly encountered serialization exception is
+ <code>xml_schema::serialization</code>. It is thrown
+ when the XML serialization in the underlying XML writer
+ fails. It encapsulates various diagnostics information
+ such as the file name, line and column numbers, as well as the
+ error or warning message for each entry. For more information
+ about this and other exceptions that can be thrown during
+ serialization, refer to
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/#4.4">Section
+ 4.4, "Error Handling"</a> in the C++/Tree Mapping
+ User Manual.</p>
+
+ <p>Note that if you are serializing to <code>std::ostream</code> on
+ which exceptions are not enabled, then you will need to check the
+ stream state after the call to the serialization function in order
+ to detect any possible stream failures, for example:</p>
+
+ <pre class="c++">
+std::ofstream ofs ("people.xml");
+
+if (ofs.fail ())
+{
+ cerr &lt;&lt; "people.xml: unable to open" &lt;&lt; endl;
+ return 1;
+}
+
+people (ofs, p, map));
+
+if (ofs.fail ())
+{
+ cerr &lt;&lt; "people.xml: write error" &lt;&lt; endl;
+ return 1;
+}
+ </pre>
+
+ <p>The above example can be rewritten to use exceptions as
+ shown below:</p>
+
+ <pre class="c++">
+try
+{
+ std::ofstream ofs;
+ ofs.exceptions (std::ofstream::badbit | std::ofstream::failbit);
+ ofs.open ("people.xml");
+
+ people (ofs, p, map));
+}
+catch (const std::ofstream::failure&amp;)
+{
+ cerr &lt;&lt; "people.xml: unable to open or write error" &lt;&lt; endl;
+ return 1;
+}
+ </pre>
+
+ </div>
+</div>
+
+</body>
+</html>
diff --git a/documentation/cxx/tree/guide/makefile b/documentation/cxx/tree/guide/makefile
new file mode 100644
index 0000000..188b419
--- /dev/null
+++ b/documentation/cxx/tree/guide/makefile
@@ -0,0 +1,12 @@
+.PHONY: all
+all: cxx-tree-guide.ps cxx-tree-guide.pdf
+
+cxx-tree-guide.pdf: cxx-tree-guide.ps
+ ps2pdf14 $<
+
+cxx-tree-guide.ps: index.xhtml guide.html2ps
+ html2ps -f guide.html2ps -o $@ $<
+
+.PHONY: clean
+clean:
+ rm -f cxx-tree-guide.ps cxx-tree-guide.pdf
diff --git a/documentation/cxx/tree/manual/index.xhtml b/documentation/cxx/tree/manual/index.xhtml
new file mode 100644
index 0000000..d468fe3
--- /dev/null
+++ b/documentation/cxx/tree/manual/index.xhtml
@@ -0,0 +1,5868 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
+
+<head>
+ <title>C++/Tree Mapping User Manual</title>
+
+ <meta name="copyright" content="&copy; 2005-2009 Code Synthesis Tools CC"/>
+ <meta name="keywords" content="xsd,xml,schema,c++,mapping,data,binding,tree,serialization,guide,manual,examples"/>
+ <meta name="description" content="C++/Tree Mapping User Manual"/>
+ <meta name="revision" content="2.3.0"/>
+
+ <link rel="stylesheet" type="text/css" href="../../../default.css" />
+ <!--[if lt IE 7]><link rel="stylesheet" type="text/css" href="/default-ie.css"/><![endif]-->
+
+<style type="text/css">
+ pre {
+ padding : 0 0 0 0em;
+ margin : 0em 0em 0em 0;
+
+ font-size : 102%
+ }
+
+ body {
+ min-width: 48em;
+ }
+
+ h1 {
+ font-weight: bold;
+ font-size: 200%;
+ }
+
+ h2 {
+ font-weight : bold;
+ font-size : 150%;
+
+ padding-top : 0.8em;
+ }
+
+ h3 {
+ font-size : 130%;
+ padding-top : 0.8em;
+ }
+
+ /* Adjust indentation for three levels. */
+ #container {
+ max-width: 48em;
+ }
+
+ #content {
+ padding: 0 0.1em 0 4em;
+ /*background-color: red;*/
+ }
+
+ #content h1 {
+ margin-left: -2.06em;
+ }
+
+ #content h2 {
+ margin-left: -1.33em;
+ }
+
+ /* Title page */
+
+ #titlepage {
+ padding: 2em 0 1em 0;
+ border-bottom: 1px solid black;
+ }
+
+ #titlepage #title {
+ font-weight: bold;
+ font-size: 200%;
+ text-align: center;
+ padding: 1em 0 2em 0;
+ }
+
+ /* Lists */
+ ul.list li {
+ padding-top : 0.3em;
+ padding-bottom : 0.3em;
+ }
+
+
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+ #builtin {
+ margin: 2em 0 2em 0;
+
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+ border : 1px solid;
+ border-color : #000000;
+
+ font-size : 11px;
+ line-height : 14px;
+ }
+
+ #builtin th, #builtin td {
+ border: 1px solid;
+ padding : 0.9em 0.9em 0.7em 0.9em;
+ }
+
+ #builtin th {
+ background : #cde8f6;
+ }
+
+ #builtin td {
+ text-align: left;
+ }
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+ border : 1px solid;
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+ line-height : 14px;
+ }
+
+ #default-fixed th, #default-fixed td {
+ border: 1px solid;
+ padding : 0.9em 0.9em 0.7em 0.9em;
+ }
+
+ #default-fixed th {
+ background : #cde8f6;
+ }
+
+ #default-fixed td {
+ text-align: center;
+ }
+
+
+ /* */
+ dl dt {
+ padding : 0.8em 0 0 0;
+ }
+
+
+ /* TOC */
+ table.toc {
+ border-style : none;
+ border-collapse : separate;
+ border-spacing : 0;
+
+ margin : 0.2em 0 0.2em 0;
+ padding : 0 0 0 0;
+ }
+
+ table.toc tr {
+ padding : 0 0 0 0;
+ margin : 0 0 0 0;
+ }
+
+ table.toc * td, table.toc * th {
+ border-style : none;
+ margin : 0 0 0 0;
+ vertical-align : top;
+ }
+
+ table.toc * th {
+ font-weight : normal;
+ padding : 0em 0.1em 0em 0;
+ text-align : left;
+ white-space : nowrap;
+ }
+
+ table.toc * table.toc th {
+ padding-left : 1em;
+ }
+
+ table.toc * td {
+ padding : 0em 0 0em 0.7em;
+ text-align : left;
+ }
+</style>
+
+
+</head>
+
+<body>
+<div id="container">
+ <div id="content">
+
+ <div class="noprint">
+
+ <div id="titlepage">
+ <div id="title">C++/Tree Mapping User Manual</div>
+
+ <p>Copyright &copy; 2005-2009 CODE SYNTHESIS TOOLS CC</p>
+
+ <p>Permission is granted to copy, distribute and/or modify this
+ document under the terms of the
+ <a href="http://www.codesynthesis.com/licenses/fdl-1.2.txt">GNU Free
+ Documentation License, version 1.2</a>; with no Invariant Sections,
+ no Front-Cover Texts and no Back-Cover Texts.
+ </p>
+
+ <p>This document is available in the following formats:
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/index.xhtml">XHTML</a>,
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/cxx-tree-manual.pdf">PDF</a>, and
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/cxx-tree-manual.ps">PostScript</a>.</p>
+ </div>
+
+ <h1>Table of Contents</h1>
+
+ <table class="toc">
+ <tr>
+ <th></th><td><a href="#0">Preface</a>
+ <table class="toc">
+ <tr><th></th><td><a href="#0.1">About This Document</a></td></tr>
+ <tr><th></th><td><a href="#0.2">More Information</a></td></tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>1</th><td><a href="#1">Introduction</a></td>
+ </tr>
+
+ <tr>
+ <th>2</th><td><a href="#2">C++/Tree Mapping</a>
+ <table class="toc">
+ <tr>
+ <th>2.1</th><td><a href="#2.1">Preliminary Information</a>
+ <table class="toc">
+ <tr><th>2.1.1</th><td><a href="#2.1.1">Identifiers</a></td></tr>
+ <tr><th>2.1.2</th><td><a href="#2.1.2">Character Type</a></td></tr>
+ <tr><th>2.1.3</th><td><a href="#2.1.3">XML Schema Namespace</a></td></tr>
+ <tr><th>2.1.4</th><td><a href="#2.1.4">Anonymous Types</a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.2</th><td><a href="#2.2">Error Handling</a>
+ <table class="toc">
+ <tr><th>2.2.1</th><td><a href="#2.2.1"><code>xml_schema::duplicate_id</code></a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.3</th><td><a href="#2.3">Mapping for <code>import</code> and <code>include</code></a>
+ <table class="toc">
+ <tr><th>2.3.1</th><td><a href="#2.3.1">Import</a></td></tr>
+ <tr><th>2.3.2</th><td><a href="#2.3.2">Inclusion with Target Namespace</a></td></tr>
+ <tr><th>2.3.3</th><td><a href="#2.3.3">Inclusion without Target Namespace</a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.4</th><td><a href="#2.4">Mapping for Namespaces</a></td>
+ </tr>
+ <tr>
+ <th>2.5</th><td><a href="#2.5">Mapping for Built-in Data Types</a>
+ <table class="toc">
+ <tr><th>2.5.1</th><td><a href="#2.5.1">Inheritance from Built-in Data Types</a></td></tr>
+ <tr><th>2.5.2</th><td><a href="#2.5.2">Mapping for <code>anyType</code></a></td></tr>
+ <tr><th>2.5.3</th><td><a href="#2.5.3">Mapping for <code>anySimpleType</code></a></td></tr>
+ <tr><th>2.5.4</th><td><a href="#2.5.4">Mapping for <code>QName</code></a></td></tr>
+ <tr><th>2.5.5</th><td><a href="#2.5.5">Mapping for <code>IDREF</code></a></td></tr>
+ <tr><th>2.5.6</th><td><a href="#2.5.6">Mapping for <code>base64Binary</code> and <code>hexBinary</code></a></td></tr>
+ <tr><th>2.5.7</th><td><a href="#2.5.7">Time Zone Representation</a></td></tr>
+ <tr><th>2.5.8</th><td><a href="#2.5.8">Mapping for <code>date</code></a></td></tr>
+ <tr><th>2.5.9</th><td><a href="#2.5.9">Mapping for <code>dateTime</code></a></td></tr>
+ <tr><th>2.5.10</th><td><a href="#2.5.10">Mapping for <code>duration</code></a></td></tr>
+ <tr><th>2.5.11</th><td><a href="#2.5.11">Mapping for <code>gDay</code></a></td></tr>
+ <tr><th>2.5.12</th><td><a href="#2.5.12">Mapping for <code>gMonth</code></a></td></tr>
+ <tr><th>2.5.13</th><td><a href="#2.5.13">Mapping for <code>gMonthDay</code></a></td></tr>
+ <tr><th>2.5.14</th><td><a href="#2.5.14">Mapping for <code>gYear</code></a></td></tr>
+ <tr><th>2.5.15</th><td><a href="#2.5.15">Mapping for <code>gYearMonth</code></a></td></tr>
+ <tr><th>2.5.16</th><td><a href="#2.5.16">Mapping for <code>time</code></a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.6</th><td><a href="#2.6">Mapping for Simple Types</a>
+ <table class="toc">
+ <tr><th>2.6.1</th><td><a href="#2.6.1">Mapping for Derivation by Restriction</a></td></tr>
+ <tr><th>2.6.2</th><td><a href="#2.6.2">Mapping for Enumerations</a></td></tr>
+ <tr><th>2.6.3</th><td><a href="#2.6.3">Mapping for Derivation by List</a></td></tr>
+ <tr><th>2.6.4</th><td><a href="#2.6.4">Mapping for Derivation by Union</a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.7</th><td><a href="#2.7">Mapping for Complex Types</a>
+ <table class="toc">
+ <tr><th>2.7.1</th><td><a href="#2.7.1">Mapping for Derivation by Extension</a></td></tr>
+ <tr><th>2.7.2</th><td><a href="#2.7.2">Mapping for Derivation by Restriction</a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.8</th><td><a href="#2.8">Mapping for Local Elements and Attributes</a>
+ <table class="toc">
+ <tr><th>2.8.1</th><td><a href="#2.8.1">Mapping for Members with the One Cardinality Class</a></td></tr>
+ <tr><th>2.8.2</th><td><a href="#2.8.2">Mapping for Members with the Optional Cardinality Class</a></td></tr>
+ <tr><th>2.8.3</th><td><a href="#2.8.3">Mapping for Members with the Sequence Cardinality Class</a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.9</th><td><a href="#2.9">Mapping for Global Elements</a>
+ <table class="toc">
+ <tr><th>2.9.1</th><td><a href="#2.9.1">Element Types</a></td></tr>
+ <tr><th>2.9.2</th><td><a href="#2.9.2">Element Map</a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.10</th><td><a href="#2.10">Mapping for Global Attributes</a></td>
+ </tr>
+ <tr>
+ <th>2.11</th><td><a href="#2.11">Mapping for <code>xsi:type</code> and Substitution Groups</a></td>
+ </tr>
+ <tr>
+ <th>2.12</th><td><a href="#2.12">Mapping for <code>any</code> and <code>anyAttribute</code></a>
+ <table class="toc">
+ <tr><th>2.12.1</th><td><a href="#2.12.1">Mapping for <code>any</code> with the One Cardinality Class</a></td></tr>
+ <tr><th>2.12.2</th><td><a href="#2.12.2">Mapping for <code>any</code> with the Optional Cardinality Class</a></td></tr>
+ <tr><th>2.12.3</th><td><a href="#2.12.3">Mapping for <code>any</code> with the Sequence Cardinality Class</a></td></tr>
+ <tr><th>2.12.4</th><td><a href="#2.12.4">Mapping for <code>anyAttribute</code></a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>2.13</th><td><a href="#2.13">Mapping for Mixed Content Models</a></td>
+ </tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>3</th><td><a href="#3">Parsing</a>
+ <table class="toc">
+ <tr>
+ <th>3.1</th><td><a href="#3.1">Initializing the Xerces-C++ Runtime</a></td>
+ </tr>
+ <tr>
+ <th>3.2</th><td><a href="#3.2">Flags and Properties</a></td>
+ </tr>
+ <tr>
+ <th>3.3</th><td><a href="#3.3">Error Handling</a>
+ <table class="toc">
+ <tr><th>3.3.1</th><td><a href="#3.3.1"><code>xml_schema::parsing</code></a></td></tr>
+ <tr><th>3.3.2</th><td><a href="#3.3.2"><code>xml_schema::expected_element</code></a></td></tr>
+ <tr><th>3.3.3</th><td><a href="#3.3.3"><code>xml_schema::unexpected_element</code></a></td></tr>
+ <tr><th>3.3.4</th><td><a href="#3.3.4"><code>xml_schema::expected_attribute</code></a></td></tr>
+ <tr><th>3.3.5</th><td><a href="#3.3.5"><code>xml_schema::unexpected_enumerator</code></a></td></tr>
+ <tr><th>3.3.6</th><td><a href="#3.3.6"><code>xml_schema::expected_text_content</code></a></td></tr>
+ <tr><th>3.3.7</th><td><a href="#3.3.7"><code>xml_schema::no_type_info</code></a></td></tr>
+ <tr><th>3.3.8</th><td><a href="#3.3.8"><code>xml_schema::not_derived</code></a></td></tr>
+ <tr><th>3.3.9</th><td><a href="#3.3.9"><code>xml_schema::not_prefix_mapping</code></a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>3.4</th><td><a href="#3.4">Reading from a Local File or URI</a></td>
+ </tr>
+ <tr>
+ <th>3.5</th><td><a href="#3.5">Reading from <code>std::istream</code></a></td>
+ </tr>
+ <tr>
+ <th>3.6</th><td><a href="#3.6">Reading from <code>xercesc::InputSource</code></a></td>
+ </tr>
+ <tr>
+ <th>3.7</th><td><a href="#3.7">Reading from DOM</a></td>
+ </tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>4</th><td><a href="#4">Serialization</a>
+ <table class="toc">
+ <tr>
+ <th>4.1</th><td><a href="#4.1">Initializing the Xerces-C++ Runtime</a></td>
+ </tr>
+ <tr>
+ <th>4.2</th><td><a href="#4.2">Namespace Infomap and Character Encoding</a></td>
+ </tr>
+ <tr>
+ <th>4.3</th><td><a href="#4.3">Flags</a></td>
+ </tr>
+ <tr>
+ <th>4.4</th><td><a href="#4.4">Error Handling</a>
+ <table class="toc">
+ <tr><th>4.4.1</th><td><a href="#4.4.1"><code>xml_schema::serialization</code></a></td></tr>
+ <tr><th>4.4.2</th><td><a href="#4.4.2"><code>xml_schema::unexpected_element</code></a></td></tr>
+ <tr><th>4.4.3</th><td><a href="#4.4.3"><code>xml_schema::no_type_info</code></a></td></tr>
+ </table>
+ </td>
+ </tr>
+ <tr>
+ <th>4.5</th><td><a href="#4.5">Serializing to <code>std::ostream</code></a></td>
+ </tr>
+ <tr>
+ <th>4.6</th><td><a href="#4.6">Serializing to <code>xercesc::XMLFormatTarget</code></a></td>
+ </tr>
+ <tr>
+ <th>4.7</th><td><a href="#4.7">Serializing to DOM</a></td>
+ </tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th>5</th><td><a href="#5">Additional Functionality</a>
+ <table class="toc">
+ <tr>
+ <th>5.1</th><td><a href="#5.1">DOM Association</a></td>
+ </tr>
+ <tr>
+ <th>5.2</th><td><a href="#5.2">Binary Serialization</a></td>
+ </tr>
+ </table>
+ </td>
+ </tr>
+
+ <tr>
+ <th></th><td><a href="#A">Appendix A &mdash; Default and Fixed Values</a></td>
+ </tr>
+
+ </table>
+ </div>
+
+ <h1><a name="0">Preface</a></h1>
+
+ <h2><a name="0.1">About This Document</a></h2>
+
+ <p>This document describes the mapping of W3C XML Schema
+ to the C++ programming language as implemented by
+ <a href="http://www.codesynthesis.com/products/xsd">CodeSynthesis
+ XSD</a> - an XML Schema to C++ data binding compiler. The mapping
+ represents information stored in XML instance documents as a
+ statically-typed, tree-like in-memory data structure and is
+ called C++/Tree.
+ </p>
+
+ <p>Revision 2.3.0<br/> <!-- Remember to change revision in other places -->
+ This revision of the manual describes the C++/Tree
+ mapping as implemented by CodeSynthesis XSD version 3.3.0.
+ </p>
+
+ <p>This document is available in the following formats:
+ <a href="http://codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/index.xhtml">XHTML</a>,
+ <a href="http://codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/cxx-tree-manual.pdf">PDF</a>, and
+ <a href="http://codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/cxx-tree-manual.ps">PostScript</a>.</p>
+
+ <h2><a name="0.2">More Information</a></h2>
+
+ <p>Beyond this manual, you may also find the following sources of
+ information useful:</p>
+
+ <ul class="list">
+ <li><a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/guide/">C++/Tree
+ Mapping Getting Started Guide</a></li>
+
+ <li><a href="http://wiki.codesynthesis.com/Tree/Customization_guide">C++/Tree
+ Mapping Customization Guide</a></li>
+
+ <li><a href="http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/dbxml/">C++/Tree
+ Mapping and Berkeley DB XML Integration Guide</a></li>
+
+ <li><a href="http://wiki.codesynthesis.com/Tree/FAQ">C++/Tree
+ Mapping Frequently Asked Questions (FAQ)</a></li>
+
+ <li><a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a></li>
+
+ <li>The <code>examples/cxx/tree/</code> directory in the XSD
+ distribution contains a collection of examples and a README
+ file with an overview of each example.</li>
+
+ <li>The <code>README</code> file in the XSD distribution explains
+ how to compile the examples on various platforms.</li>
+
+ <li>The <a href="http://www.codesynthesis.com/mailman/listinfo/xsd-users">xsd-users</a>
+ mailing list is a place to ask questions. Furthermore the
+ <a href="http://www.codesynthesis.com/pipermail/xsd-users/">archives</a>
+ may already have answers to some of your questions.</li>
+
+ </ul>
+
+
+ <h1><a name="1">1 Introduction</a></h1>
+
+ <p>C++/Tree is a W3C XML Schema to C++ mapping that represents the
+ data stored in XML as a statically-typed, vocabulary-specific
+ object model. Based on a formal description of an XML vocabulary
+ (schema), the C++/Tree mapping produces a tree-like data structure
+ suitable for in-memory processing as well as XML parsing and
+ serialization code.</p>
+
+ <p>A typical application that processes XML documents usually
+ performs the following three steps: it first reads (parses) an XML
+ instance document to an object model, it then performs
+ some useful computations on that model which may involve
+ modification of the model, and finally it may write (serialize)
+ the modified object model back to XML.
+ </p>
+
+ <p>The C++/Tree mapping consists of C++ types that represent the
+ given vocabulary (<a href="#2">Chapter 2, "C++/Tree Mapping"</a>),
+ a set of parsing functions that convert XML documents to
+ a tree-like in-memory data structure (<a href="#3">Chapter 3,
+ "Parsing"</a>), and a set of serialization functions that convert
+ the object model back to XML (<a href="#4">Chapter 4,
+ "Serialization"</a>). Furthermore, the mapping provides a number
+ of additional features, such as DOM association and binary
+ serialization, that can be useful in some applications
+ (<a href="#5">Chapter 5, "Additional Functionality"</a>).
+ </p>
+
+
+ <!-- Chapter 2 -->
+
+
+ <h1><a name="2">2 C++/Tree Mapping</a></h1>
+
+ <h2><a name="2.1">2.1 Preliminary Information</a></h2>
+
+ <h3><a name="2.1.1">2.1.1 Identifiers</a></h3>
+
+ <p>XML Schema names may happen to be reserved C++ keywords or contain
+ characters that are illegal in C++ identifiers. To avoid C++ compilation
+ problems, such names are changed (escaped) when mapped to C++. If an
+ XML Schema name is a C++ keyword, the "_" suffix is added to it. All
+ character of an XML Schema name that are not allowed in C++ identifiers
+ are replaced with "_".
+ </p>
+
+ <p>For example, XML Schema name <code>try</code> will be mapped to
+ C++ identifier <code>try_</code>. Similarly, XML Schema name
+ <code>strange.na-me</code> will be mapped to C++ identifier
+ <code>strange_na_me</code>.
+ </p>
+
+ <p>Furthermore, conflicts between type names and function names in the
+ same scope are resolved using name escaping. Such conflicts include
+ both a global element (which is mapped to a set of parsing and/or
+ serialization functions or element types, see <a href="#2.9">Section
+ 2.9, "Mapping for Global Elements"</a>) and a global type sharing the
+ same name as well as a local element or attribute inside a type having
+ the same name as the type itself.</p>
+
+ <p>For example, if we had a global type <code>catalog</code>
+ and a global element with the same name then the type would be
+ mapped to a C++ class with name <code>catalog</code> while the
+ parsing functions corresponding to the global element would have
+ their names escaped as <code>catalog_</code>.
+ </p>
+
+ <p>By default the mapping uses the so-called K&amp;R (Kernighan and
+ Ritchie) identifier naming convention which is also used throughout
+ this manual. In this convention both type and function names are in
+ lower case and words are separated by underscores. If your application
+ code or schemas use a different notation, you may want to change the
+ naming convention used by the mapping for consistency.
+ The compiler supports a set of widely-used naming conventions
+ that you can select with the <code>--type-naming</code> and
+ <code>--function-naming</code> options. You can also further
+ refine one of the predefined conventions or create a completely
+ custom naming scheme by using the <code>--*-regex</code> options.
+ For more detailed information on these options refer to the NAMING
+ CONVENTION section in the <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a>.</p>
+
+ <h3><a name="2.1.2">2.1.2 Character Type</a></h3>
+
+ <p>The code that implements the mapping, depending on the
+ <code>--char-type</code> option, is generated using either
+ <code>char</code> or <code>wchar_t</code> as the character
+ type. In this document code samples use symbol <code>C</code>
+ to refer to the character type you have selected when translating
+ your schemas, for example <code>std::basic_string&lt;C></code>.
+ </p>
+
+
+ <h3><a name="2.1.3">2.1.3 XML Schema Namespace</a></h3>
+
+ <p>The mapping relies on some predefined types, classes, and functions
+ that are logically defined in the XML Schema namespace reserved for
+ the XML Schema language (<code>http://www.w3.org/2001/XMLSchema</code>).
+ By default, this namespace is mapped to C++ namespace
+ <code>xml_schema</code>. It is automatically accessible
+ from a C++ compilation unit that includes a header file generated
+ from an XML Schema definition.
+ </p>
+
+ <p>Note that, if desired, the default mapping of this namespace can be
+ changed as described in <a href="#2.4">Section 2.4, "Mapping for
+ Namespaces"</a>.
+ </p>
+
+
+ <h3><a name="2.1.4">2.1.4 Anonymous Types</a></h3>
+
+ <p>For the purpose of code generation, anonymous types defined in
+ XML Schema are automatically assigned names that are derived
+ from enclosing attributes and elements. Otherwise, such types
+ follows standard mapping rules for simple and complex type
+ definitions (see <a href="#2.6">Section 2.6, "Mapping for Simple Types"</a>
+ and <a href="#2.7">Section 2.7, "Mapping for Complex Types"</a>).
+ For example, in the following schema fragment:
+ </p>
+
+ <pre class="xml">
+&lt;element name="object">
+ &lt;complexType>
+ ...
+ &lt;/complexType>
+&lt;/element>
+ </pre>
+
+ <p>The anonymous type defined inside element <code>object</code> will
+ be given name <code>object</code>. The compiler has a number of
+ options that control the process of anonymous type naming. For more
+ information refer to the <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a>.</p>
+
+
+ <h2><a name="2.2">2.2 Error Handling</a></h2>
+
+ <p>The mapping uses the C++ exception handling mechanism as a primary way
+ of reporting error conditions. All exceptions that are specified in
+ this mapping derive from <code>xml_schema::exception</code> which
+ itself is derived from <code>std::exception</code>:
+ </p>
+
+ <pre class="c++">
+struct exception: virtual std::exception
+{
+ friend
+ std::basic_ostream&lt;C>&amp;
+ operator&lt;&lt; (std::basic_ostream&lt;C>&amp; os, const exception&amp; e)
+ {
+ e.print (os);
+ return os;
+ }
+
+protected:
+ virtual void
+ print (std::basic_ostream&lt;C>&amp;) const = 0;
+};
+ </pre>
+
+ <p>The exception hierarchy supports "virtual" <code>operator&lt;&lt;</code>
+ which allows you to obtain diagnostics corresponding to the thrown
+ exception using the base exception interface. For example:</p>
+
+ <pre class="c++">
+try
+{
+ ...
+}
+catch (const xml_schema::exception&amp; e)
+{
+ cerr &lt;&lt; e &lt;&lt; endl;
+}
+ </pre>
+
+ <p>The following sub-sections describe exceptions thrown by the
+ types that constitute the object model.
+ <a href="#3.3">Section 3.3, "Error Handling"</a> of
+ <a href="#3">Chapter 3, "Parsing"</a> describes exceptions
+ and error handling mechanisms specific to the parsing functions.
+ <a href="#4.4">Section 4.4, "Error Handling"</a> of
+ <a href="#4">Chapter 4, "Serialization"</a> describes exceptions
+ and error handling mechanisms specific to the serialization functions.
+ </p>
+
+
+ <h3><a name="2.2.1">2.2.1 <code>xml_schema::duplicate_id</code></a></h3>
+
+ <pre class="c++">
+struct duplicate_id: virtual exception
+{
+ duplicate_id (const std::basic_string&lt;C>&amp; id);
+
+ const std::basic_string&lt;C>&amp;
+ id () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::duplicate_id</code> is thrown when
+ a conflicting instance of <code>xml_schema::id</code> (see
+ <a href="#2.5">Section 2.5, "Mapping for Built-in Data Types"</a>)
+ is added to a tree. The offending ID value can be obtained using
+ the <code>id</code> function.
+ </p>
+
+ <h2><a name="2.3">2.3 Mapping for <code>import</code> and <code>include</code></a></h2>
+
+ <h3><a name="2.3.1">2.3.1 Import</a></h3>
+
+ <p>The XML Schema <code>import</code> element is mapped to the C++
+ Preprocessor <code>#include</code> directive. The value of
+ the <code>schemaLocation</code> attribute is used to derive
+ the name of the header file that appears in the <code>#include</code>
+ directive. For instance:
+ </p>
+
+ <pre class="xml">
+&lt;import namespace="http://www.codesynthesis.com/test"
+ schemaLocation="test.xsd"/>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+#include "test.hxx"
+ </pre>
+
+ <p>Note that you will need to compile imported schemas separately
+ in order to produce corresponding header files.</p>
+
+ <h3><a name="2.3.2">2.3.2 Inclusion with Target Namespace</a></h3>
+
+ <p>The XML Schema <code>include</code> element which refers to a schema
+ with a target namespace or appears in a schema without a target namespace
+ follows the same mapping rules as the <code>import</code> element,
+ see <a href="#2.3.1">Section 2.3.1, "Import"</a>.
+ </p>
+
+ <h3><a name="2.3.3">2.3.3 Inclusion without Target Namespace</a></h3>
+
+ <p>For the XML Schema <code>include</code> element which refers to a schema
+ without a target namespace and appears in a schema with a target
+ namespace (such inclusion sometimes called "chameleon inclusion"),
+ declarations and definitions from the included schema are generated
+ in-line in the namespace of the including schema as if they were
+ declared and defined there verbatim. For example, consider the
+ following two schemas:
+ </p>
+
+ <pre class="xml">
+&lt;-- common.xsd -->
+&lt;schema>
+ &lt;complexType name="type">
+ ...
+ &lt;/complexType>
+&lt;/schema>
+
+&lt;-- test.xsd -->
+&lt;schema targetNamespace="http://www.codesynthesis.com/test">
+ &lt;include schemaLocation="common.xsd"/>
+&lt;/schema>
+ </pre>
+
+ <p>The fragment of interest from the generated header file for
+ <code>text.xsd</code> would look like this:</p>
+
+ <pre class="c++">
+// test.hxx
+namespace test
+{
+ class type
+ {
+ ...
+ };
+}
+ </pre>
+
+ <h2><a name="2.4">2.4 Mapping for Namespaces</a></h2>
+
+ <p>An XML Schema namespace is mapped to one or more nested C++
+ namespaces. XML Schema namespaces are identified by URIs.
+ By default, a namespace URI is mapped to a sequence of
+ C++ namespace names by removing the protocol and host parts
+ and splitting the rest into a sequence of names with '<code>/</code>'
+ as the name separator. For instance:
+ </p>
+
+ <pre class="xml">
+&lt;schema targetNamespace="http://www.codesynthesis.com/system/test">
+ ...
+&lt;/schema>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+namespace system
+{
+ namespace test
+ {
+ ...
+ }
+}
+ </pre>
+
+ <p>The default mapping of namespace URIs to C++ namespace names can be
+ altered using the <code>--namespace-map</code> and
+ <code>--namespace-regex</code> options. See the
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a> for more information.
+ </p>
+
+ <h2><a name="2.5">2.5 Mapping for Built-in Data Types</a></h2>
+
+ <p>The mapping of XML Schema built-in data types to C++ types is
+ summarized in the table below.</p>
+
+ <!-- border="1" is necessary for html2ps -->
+ <table id="builtin" border="1">
+ <tr>
+ <th>XML Schema type</th>
+ <th>Alias in the <code>xml_schema</code> namespace</th>
+ <th>C++ type</th>
+ </tr>
+
+ <tr>
+ <th colspan="3">anyType and anySimpleType types</th>
+ </tr>
+ <tr>
+ <td><code>anyType</code></td>
+ <td><code>type</code></td>
+ <td><a href="#2.5.2">Section 2.5.2, "Mapping for <code>anyType</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>anySimpleType</code></td>
+ <td><code>simple_type</code></td>
+ <td><a href="#2.5.3">Section 2.5.3, "Mapping for <code>anySimpleType</code>"</a></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">fixed-length integral types</th>
+ </tr>
+ <!-- 8-bit -->
+ <tr>
+ <td><code>byte</code></td>
+ <td><code>byte</code></td>
+ <td><code>signed&nbsp;char</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedByte</code></td>
+ <td><code>unsigned_byte</code></td>
+ <td><code>unsigned&nbsp;char</code></td>
+ </tr>
+
+ <!-- 16-bit -->
+ <tr>
+ <td><code>short</code></td>
+ <td><code>short_</code></td>
+ <td><code>short</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedShort</code></td>
+ <td><code>unsigned_short</code></td>
+ <td><code>unsigned&nbsp;short</code></td>
+ </tr>
+
+ <!-- 32-bit -->
+ <tr>
+ <td><code>int</code></td>
+ <td><code>int_</code></td>
+ <td><code>int</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedInt</code></td>
+ <td><code>unsigned_int</code></td>
+ <td><code>unsigned&nbsp;int</code></td>
+ </tr>
+
+ <!-- 64-bit -->
+ <tr>
+ <td><code>long</code></td>
+ <td><code>long_</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>unsignedLong</code></td>
+ <td><code>unsigned_long</code></td>
+ <td><code>unsigned&nbsp;long&nbsp;long</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">arbitrary-length integral types</th>
+ </tr>
+ <tr>
+ <td><code>integer</code></td>
+ <td><code>integer</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>nonPositiveInteger</code></td>
+ <td><code>non_positive_integer</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>nonNegativeInteger</code></td>
+ <td><code>non_negative_integer</code></td>
+ <td><code>unsigned long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>positiveInteger</code></td>
+ <td><code>positive_integer</code></td>
+ <td><code>unsigned long&nbsp;long</code></td>
+ </tr>
+ <tr>
+ <td><code>negativeInteger</code></td>
+ <td><code>negative_integer</code></td>
+ <td><code>long&nbsp;long</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">boolean types</th>
+ </tr>
+ <tr>
+ <td><code>boolean</code></td>
+ <td><code>boolean</code></td>
+ <td><code>bool</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">fixed-precision floating-point types</th>
+ </tr>
+ <tr>
+ <td><code>float</code></td>
+ <td><code>float_</code></td>
+ <td><code>float</code></td>
+ </tr>
+ <tr>
+ <td><code>double</code></td>
+ <td><code>double_</code></td>
+ <td><code>double</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">arbitrary-precision floating-point types</th>
+ </tr>
+ <tr>
+ <td><code>decimal</code></td>
+ <td><code>decimal</code></td>
+ <td><code>double</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">string types</th>
+ </tr>
+ <tr>
+ <td><code>string</code></td>
+ <td><code>string</code></td>
+ <td>type derived from <code>std::basic_string</code></td>
+ </tr>
+ <tr>
+ <td><code>normalizedString</code></td>
+ <td><code>normalized_string</code></td>
+ <td>type derived from <code>string</code></td>
+ </tr>
+ <tr>
+ <td><code>token</code></td>
+ <td><code>token</code></td>
+ <td>type&nbsp;derived&nbsp;from&nbsp;<code>normalized_string</code></td>
+ </tr>
+ <tr>
+ <td><code>Name</code></td>
+ <td><code>name</code></td>
+ <td>type derived from <code>token</code></td>
+ </tr>
+ <tr>
+ <td><code>NMTOKEN</code></td>
+ <td><code>nmtoken</code></td>
+ <td>type derived from <code>token</code></td>
+ </tr>
+ <tr>
+ <td><code>NMTOKENS</code></td>
+ <td><code>nmtokens</code></td>
+ <td>type derived from <code>sequence&lt;nmtoken></code></td>
+ </tr>
+ <tr>
+ <td><code>NCName</code></td>
+ <td><code>ncname</code></td>
+ <td>type derived from <code>name</code></td>
+ </tr>
+ <tr>
+ <td><code>language</code></td>
+ <td><code>language</code></td>
+ <td>type derived from <code>token</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">qualified name</th>
+ </tr>
+ <tr>
+ <td><code>QName</code></td>
+ <td><code>qname</code></td>
+ <td><a href="#2.5.4">Section 2.5.4, "Mapping for <code>QName</code>"</a></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">ID/IDREF types</th>
+ </tr>
+ <tr>
+ <td><code>ID</code></td>
+ <td><code>id</code></td>
+ <td>type derived from <code>ncname</code></td>
+ </tr>
+ <tr>
+ <td><code>IDREF</code></td>
+ <td><code>idref</code></td>
+ <td><a href="#2.5.5">Section 2.5.5, "Mapping for <code>IDREF</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>IDREFS</code></td>
+ <td><code>idrefs</code></td>
+ <td>type derived from <code>sequence&lt;idref></code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">URI types</th>
+ </tr>
+ <tr>
+ <td><code>anyURI</code></td>
+ <td><code>uri</code></td>
+ <td>type derived from <code>std::basic_string</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">binary types</th>
+ </tr>
+ <tr>
+ <td><code>base64Binary</code></td>
+ <td><code>base64_binary</code></td>
+ <td rowspan="2"><a href="#2.5.6">Section 2.5.6, "Mapping for
+ <code>base64Binary</code> and <code>hexBinary</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>hexBinary</code></td>
+ <td><code>hex_binary</code></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">date/time types</th>
+ </tr>
+ <tr>
+ <td><code>date</code></td>
+ <td><code>date</code></td>
+ <td><a href="#2.5.8">Section 2.5.8, "Mapping for
+ <code>date</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>dateTime</code></td>
+ <td><code>date_time</code></td>
+ <td><a href="#2.5.9">Section 2.5.9, "Mapping for
+ <code>dateTime</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>duration</code></td>
+ <td><code>duration</code></td>
+ <td><a href="#2.5.10">Section 2.5.10, "Mapping for
+ <code>duration</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>gDay</code></td>
+ <td><code>gday</code></td>
+ <td><a href="#2.5.11">Section 2.5.11, "Mapping for
+ <code>gDay</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>gMonth</code></td>
+ <td><code>gmonth</code></td>
+ <td><a href="#2.5.12">Section 2.5.12, "Mapping for
+ <code>gMonth</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>gMonthDay</code></td>
+ <td><code>gmonth_day</code></td>
+ <td><a href="#2.5.13">Section 2.5.13, "Mapping for
+ <code>gMonthDay</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>gYear</code></td>
+ <td><code>gyear</code></td>
+ <td><a href="#2.5.14">Section 2.5.14, "Mapping for
+ <code>gYear</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>gYearMonth</code></td>
+ <td><code>gyear_month</code></td>
+ <td><a href="#2.5.15">Section 2.5.15, "Mapping for
+ <code>gYearMonth</code>"</a></td>
+ </tr>
+ <tr>
+ <td><code>time</code></td>
+ <td><code>time</code></td>
+ <td><a href="#2.5.16">Section 2.5.16, "Mapping for
+ <code>time</code>"</a></td>
+ </tr>
+
+ <tr>
+ <th colspan="3">entity types</th>
+ </tr>
+ <tr>
+ <td><code>ENTITY</code></td>
+ <td><code>entity</code></td>
+ <td>type derived from <code>name</code></td>
+ </tr>
+ <tr>
+ <td><code>ENTITIES</code></td>
+ <td><code>entities</code></td>
+ <td>type derived from <code>sequence&lt;entity></code></td>
+ </tr>
+ </table>
+
+ <p>All XML Schema built-in types are mapped to C++ classes that are
+ derived from the <code>xml_schema::simple_type</code> class except
+ where the mapping is to a fundamental C++ type.</p>
+
+ <p>The <code>sequence</code> class template is defined in an
+ implementation-specific namespace. It conforms to the
+ sequence interface as defined by the ISO/ANSI Standard for
+ C++ (ISO/IEC 14882:1998, Section 23.1.1, "Sequences").
+ Practically, this means that you can treat such a sequence
+ as if it was <code>std::vector</code>. One notable extension
+ to the standard interface that is available only for
+ sequences of non-fundamental C++ types is the addition of
+ the overloaded <code>push_back</code> and <code>insert</code>
+ member functions which instead of the constant reference
+ to the element type accept automatic pointer to the element
+ type. These functions assume ownership of the pointed to
+ object and resets the passed automatic pointer.
+ </p>
+
+ <h3><a name="2.5.1">2.5.1 Inheritance from Built-in Data Types</a></h3>
+
+ <p>In cases where the mapping calls for an inheritance from a built-in
+ type which is mapped to a fundamental C++ type, a proxy type is
+ used instead of the fundamental C++ type (C++ does not allow
+ inheritance from fundamental types). For instance:</p>
+
+ <pre class="xml">
+&lt;simpleType name="my_int">
+ &lt;restriction base="int"/>
+&lt;/simpleType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class my_int: public fundamental_base&lt;int>
+{
+ ...
+};
+ </pre>
+
+ <p>The <code>fundamental_base</code> class template provides a close
+ emulation (though not exact) of a fundamental C++ type.
+ It is defined in an implementation-specific namespace and has the
+ following interface:</p>
+
+ <pre class="c++">
+template &lt;typename X>
+class fundamental_base: public simple_type
+{
+public:
+ fundamental_base ();
+ fundamental_base (X)
+ fundamental_base (const fundamental_base&amp;)
+
+public:
+ fundamental_base&amp;
+ operator= (const X&amp;);
+
+public:
+ operator const X &amp; () const;
+ operator X&amp; ();
+
+ template &lt;typename Y>
+ operator Y () const;
+
+ template &lt;typename Y>
+ operator Y ();
+};
+ </pre>
+
+ <h3><a name="2.5.2">2.5.2 Mapping for <code>anyType</code></a></h3>
+
+ <p>The XML Schema <code>anyType</code> built-in data type is mapped to the
+ <code>xml_schema::type</code> C++ class:</p>
+
+ <pre class="c++">
+class type
+{
+public:
+ virtual
+ ~type ();
+
+public:
+ type ();
+ type (const type&amp;);
+
+public:
+ type&amp;
+ operator= (const type&amp;);
+
+public:
+ virtual type*
+ _clone () const;
+
+ // DOM association.
+ //
+public:
+ const xercesc::DOMNode*
+ _node () const;
+
+ xercesc::DOMNode*
+ _node ();
+};
+ </pre>
+
+ <p>For more information about DOM association refer to
+ <a href="#5.1">Section 5.1, "DOM Association"</a>.</p>
+
+ <h3><a name="2.5.3">2.5.3 Mapping for <code>anySimpleType</code></a></h3>
+
+ <p>The XML Schema <code>anySimpleType</code> built-in data type is mapped
+ to the <code>xml_schema::simple_type</code> C++ class:</p>
+
+ <pre class="c++">
+class simple_type: public type
+{
+public:
+ simple_type ();
+ simple_type (const simple_type&amp;);
+
+public:
+ simple_type&amp;
+ operator= (const simple_type&amp;);
+
+public:
+ virtual simple_type*
+ _clone () const;
+};
+ </pre>
+
+
+ <h3><a name="2.5.4">2.5.4 Mapping for <code>QName</code></a></h3>
+
+ <p>The XML Schema <code>QName</code> built-in data type is mapped to the
+ <code>xml_schema::qname</code> C++ class:</p>
+
+ <pre class="c++">
+class qname: public simple_type
+{
+public:
+ qname (const ncname&amp;);
+ qname (const uri&amp;, const ncname&amp;);
+ qname (const qname&amp;);
+
+public:
+ qname&amp;
+ operator= (const qname&amp;);
+
+public:
+ virtual qname*
+ _clone () const;
+
+public:
+ bool
+ qualified () const;
+
+ const uri&amp;
+ namespace_ () const;
+
+ const ncname&amp;
+ name () const;
+};
+ </pre>
+
+ <p>The <code>qualified</code> accessor function can be used to determine
+ if the name is qualified.</p>
+
+ <h3><a name="2.5.5">2.5.5 Mapping for <code>IDREF</code></a></h3>
+
+ <p>The XML Schema <code>IDREF</code> built-in data type is mapped to the
+ <code>xml_schema::idref</code> C++ class. This class implements the
+ smart pointer C++ idiom:</p>
+
+ <pre class="c++">
+class idref: public ncname
+{
+public:
+ idref (const C* s);
+ idref (const C* s, std::size_t n);
+ idref (std::size_t n, C c);
+ idref (const std::basic_string&lt;C>&amp;);
+ idref (const std::basic_string&lt;C>&amp;,
+ std::size_t pos,
+ std::size_t n = npos);
+
+public:
+ idref (const idref&amp;);
+
+public:
+ virtual idref*
+ _clone () const;
+
+public:
+ idref&amp;
+ operator= (C c);
+
+ idref&amp;
+ operator= (const C* s);
+
+ idref&amp;
+ operator= (const std::basic_string&lt;C>&amp;)
+
+ idref&amp;
+ operator= (const idref&amp;);
+
+public:
+ const type*
+ operator-> () const;
+
+ type*
+ operator-> ();
+
+ const type&amp;
+ operator* () const;
+
+ type&amp;
+ operator* ();
+
+ const type*
+ get () const;
+
+ type*
+ get ();
+
+ // Conversion to bool.
+ //
+public:
+ typedef void (idref::*bool_convertible)();
+ operator bool_convertible () const;
+};
+ </pre>
+
+ <p>The object, <code>idref</code> instance refers to, is the immediate
+ container of the matching <code>id</code> instance. For example,
+ with the following instance document and schema:
+ </p>
+
+
+ <pre class="xml">
+&lt;!-- test.xml -->
+&lt;root>
+ &lt;object id="obj-1" text="hello"/>
+ &lt;reference>obj-1&lt;/reference>
+&lt;/root>
+
+&lt;!-- test.xsd -->
+&lt;schema>
+ &lt;complexType name="object_type">
+ &lt;attribute name="id" type="ID"/>
+ &lt;attribute name="text" type="string"/>
+ &lt;/complexType>
+
+ &lt;complexType name="root_type">
+ &lt;sequence>
+ &lt;element name="object" type="object_type"/>
+ &lt;element name="reference" type="IDREF"/>
+ &lt;/sequence>
+ &lt;/complexType>
+
+ &lt;element name="root" type="root_type"/>
+&lt;/schema>
+ </pre>
+
+ <p>The <code>ref</code> instance in the code below will refer to
+ an object of type <code>object_type</code>:</p>
+
+ <pre class="c++">
+root_type&amp; root = ...;
+xml_schema::idref&amp; ref (root.reference ());
+object_type&amp; obj (dynamic_cast&lt;object_type&amp;> (*ref));
+cout &lt;&lt; obj.text () &lt;&lt; endl;
+ </pre>
+
+ <p>The smart pointer interface of the <code>idref</code> class always
+ returns a pointer or reference to <code>xml_schema::type</code>.
+ This means that you will need to manually cast such pointer or
+ reference to its real (dynamic) type before you can use it (unless
+ all you need is the base interface provided by
+ <code>xml_schema::type</code>). As a special extension to the XML
+ Schema language, the mapping supports static typing of <code>idref</code>
+ references by employing the <code>refType</code> extension attribute.
+ The following example illustrates this mechanism:
+ </p>
+
+ <pre class="xml">
+&lt;!-- test.xsd -->
+&lt;schema
+ xmlns:xse="http://www.codesynthesis.com/xmlns/xml-schema-extension">
+
+ ...
+
+ &lt;element name="reference" type="IDREF" xse:refType="object_type"/>
+
+ ...
+
+&lt;/schema>
+ </pre>
+
+ <p>With this modification we do not need to do manual casting anymore:
+ </p>
+
+ <pre class="c++">
+root_type&amp; root = ...;
+root_type::reference_type&amp; ref (root.reference ());
+object_type&amp; obj (*ref);
+cout &lt;&lt; ref->text () &lt;&lt; endl;
+ </pre>
+
+
+ <h3><a name="2.5.6">2.5.6 Mapping for <code>base64Binary</code> and
+ <code>hexBinary</code></a></h3>
+
+ <p>The XML Schema <code>base64Binary</code> and <code>hexBinary</code>
+ built-in data types are mapped to the
+ <code>xml_schema::base64_binary</code> and
+ <code>xml_schema::hex_binary</code> C++ classes, respectively. The
+ <code>base64_binary</code> and <code>hex_binary</code> classes
+ support a simple buffer abstraction by inheriting from the
+ <code>xml_schema::buffer</code> class:
+ </p>
+
+ <pre class="c++">
+class bounds: public virtual exception
+{
+public:
+ virtual const char*
+ what () const throw ();
+};
+
+class buffer
+{
+public:
+ typedef std::size_t size_t;
+
+public:
+ buffer (size_t size = 0);
+ buffer (size_t size, size_t capacity);
+ buffer (const void* data, size_t size);
+ buffer (const void* data, size_t size, size_t capacity);
+ buffer (void* data,
+ size_t size,
+ size_t capacity,
+ bool assume_ownership);
+
+public:
+ buffer (const buffer&amp;);
+
+ buffer&amp;
+ operator= (const buffer&amp;);
+
+ void
+ swap (buffer&amp;);
+
+public:
+ size_t
+ capacity () const;
+
+ bool
+ capacity (size_t);
+
+public:
+ size_t
+ size () const;
+
+ bool
+ size (size_t);
+
+public:
+ const char*
+ data () const;
+
+ char*
+ data ();
+
+ const char*
+ begin () const;
+
+ char*
+ begin ();
+
+ const char*
+ end () const;
+
+ char*
+ end ();
+};
+ </pre>
+
+ <p>If the <code>assume_ownership</code> argument to the constructor
+ is <code>true</code>, the instance assumes ownership of the
+ memory block pointed to by the <code>data</code> argument and will
+ eventually release it by calling <code>operator delete</code>. The
+ <code>capacity</code> and <code>size</code> modifier functions return
+ <code>true</code> if the underlying buffer has moved.
+ </p>
+
+ <p>The <code>bounds</code> exception is thrown if the constructor
+ arguments violate the <code>(size&nbsp;&lt;=&nbsp;capacity)</code>
+ constraint.</p>
+
+ <p>The <code>base64_binary</code> and <code>hex_binary</code> classes
+ support the <code>buffer</code> interface and perform automatic
+ decoding/encoding from/to the Base64 and Hex formats, respectively:
+ </p>
+
+ <pre class="c++">
+class base64_binary: public simple_type, public buffer
+{
+public:
+ base64_binary (size_t size = 0);
+ base64_binary (size_t size, size_t capacity);
+ base64_binary (const void* data, size_t size);
+ base64_binary (const void* data, size_t size, size_t capacity);
+ base64_binary (void* data,
+ size_t size,
+ size_t capacity,
+ bool assume_ownership);
+
+public:
+ base64_binary (const base64_binary&amp;);
+
+ base64_binary&amp;
+ operator= (const base64_binary&amp;);
+
+ virtual base64_binary*
+ _clone () const;
+
+public:
+ std::basic_string&lt;C>
+ encode () const;
+};
+ </pre>
+
+ <pre class="c++">
+class hex_binary: public simple_type, public buffer
+{
+public:
+ hex_binary (size_t size = 0);
+ hex_binary (size_t size, size_t capacity);
+ hex_binary (const void* data, size_t size);
+ hex_binary (const void* data, size_t size, size_t capacity);
+ hex_binary (void* data,
+ size_t size,
+ size_t capacity,
+ bool assume_ownership);
+
+public:
+ hex_binary (const hex_binary&amp;);
+
+ hex_binary&amp;
+ operator= (const hex_binary&amp;);
+
+ virtual hex_binary*
+ _clone () const;
+
+public:
+ std::basic_string&lt;C>
+ encode () const;
+};
+ </pre>
+
+
+ <h2><a name="2.5.7">2.5.7 Time Zone Representation</a></h2>
+
+ <p>The <code>date</code>, <code>dateTime</code>, <code>gDay</code>,
+ <code>gMonth</code>, <code>gMonthDay</code>, <code>gYear</code>,
+ <code>gYearMonth</code>, and <code>time</code> XML Schema built-in
+ types all include an optional time zone component. The following
+ <code>xml_schema::time_zone</code> base class is used to represent
+ this information:</p>
+
+ <pre class="c++">
+class time_zone
+{
+public:
+ time_zone ();
+ time_zone (short hours, short minutes);
+
+ bool
+ zone_present () const;
+
+ void
+ zone_reset ();
+
+ short
+ zone_hours () const;
+
+ void
+ zone_hours (short);
+
+ short
+ zone_minutes () const;
+
+ void
+ zone_minutes (short);
+};
+
+bool
+operator== (const time_zone&amp;, const time_zone&amp;);
+
+bool
+operator!= (const time_zone&amp;, const time_zone&amp;);
+ </pre>
+
+ <p>The <code>zone_present()</code> accessor function returns <code>true</code>
+ if the time zone is specified. The <code>zone_reset()</code> modifier
+ function resets the time zone object to the <em>not specified</em>
+ state. If the time zone offset is negative then both hours and
+ minutes components are represented as negative integers.</p>
+
+
+ <h2><a name="2.5.8">2.5.8 Mapping for <code>date</code></a></h2>
+
+ <p>The XML Schema <code>date</code> built-in data type is mapped to the
+ <code>xml_schema::date</code> C++ class which represents a year, a day,
+ and a month with an optional time zone. Its interface is presented
+ below. For more information on the base <code>xml_schema::time_zone</code>
+ class refer to <a href="#2.5.7">Section 2.5.7, "Time Zone
+ Representation"</a>.</p>
+
+ <pre class="c++">
+class date: public simple_type, public time_zone
+{
+public:
+ date (int year, unsigned short month, unsigned short day);
+ date (int year, unsigned short month, unsigned short day,
+ short zone_hours, short zone_minutes);
+
+public:
+ date (const date&amp;);
+
+ date&amp;
+ operator= (const date&amp;);
+
+ virtual date*
+ _clone () const;
+
+public:
+ int
+ year () const;
+
+ void
+ year (int);
+
+ unsigned short
+ month () const;
+
+ void
+ month (unsigned short);
+
+ unsigned short
+ day () const;
+
+ void
+ day (unsigned short);
+};
+
+bool
+operator== (const date&amp;, const date&amp;);
+
+bool
+operator!= (const date&amp;, const date&amp;);
+ </pre>
+
+ <h2><a name="2.5.9">2.5.9 Mapping for <code>dateTime</code></a></h2>
+
+ <p>The XML Schema <code>dateTime</code> built-in data type is mapped to the
+ <code>xml_schema::date_time</code> C++ class which represents a year, a month,
+ a day, hours, minutes, and seconds with an optional time zone. Its interface
+ is presented below. For more information on the base
+ <code>xml_schema::time_zone</code> class refer to <a href="#2.5.7">Section
+ 2.5.7, "Time Zone Representation"</a>.</p>
+
+ <pre class="c++">
+class date_time: public simple_type, public time_zone
+{
+public:
+ date_time (int year, unsigned short month, unsigned short day,
+ unsigned short hours, unsigned short minutes,
+ double seconds);
+
+ date_time (int year, unsigned short month, unsigned short day,
+ unsigned short hours, unsigned short minutes,
+ double seconds, short zone_hours, short zone_minutes);
+public:
+ date_time (const date_time&amp;);
+
+ date_time&amp;
+ operator= (const date_time&amp;);
+
+ virtual date_time*
+ _clone () const;
+
+public:
+ int
+ year () const;
+
+ void
+ year (int);
+
+ unsigned short
+ month () const;
+
+ void
+ month (unsigned short);
+
+ unsigned short
+ day () const;
+
+ void
+ day (unsigned short);
+
+ unsigned short
+ hours () const;
+
+ void
+ hours (unsigned short);
+
+ unsigned short
+ minutes () const;
+
+ void
+ minutes (unsigned short);
+
+ double
+ seconds () const;
+
+ void
+ seconds (double);
+};
+
+bool
+operator== (const date_time&amp;, const date_time&amp;);
+
+bool
+operator!= (const date_time&amp;, const date_time&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.10">2.5.10 Mapping for <code>duration</code></a></h2>
+
+ <p>The XML Schema <code>duration</code> built-in data type is mapped to the
+ <code>xml_schema::duration</code> C++ class which represents a potentially
+ negative duration in the form of years, months, days, hours, minutes,
+ and seconds. Its interface is presented below.</p>
+
+ <pre class="c++">
+class duration: public simple_type
+{
+public:
+ duration (bool negative,
+ unsigned int years, unsigned int months, unsigned int days,
+ unsigned int hours, unsigned int minutes, double seconds);
+public:
+ duration (const duration&amp;);
+
+ duration&amp;
+ operator= (const duration&amp;);
+
+ virtual duration*
+ _clone () const;
+
+public:
+ bool
+ negative () const;
+
+ void
+ negative (bool);
+
+ unsigned int
+ years () const;
+
+ void
+ years (unsigned int);
+
+ unsigned int
+ months () const;
+
+ void
+ months (unsigned int);
+
+ unsigned int
+ days () const;
+
+ void
+ days (unsigned int);
+
+ unsigned int
+ hours () const;
+
+ void
+ hours (unsigned int);
+
+ unsigned int
+ minutes () const;
+
+ void
+ minutes (unsigned int);
+
+ double
+ seconds () const;
+
+ void
+ seconds (double);
+};
+
+bool
+operator== (const duration&amp;, const duration&amp;);
+
+bool
+operator!= (const duration&amp;, const duration&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.11">2.5.11 Mapping for <code>gDay</code></a></h2>
+
+ <p>The XML Schema <code>gDay</code> built-in data type is mapped to the
+ <code>xml_schema::gday</code> C++ class which represents a day of the
+ month with an optional time zone. Its interface is presented below.
+ For more information on the base <code>xml_schema::time_zone</code>
+ class refer to <a href="#2.5.7">Section 2.5.7, "Time Zone
+ Representation"</a>.</p>
+
+ <pre class="c++">
+class gday: public simple_type, public time_zone
+{
+public:
+ explicit
+ gday (unsigned short day);
+ gday (unsigned short day, short zone_hours, short zone_minutes);
+
+public:
+ gday (const gday&amp;);
+
+ gday&amp;
+ operator= (const gday&amp;);
+
+ virtual gday*
+ _clone () const;
+
+public:
+ unsigned short
+ day () const;
+
+ void
+ day (unsigned short);
+};
+
+bool
+operator== (const gday&amp;, const gday&amp;);
+
+bool
+operator!= (const gday&amp;, const gday&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.12">2.5.12 Mapping for <code>gMonth</code></a></h2>
+
+ <p>The XML Schema <code>gMonth</code> built-in data type is mapped to the
+ <code>xml_schema::gmonth</code> C++ class which represents a month of the
+ year with an optional time zone. Its interface is presented below.
+ For more information on the base <code>xml_schema::time_zone</code>
+ class refer to <a href="#2.5.7">Section 2.5.7, "Time Zone
+ Representation"</a>.</p>
+
+ <pre class="c++">
+class gmonth: public simple_type, public time_zone
+{
+public:
+ explicit
+ gmonth (unsigned short month);
+ gmonth (unsigned short month,
+ short zone_hours, short zone_minutes);
+
+public:
+ gmonth (const gmonth&amp;);
+
+ gmonth&amp;
+ operator= (const gmonth&amp;);
+
+ virtual gmonth*
+ _clone () const;
+
+public:
+ unsigned short
+ month () const;
+
+ void
+ month (unsigned short);
+};
+
+bool
+operator== (const gmonth&amp;, const gmonth&amp;);
+
+bool
+operator!= (const gmonth&amp;, const gmonth&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.13">2.5.13 Mapping for <code>gMonthDay</code></a></h2>
+
+ <p>The XML Schema <code>gMonthDay</code> built-in data type is mapped to the
+ <code>xml_schema::gmonth_day</code> C++ class which represents a day and
+ a month of the year with an optional time zone. Its interface is presented
+ below. For more information on the base <code>xml_schema::time_zone</code>
+ class refer to <a href="#2.5.7">Section 2.5.7, "Time Zone
+ Representation"</a>.</p>
+
+ <pre class="c++">
+class gmonth_day: public simple_type, public time_zone
+{
+public:
+ gmonth_day (unsigned short month, unsigned short day);
+ gmonth_day (unsigned short month, unsigned short day,
+ short zone_hours, short zone_minutes);
+
+public:
+ gmonth_day (const gmonth_day&amp;);
+
+ gmonth_day&amp;
+ operator= (const gmonth_day&amp;);
+
+ virtual gmonth_day*
+ _clone () const;
+
+public:
+ unsigned short
+ month () const;
+
+ void
+ month (unsigned short);
+
+ unsigned short
+ day () const;
+
+ void
+ day (unsigned short);
+};
+
+bool
+operator== (const gmonth_day&amp;, const gmonth_day&amp;);
+
+bool
+operator!= (const gmonth_day&amp;, const gmonth_day&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.14">2.5.14 Mapping for <code>gYear</code></a></h2>
+
+ <p>The XML Schema <code>gYear</code> built-in data type is mapped to the
+ <code>xml_schema::gyear</code> C++ class which represents a year with
+ an optional time zone. Its interface is presented below. For more
+ information on the base <code>xml_schema::time_zone</code> class refer
+ to <a href="#2.5.7">Section 2.5.7, "Time Zone Representation"</a>.</p>
+
+ <pre class="c++">
+class gyear: public simple_type, public time_zone
+{
+public:
+ explicit
+ gyear (int year);
+ gyear (int year, short zone_hours, short zone_minutes);
+
+public:
+ gyear (const gyear&amp;);
+
+ gyear&amp;
+ operator= (const gyear&amp;);
+
+ virtual gyear*
+ _clone () const;
+
+public:
+ int
+ year () const;
+
+ void
+ year (int);
+};
+
+bool
+operator== (const gyear&amp;, const gyear&amp;);
+
+bool
+operator!= (const gyear&amp;, const gyear&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.15">2.5.15 Mapping for <code>gYearMonth</code></a></h2>
+
+ <p>The XML Schema <code>gYearMonth</code> built-in data type is mapped to
+ the <code>xml_schema::gyear_month</code> C++ class which represents
+ a year and a month with an optional time zone. Its interface is presented
+ below. For more information on the base <code>xml_schema::time_zone</code>
+ class refer to <a href="#2.5.7">Section 2.5.7, "Time Zone
+ Representation"</a>.</p>
+
+ <pre class="c++">
+class gyear_month: public simple_type, public time_zone
+{
+public:
+ gyear_month (int year, unsigned short month);
+ gyear_month (int year, unsigned short month,
+ short zone_hours, short zone_minutes);
+public:
+ gyear_month (const gyear_month&amp;);
+
+ gyear_month&amp;
+ operator= (const gyear_month&amp;);
+
+ virtual gyear_month*
+ _clone () const;
+
+public:
+ int
+ year () const;
+
+ void
+ year (int);
+
+ unsigned short
+ month () const;
+
+ void
+ month (unsigned short);
+};
+
+bool
+operator== (const gyear_month&amp;, const gyear_month&amp;);
+
+bool
+operator!= (const gyear_month&amp;, const gyear_month&amp;);
+ </pre>
+
+
+ <h2><a name="2.5.16">2.5.16 Mapping for <code>time</code></a></h2>
+
+ <p>The XML Schema <code>time</code> built-in data type is mapped to
+ the <code>xml_schema::time</code> C++ class which represents hours,
+ minutes, and seconds with an optional time zone. Its interface is
+ presented below. For more information on the base
+ <code>xml_schema::time_zone</code> class refer to
+ <a href="#2.5.7">Section 2.5.7, "Time Zone Representation"</a>.</p>
+
+ <pre class="c++">
+class time: public simple_type, public time_zone
+{
+public:
+ time (unsigned short hours, unsigned short minutes, double seconds);
+ time (unsigned short hours, unsigned short minutes, double seconds,
+ short zone_hours, short zone_minutes);
+
+public:
+ time (const time&amp;);
+
+ time&amp;
+ operator= (const time&amp;);
+
+ virtual time*
+ _clone () const;
+
+public:
+ unsigned short
+ hours () const;
+
+ void
+ hours (unsigned short);
+
+ unsigned short
+ minutes () const;
+
+ void
+ minutes (unsigned short);
+
+ double
+ seconds () const;
+
+ void
+ seconds (double);
+};
+
+bool
+operator== (const time&amp;, const time&amp;);
+
+bool
+operator!= (const time&amp;, const time&amp;);
+ </pre>
+
+
+ <!-- Mapping for Simple Types -->
+
+ <h2><a name="2.6">2.6 Mapping for Simple Types</a></h2>
+
+ <p>An XML Schema simple type is mapped to a C++ class with the same
+ name as the simple type. The class defines a public copy constructor,
+ a public copy assignment operator, and a public virtual
+ <code>_clone</code> function. The <code>_clone</code> function is
+ declared <code>const</code>, does not take any arguments, and returns
+ a pointer to a complete copy of the instance allocated in the free
+ store. The <code>_clone</code> function shall be used to make copies
+ when static type and dynamic type of the instance may differ (see
+ <a href="#2.11">Section 2.11, "Mapping for <code>xsi:type</code>
+ and Substitution Groups"</a>). For instance:</p>
+
+ <pre class="xml">
+&lt;simpleType name="object">
+ ...
+&lt;/simpleType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: ...
+{
+public:
+ object (const object&amp;);
+
+public:
+ object&amp;
+ operator= (const object&amp;);
+
+public:
+ virtual object*
+ _clone () const;
+
+ ...
+
+};
+ </pre>
+
+ <p>The base class specification and the rest of the class definition
+ depend on the type of derivation used to define the simple type. </p>
+
+
+ <h3><a name="2.6.1">2.6.1 Mapping for Derivation by Restriction</a></h3>
+
+ <p>XML Schema derivation by restriction is mapped to C++ public
+ inheritance. The base type of the restriction becomes the base
+ type for the resulting C++ class. In addition to the members described
+ in <a href="#2.6">Section 2.6, "Mapping for Simple Types"</a>, the
+ resulting C++ class defines a public constructor with the base type
+ as its single argument. For instance:</p>
+
+ <pre class="xml">
+&lt;simpleType name="object">
+ &lt;restriction base="base">
+ ...
+ &lt;/restriction>
+&lt;/simpleType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: public base
+{
+public:
+ object (const base&amp;);
+ object (const object&amp;);
+
+public:
+ object&amp;
+ operator= (const object&amp;);
+
+public:
+ virtual object*
+ _clone () const;
+};
+ </pre>
+
+
+ <h3><a name="2.6.2">2.6.2 Mapping for Enumerations</a></h3>
+
+<p>XML Schema restriction by enumeration is mapped to a C++ class
+ with semantics similar to C++ <code>enum</code>. Each XML Schema
+ enumeration element is mapped to a C++ enumerator with the
+ name derived from the <code>value</code> attribute and defined
+ in the class scope. In addition to the members
+ described in <a href="#2.6">Section 2.6, "Mapping for Simple Types"</a>,
+ the resulting C++ class defines a public constructor that can be called
+ with one of the enumerators as its single argument, a public constructor
+ that can be called with enumeration's base value as its single
+ argument, a public assignment operator that can be used to assign the
+ value of one of the enumerators, and a public implicit conversion
+ operator to the underlying C++ enum type.</p>
+
+<p>Furthermore, for string-based enumeration types, the resulting C++
+ class defines a public constructor with a single argument of type
+ <code>const C*</code> and a public constructor with a single
+ argument of type <code>const std::basic_string&lt;C>&amp;</code>.
+ For instance:</p>
+
+ <pre class="xml">
+&lt;simpleType name="color">
+ &lt;restriction base="string">
+ &lt;enumeration value="red"/>
+ &lt;enumeration value="green"/>
+ &lt;enumeration value="blue"/>
+ &lt;/restriction>
+&lt;/simpleType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class color: xml_schema::string
+{
+public:
+ enum value
+ {
+ red,
+ green,
+ blue
+ };
+
+public:
+ color (value);
+ color (const C*);
+ color (const std::basic_string&lt;C>&amp;);
+ color (const xml_schema::string&amp;);
+ color (const color&amp;);
+
+public:
+ color&amp;
+ operator= (value);
+
+ color&amp;
+ operator= (const color&amp;);
+
+public:
+ virtual color*
+ _clone () const;
+
+public:
+ operator value () const;
+};
+ </pre>
+
+ <h3><a name="2.6.3">2.6.3 Mapping for Derivation by List</a></h3>
+
+ <p>XML Schema derivation by list is mapped to C++ public
+ inheritance from <code>xml_schema::simple_type</code>
+ (<a href="#2.5.3">Section 2.5.3, "Mapping for
+ <code>anySimpleType</code>"</a>) and a suitable sequence type.
+ The list item type becomes the element type of the sequence.
+ In addition to the members described in <a href="#2.6">Section 2.6,
+ "Mapping for Simple Types"</a>, the resulting C++ class defines
+ a public default constructor, a public constructor
+ with the first argument of type <code>size_type</code> and
+ the second argument of list item type that creates
+ a list object with the specified number of copies of the specified
+ element value, and a public constructor with the two arguments
+ of an input iterator type that creates a list object from an
+ iterator range. For instance:
+ </p>
+
+ <pre class="xml">
+&lt;simpleType name="int_list">
+ &lt;list itemType="int"/>
+&lt;/simpleType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class int_list: public simple_type,
+ public sequence&lt;int>
+{
+public:
+ int_list ();
+ int_list (size_type n, int x);
+
+ template &lt;typename I>
+ int_list (const I&amp; begin, const I&amp; end);
+ int_list (const int_list&amp;);
+
+public:
+ int_list&amp;
+ operator= (const int_list&amp;);
+
+public:
+ virtual int_list*
+ _clone () const;
+};
+ </pre>
+
+ <p>The <code>sequence</code> class template is defined in an
+ implementation-specific namespace. It conforms to the
+ sequence interface as defined by the ISO/ANSI Standard for
+ C++ (ISO/IEC 14882:1998, Section 23.1.1, "Sequences").
+ Practically, this means that you can treat such a sequence
+ as if it was <code>std::vector</code>. One notable extension
+ to the standard interface that is available only for
+ sequences of non-fundamental C++ types is the addition of
+ the overloaded <code>push_back</code> and <code>insert</code>
+ member functions which instead of the constant reference
+ to the element type accept automatic pointer to the element
+ type. These functions assume ownership of the pointed to
+ object and resets the passed automatic pointer.
+ </p>
+
+ <h3><a name="2.6.4">2.6.4 Mapping for Derivation by Union</a></h3>
+
+ <p>XML Schema derivation by union is mapped to C++ public
+ inheritance from <code>xml_schema::simple_type</code>
+ (<a href="#2.5.3">Section 2.5.3, "Mapping for
+ <code>anySimpleType</code>"</a>) and <code>std::basic_string&lt;C></code>.
+ In addition to the members described in <a href="#2.6">Section 2.6,
+ "Mapping for Simple Types"</a>, the resulting C++ class defines a
+ public constructor with a single argument of type <code>const C*</code>
+ and a public constructor with a single argument of type
+ <code>const std::basic_string&lt;C>&amp;</code>. For instance:
+ </p>
+
+ <pre class="xml">
+&lt;simpleType name="int_string_union">
+ &lt;xsd:union memberTypes="xsd:int xsd:string"/>
+&lt;/simpleType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class int_string_union: public simple_type,
+ public std::basic_string&lt;C>
+{
+public:
+ int_string_union (const C*);
+ int_string_union (const std::basic_string&lt;C>&amp;);
+ int_string_union (const int_string_union&amp;);
+
+public:
+ int_string_union&amp;
+ operator= (const int_string_union&amp;);
+
+public:
+ virtual int_string_union*
+ _clone () const;
+};
+ </pre>
+
+ <h2><a name="2.7">2.7 Mapping for Complex Types</a></h2>
+
+ <p>An XML Schema complex type is mapped to a C++ class with the same
+ name as the complex type. The class defines a public copy constructor,
+ a public copy assignment operator, and a public virtual
+ <code>_clone</code> function. The <code>_clone</code> function is
+ declared <code>const</code>, does not take any arguments, and returns
+ a pointer to a complete copy of the instance allocated in the free
+ store. The <code>_clone</code> function shall be used to make copies
+ when static type and dynamic type of the instance may differ (see
+ <a href="#2.11">Section 2.11, "Mapping for <code>xsi:type</code>
+ and Substitution Groups"</a>).</p>
+
+ <p>Additionally, the resulting C++ class
+ defines two public constructors that take an initializer for each
+ member of the complex type and all its base types that belongs to
+ the One cardinality class (see <a href="#2.8">Section 2.8, "Mapping
+ for Local Elements and Attributes"</a>). In the first constructor,
+ the arguments are passed as constant references and the newly created
+ instance is initialized with copies of the passed objects. In the
+ second constructor, arguments that are complex types (that is,
+ they themselves contain elements or attributes) are passed as
+ references to <code>std::auto_ptr</code>. In this case the newly
+ created instance is directly initialized with and assumes ownership
+ of the pointed to objects and the <code>std::auto_ptr</code> arguments
+ are reset to <code>0</code>. For instance:</p>
+
+ <pre class="xml">
+&lt;complexType name="complex">
+ &lt;sequence>
+ &lt;element name="a" type="int"/>
+ &lt;element name="b" type="string"/>
+ &lt;/sequence>
+&lt;/complexType>
+
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="s-one" type="boolean"/>
+ &lt;element name="c-one" type="complex"/>
+ &lt;element name="optional" type="int" minOccurs="0"/>
+ &lt;element name="sequence" type="string" maxOccurs="unbounded"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class complex: xml_schema::type
+{
+public:
+ object (const int&amp; a, const xml_schema::string&amp; b);
+ object (const complex&amp;);
+
+public:
+ object&amp;
+ operator= (const complex&amp;);
+
+public:
+ virtual complex*
+ _clone () const;
+
+ ...
+
+};
+
+class object: xml_schema::type
+{
+public:
+ object (const bool&amp; s_one, const complex&amp; c_one);
+ object (const bool&amp; s_one, std::auto_ptr&lt;complex>&amp; c_one);
+ object (const object&amp;);
+
+public:
+ object&amp;
+ operator= (const object&amp;);
+
+public:
+ virtual object*
+ _clone () const;
+
+ ...
+
+};
+ </pre>
+
+ <p>Notice that the generated <code>complex</code> class does not
+ have the second (<code>std::auto_ptr</code>) version of the
+ constructor since all its required members are of simple types.</p>
+
+ <p>If an XML Schema complex type has an ultimate base which is an XML
+ Schema simple type then the resulting C++ class also defines a public
+ constructor that takes an initializer for the base type as well as
+ for each member of the complex type and all its base types that
+ belongs to the One cardinality class. For instance:</p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;simpleContent>
+ &lt;extension base="date">
+ &lt;attribute name="lang" type="language" use="required"/>
+ &lt;/extension>
+ &lt;/simpleContent>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::string
+{
+public:
+ object (const xml_schema::language&amp; lang);
+
+ object (const xml_schema::date&amp; base,
+ const xml_schema::language&amp; lang);
+
+ ...
+
+};
+ </pre>
+
+ <p>Furthermore, for string-based XML Schema complex types, the resulting C++
+ class also defines two public constructors with the first arguments
+ of type <code>const C*</code> and <code>std::basic_string&lt;C>&amp;</code>,
+ respectively, followed by arguments for each member of the complex
+ type and all its base types that belongs to the One cardinality
+ class. For enumeration-based complex types the resulting C++
+ class also defines a public constructor with the first arguments
+ of the underlying enum type followed by arguments for each member
+ of the complex type and all its base types that belongs to the One
+ cardinality class. For instance:</p>
+
+ <pre class="xml">
+&lt;simpleType name="color">
+ &lt;restriction base="string">
+ &lt;enumeration value="red"/>
+ &lt;enumeration value="green"/>
+ &lt;enumeration value="blue"/>
+ &lt;/restriction>
+&lt;/simpleType>
+
+&lt;complexType name="object">
+ &lt;simpleContent>
+ &lt;extension base="color">
+ &lt;attribute name="lang" type="language" use="required"/>
+ &lt;/extension>
+ &lt;/simpleContent>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class color: xml_schema::string
+{
+public:
+ enum value
+ {
+ red,
+ green,
+ blue
+ };
+
+public:
+ color (value);
+ color (const C*);
+ color (const std::basic_string&lt;C>&amp;);
+
+ ...
+
+};
+
+class object: color
+{
+public:
+ object (const color&amp; base,
+ const xml_schema::language&amp; lang);
+
+ object (const color::value&amp; base,
+ const xml_schema::language&amp; lang);
+
+ object (const C* base,
+ const xml_schema::language&amp; lang);
+
+ object (const std::basic_string&lt;C>&amp; base,
+ const xml_schema::language&amp; lang);
+
+ ...
+
+};
+ </pre>
+
+ <p>Additional constructors can be requested with the
+ <code>--generate-default-ctor</code> and
+ <code>--generate-from-base-ctor</code> options. See the
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a> for details.</p>
+
+ <p>If an XML Schema complex type is not explicitly derived from any type,
+ the resulting C++ class is derived from <code>xml_schema::type</code>.
+ In cases where an XML Schema complex type is defined using derivation
+ by extension or restriction, the resulting C++ base class specification
+ depends on the type of derivation and is described in the subsequent
+ sections.
+ </p>
+
+ <p>The mapping for elements and attributes that are defined in a complex
+ type is described in <a href="#2.8">Section 2.8, "Mapping for Local
+ Elements and Attributes"</a>.
+ </p>
+
+ <h3><a name="2.7.1">2.7.1 Mapping for Derivation by Extension</a></h3>
+
+ <p>XML Schema derivation by extension is mapped to C++ public
+ inheritance. The base type of the extension becomes the base
+ type for the resulting C++ class.
+ </p>
+
+ <h3><a name="2.7.2">2.7.2 Mapping for Derivation by Restriction</a></h3>
+
+ <p>XML Schema derivation by restriction is mapped to C++ public
+ inheritance. The base type of the restriction becomes the base
+ type for the resulting C++ class. XML Schema elements and
+ attributes defined within restriction do not result in any
+ definitions in the resulting C++ class. Instead, corresponding
+ (unrestricted) definitions are inherited from the base class.
+ In the future versions of this mapping, such elements and
+ attributes may result in redefinitions of accessors and
+ modifiers to reflect their restricted semantics.
+ </p>
+
+ <!-- 2.8 Mapping for Local Elements and Attributes -->
+
+ <h2><a name="2.8">2.8 Mapping for Local Elements and Attributes</a></h2>
+
+ <p>XML Schema element and attribute definitions are called local
+ if they appear within a complex type definition, an element group
+ definition, or an attribute group definitions.
+ </p>
+
+ <p>Local XML Schema element and attribute definitions have the same
+ C++ mapping. Therefore, in this section, local elements and
+ attributes are collectively called members.
+ </p>
+
+ <p>While there are many different member cardinality combinations
+ (determined by the <code>use</code> attribute for attributes and
+ the <code>minOccurs</code> and <code>maxOccurs</code> attributes
+ for elements), the mapping divides all possible cardinality
+ combinations into three cardinality classes:
+ </p>
+
+ <dl>
+ <dt><i>one</i></dt>
+ <dd>attributes: <code>use == "required"</code></dd>
+ <dd>attributes: <code>use == "optional"</code> and has default or fixed value</dd>
+ <dd>elements: <code>minOccurs == "1"</code> and <code>maxOccurs == "1"</code></dd>
+
+ <dt><i>optional</i></dt>
+ <dd>attributes: <code>use == "optional"</code> and doesn't have default or fixed value</dd>
+ <dd>elements: <code>minOccurs == "0"</code> and <code>maxOccurs == "1"</code></dd>
+
+ <dt><i>sequence</i></dt>
+ <dd>elements: <code>maxOccurs > "1"</code></dd>
+ </dl>
+
+ <p>An optional attribute with a default or fixed value acquires this value
+ if the attribute hasn't been specified in an instance document (see
+ <a href="#A">Appendix A, "Default and Fixed Values"</a>). This
+ mapping places such optional attributes to the One cardinality
+ class.</p>
+
+ <p>A member is mapped to a set of public type definitions
+ (<code>typedef</code>s) and a set of public accessor and modifier
+ functions. Type definitions have names derived from the member's
+ name. The accessor and modifier functions have the same name as the
+ member. For example:
+ </p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="member" type="string"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ typedef xml_schema::string member_type;
+
+ const member_type&amp;
+ member () const;
+
+ ...
+
+};
+ </pre>
+
+ <p>Names and semantics of type definitions for the member as well
+ as signatures of the accessor and modifier functions depend on
+ the member's cardinality class and are described in the following
+ sub-sections.
+ </p>
+
+
+ <h3><a name="2.8.1">2.8.1 Mapping for Members with the One Cardinality Class</a></h3>
+
+ <p>For the One cardinality class, the type definitions consist of
+ an alias for the member's type with the name created by appending
+ the <code>_type</code> suffix to the member's name.
+ </p>
+
+ <p>The accessor functions come in constant and non-constant versions.
+ The constant accessor function returns a constant reference to the
+ member and can be used for read-only access. The non-constant
+ version returns an unrestricted reference to the member and can
+ be used for read-write access.
+ </p>
+
+ <p>The first modifier function expects an argument of type reference to
+ constant of the member's type. It makes a deep copy of its argument.
+ Except for member's types that are mapped to fundamental C++ types,
+ the second modifier function is provided that expects an argument
+ of type automatic pointer to the member's type. It assumes ownership
+ of the pointed to object and resets the passed automatic pointer.
+ For instance:</p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="member" type="string"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Type definitions.
+ //
+ typedef xml_schema::string member_type;
+
+ // Accessors.
+ //
+ const member_type&amp;
+ member () const;
+
+ member_type&amp;
+ member ();
+
+ // Modifiers.
+ //
+ void
+ member (const member_type&amp;);
+
+ void
+ member (std::auto_ptr&lt;member_type>);
+ ...
+
+};
+ </pre>
+
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o)
+{
+ using xml_schema::string;
+
+ string s (o.member ()); // get
+ object::member_type&amp; sr (o.member ()); // get
+
+ o.member ("hello"); // set, deep copy
+ o.member () = "hello"; // set, deep copy
+
+ std::auto_ptr&lt;string> p (new string ("hello"));
+ o.member (p); // set, assumes ownership
+}
+ </pre>
+
+
+<h3><a name="2.8.2">2.8.2 Mapping for Members with the Optional Cardinality Class</a></h3>
+
+ <p>For the Optional cardinality class, the type definitions consist of
+ an alias for the member's type with the name created by appending
+ the <code>_type</code> suffix to the member's name and an alias for
+ the container type with the name created by appending the
+ <code>_optional</code> suffix to the member's name.
+ </p>
+
+ <p>Unlike accessor functions for the One cardinality class, accessor
+ functions for the Optional cardinality class return references to
+ corresponding containers rather than directly to members. The
+ accessor functions come in constant and non-constant versions.
+ The constant accessor function returns a constant reference to
+ the container and can be used for read-only access. The non-constant
+ version returns an unrestricted reference to the container
+ and can be used for read-write access.
+ </p>
+
+ <p>The modifier functions are overloaded for the member's
+ type and the container type. The first modifier function
+ expects an argument of type reference to constant of the
+ member's type. It makes a deep copy of its argument.
+ Except for member's types that are mapped to fundamental C++ types,
+ the second modifier function is provided that expects an argument
+ of type automatic pointer to the member's type. It assumes ownership
+ of the pointed to object and resets the passed automatic pointer.
+ The last modifier function expects an argument of type reference
+ to constant of the container type. It makes a deep copy of its
+ argument. For instance:
+ </p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="member" type="string" minOccurs="0"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Type definitions.
+ //
+ typedef xml_schema::string member_type;
+ typedef optional&lt;member_type> member_optional;
+
+ // Accessors.
+ //
+ const member_optional&amp;
+ member () const;
+
+ member_optional&amp;
+ member ();
+
+ // Modifiers.
+ //
+ void
+ member (const member_type&amp;);
+
+ void
+ member (std::auto_ptr&lt;member_type>);
+
+ void
+ member (const member_optional&amp;);
+
+ ...
+
+};
+ </pre>
+
+
+ <p>The <code>optional</code> class template is defined in an
+ implementation-specific namespace and has the following
+ interface. The <code>auto_ptr</code>-based constructor
+ and modifier function are only available if the template
+ argument is not a fundamental C++ type.
+ </p>
+
+ <pre class="c++">
+template &lt;typename X>
+class optional
+{
+public:
+ optional ();
+
+ // Makes a deep copy.
+ //
+ explicit
+ optional (const X&amp;);
+
+ // Assumes ownership.
+ //
+ explicit
+ optional (std::auto_ptr&lt;X>);
+
+ optional (const optional&amp;);
+
+public:
+ optional&amp;
+ operator= (const X&amp;);
+
+ optional&amp;
+ operator= (const optional&amp;);
+
+ // Pointer-like interface.
+ //
+public:
+ const X*
+ operator-> () const;
+
+ X*
+ operator-> ();
+
+ const X&amp;
+ operator* () const;
+
+ X&amp;
+ operator* ();
+
+ typedef void (optional::*bool_convertible) ();
+ operator bool_convertible () const;
+
+ // Get/set interface.
+ //
+public:
+ bool
+ present () const;
+
+ const X&amp;
+ get () const;
+
+ X&amp;
+ get ();
+
+ // Makes a deep copy.
+ //
+ void
+ set (const X&amp;);
+
+ // Assumes ownership.
+ //
+ void
+ set (std::auto_ptr&lt;X>);
+
+ void
+ reset ();
+};
+
+template &lt;typename X>
+bool
+operator== (const optional&lt;X>&amp;, const optional&lt;X>&amp;);
+
+template &lt;typename X>
+bool
+operator!= (const optional&lt;X>&amp;, const optional&lt;X>&amp;);
+
+template &lt;typename X>
+bool
+operator&lt; (const optional&lt;X>&amp;, const optional&lt;X>&amp;);
+
+template &lt;typename X>
+bool
+operator> (const optional&lt;X>&amp;, const optional&lt;X>&amp;);
+
+template &lt;typename X>
+bool
+operator&lt;= (const optional&lt;X>&amp;, const optional&lt;X>&amp;);
+
+template &lt;typename X>
+bool
+operator>= (const optional&lt;X>&amp;, const optional&lt;X>&amp;);
+ </pre>
+
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o)
+{
+ using xml_schema::string;
+
+ if (o.member ().present ()) // test
+ {
+ string&amp; s (o.member ().get ()); // get
+ o.member ("hello"); // set, deep copy
+ o.member ().set ("hello"); // set, deep copy
+ o.member ().reset (); // reset
+ }
+
+ // Same as above but using pointer notation:
+ //
+ if (o.member ()) // test
+ {
+ string&amp; s (*o.member ()); // get
+ o.member ("hello"); // set, deep copy
+ *o.member () = "hello"; // set, deep copy
+ o.member ().reset (); // reset
+ }
+
+ std::auto_ptr&lt;string> p (new string ("hello"));
+ o.member (p); // set, assumes ownership
+
+ p = new string ("hello");
+ o.member ().set (p); // set, assumes ownership
+}
+ </pre>
+
+
+ <h3><a name="2.8.3">2.8.3 Mapping for Members with the Sequence Cardinality Class</a></h3>
+
+ <p>For the Sequence cardinality class, the type definitions consist of an
+ alias for the member's type with the name created by appending
+ the <code>_type</code> suffix to the member's name, an alias of
+ the container type with the name created by appending the
+ <code>_sequence</code> suffix to the member's name, an alias of
+ the iterator type with the name created by appending the
+ <code>_iterator</code> suffix to the member's name, and an alias
+ of the constant iterator type with the name created by appending the
+ <code>_const_iterator</code> suffix to the member's name.
+ </p>
+
+ <p>The accessor functions come in constant and non-constant versions.
+ The constant accessor function returns a constant reference to the
+ container and can be used for read-only access. The non-constant
+ version returns an unrestricted reference to the container and can
+ be used for read-write access.
+ </p>
+
+ <p>The modifier function expects an argument of type reference to
+ constant of the container type. The modifier function
+ makes a deep copy of its argument. For instance:
+ </p>
+
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="member" type="string" minOccurs="unbounded"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Type definitions.
+ //
+ typedef xml_schema::string member_type;
+ typedef sequence&lt;member_type> member_sequence;
+ typedef member_sequence::iterator member_iterator;
+ typedef member_sequence::const_iterator member_const_iterator;
+
+ // Accessors.
+ //
+ const member_sequence&amp;
+ member () const;
+
+ member_sequence&amp;
+ member ();
+
+ // Modifier.
+ //
+ void
+ member (const member_sequence&amp;);
+
+ ...
+
+};
+ </pre>
+
+ <p>The <code>sequence</code> class template is defined in an
+ implementation-specific namespace. It conforms to the
+ sequence interface as defined by the ISO/ANSI Standard for
+ C++ (ISO/IEC 14882:1998, Section 23.1.1, "Sequences").
+ Practically, this means that you can treat such a sequence
+ as if it was <code>std::vector</code>. One notable extension
+ to the standard interface that is available only for
+ sequences of non-fundamental C++ types is the addition of
+ the overloaded <code>push_back</code> and <code>insert</code>
+ member functions which instead of the constant reference
+ to the element type accept automatic pointer to the element
+ type. These functions assume ownership of the pointed to
+ object and resets the passed automatic pointer.
+ </p>
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o)
+{
+ using xml_schema::string;
+
+ object::member_sequence&amp; s (o.member ());
+
+ // Iteration.
+ //
+ for (object::member_iterator i (s.begin ()); i != s.end (); ++i)
+ {
+ string&amp; value (*i);
+ }
+
+ // Modification.
+ //
+ s.push_back ("hello"); // deep copy
+
+ std::auto_ptr&lt;string> p (new string ("hello"));
+ s.push_back (o); // assumes ownership
+
+ // Setting a new container.
+ //
+ object::member_sequence n;
+ n.push_back ("one");
+ n.push_back ("two");
+ o.member (n); // deep copy
+}
+ </pre>
+
+ <h2><a name="2.9">2.9 Mapping for Global Elements</a></h2>
+
+ <p>An XML Schema element definition is called global if it appears
+ directly under the <code>schema</code> element.
+ A global element is a valid root of an instance document. By
+ default, a global element is mapped to a set of overloaded
+ parsing and, optionally, serialization functions with the
+ same name as the element. It is also possible to generate types
+ for root elements instead of parsing and serialization functions.
+ This is primarily useful to distinguish object models with the
+ same root type but with different root elements. See
+ <a href="#2.9.1">Section 2.9.1, "Element Types"</a> for details.
+ It is also possible to request the generation of an element map
+ which allows uniform parsing and serialization of multiple root
+ elements. See <a href="#2.9.2">Section 2.9.2, "Element Map"</a>
+ for details.
+ </p>
+
+ <p>The parsing functions read XML instance documents and return
+ corresponding object models. Their signatures
+ have the following pattern (<code>type</code> denotes
+ element's type and <code>name</code> denotes element's
+ name):
+ </p>
+
+ <pre class="c++">
+std::auto_ptr&lt;type>
+name (....);
+ </pre>
+
+ <p>The process of parsing, including the exact signatures of the parsing
+ functions, is the subject of <a href="#3">Chapter 3, "Parsing"</a>.
+ </p>
+
+ <p>The serialization functions write object models
+ back to XML instance documents. Their signatures
+ have the following pattern:
+ </p>
+
+ <pre class="c++">
+void
+name (&lt;stream type>&amp;, const type&amp;, ....);
+ </pre>
+
+ <p>The process of serialization, including the exact signatures of the
+ serialization functions, is the subject of <a href="#4">Chapter 4,
+ "Serialization"</a>.
+ </p>
+
+
+ <h3><a name="2.9.1">2.9.1 Element Types</a></h3>
+
+ <p>The generation of element types is requested with the
+ <code>--generate-element-map</code> option. With this option
+ each global element is mapped to a C++ class with the
+ same name as the element. Such a class is derived from
+ <code>xml_schema::element_type</code> and contains the same set
+ of type definitions, constructors, and member function as would a
+ type containing a single element with the One cardinality class
+ named <code>"value"</code>. In addition, the element type also
+ contains a set of member functions for accessing the element
+ name and namespace as well as its value in a uniform manner.
+ For example:</p>
+
+ <pre class="xml">
+&lt;complexType name="type">
+ &lt;sequence>
+ ...
+ &lt;/sequence>
+&lt;/complexType>
+
+&lt;element name="root" type="type"/>
+ </pre>
+
+<p>is mapped to:</p>
+
+ <pre class="c++">
+class type
+{
+ ...
+};
+
+class root: public xml_schema::element_type
+{
+public:
+ // Element value.
+ //
+ typedef type value_type;
+
+ const value_type&amp;
+ value () const;
+
+ value_type&amp;
+ value ();
+
+ void
+ value (const value_type&amp;);
+
+ void
+ value (std::auto_ptr&lt;value_type>);
+
+ // Constructors.
+ //
+ root (const value_type&amp;);
+
+ root (std::auto_ptr&lt;value_type>);
+
+ root (const xercesc::DOMElement&amp;, xml_schema::flags = 0);
+
+ root (const root&amp;, xml_schema::flags = 0);
+
+ virtual root*
+ _clone (xml_schema::flags = 0) const;
+
+ // Element name and namespace.
+ //
+ static const std::string&amp;
+ name ();
+
+ static const std::string&amp;
+ namespace_ ();
+
+ virtual const std::string&amp;
+ _name () const;
+
+ virtual const std::string&amp;
+ _namespace () const;
+
+ // Element value as xml_schema::type.
+ //
+ virtual const xml_schema::type*
+ _value () const;
+
+ virtual xml_schema::type*
+ _value ();
+};
+
+void
+operator&lt;&lt; (xercesc::DOMElement&amp;, const root&amp;);
+ </pre>
+
+ <p>The <code>xml_schema::element_type</code> class is a common
+ base type for all element types and is defined as follows:</p>
+
+ <pre class="c++">
+namespace xml_schema
+{
+ class element_type
+ {
+ public:
+ virtual
+ ~element_type ();
+
+ virtual element_type*
+ _clone (flags f = 0) const = 0;
+
+ virtual const std::basic_string&lt;C>&amp;
+ _name () const = 0;
+
+ virtual const std::basic_string&lt;C>&amp;
+ _namespace () const = 0;
+
+ virtual xml_schema::type*
+ _value () = 0;
+
+ virtual const xml_schema::type*
+ _value () const = 0;
+ };
+}
+ </pre>
+
+ <p>The <code>_value()</code> member function returns a pointer to
+ the element value or 0 if the element is of a fundamental C++
+ type and therefore is not derived from <code>xml_schema::type</code>.
+ </p>
+
+ <p>Unlike parsing and serialization functions, element types
+ are only capable of parsing and serializing from/to a
+ <code>DOMElement</code> object. This means that the application
+ will need to perform its own XML-to-DOM parsing and DOM-to-XML
+ serialization. The following section describes a mechanism
+ provided by the mapping to uniformly parse and serialize
+ multiple root elements.</p>
+
+
+ <h3><a name="2.9.2">2.9.2 Element Map</a></h3>
+
+ <p>When element types are generated for root elements it is also
+ possible to request the generation of an element map with the
+ <code>--generate-element-map</code> option. The element map
+ allows uniform parsing and serialization of multiple root
+ elements via the common <code>xml_schema::element_type</code>
+ base type. The <code>xml_schema::element_map</code> class is
+ defined as follows:</p>
+
+ <pre class="c++">
+namespace xml_schema
+{
+ class element_map
+ {
+ public:
+ static std::auto_ptr&lt;xml_schema::element_type>
+ parse (const xercesc::DOMElement&amp;, flags = 0);
+
+ static void
+ serialize (xercesc::DOMElement&amp;, const element_type&amp;);
+ };
+}
+ </pre>
+
+ <p>The <code>parse()</code> function creates the corresponding
+ element type object based on the element name and namespace
+ and returns it as a pointer to <code>xml_schema::element_type</code>.
+ The <code>serialize()</code> function serializes the passed element
+ object to <code>DOMElement</code>. Note that in case of
+ <code>serialize()</code>, the <code>DOMElement</code> object
+ should have the correct name and namespace. If no element type is
+ available for an element, both functions throw the
+ <code>xml_schema::no_element_info</code> exception:</p>
+
+ <pre class="c++">
+struct no_element_info: virtual exception
+{
+ no_element_info (const std::basic_string&lt;C>&amp; element_name,
+ const std::basic_string&lt;C>&amp; element_namespace);
+
+ const std::basic_string&lt;C>&amp;
+ element_name () const;
+
+ const std::basic_string&lt;C>&amp;
+ element_namespace () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The application can discover the actual type of the element
+ object returned by <code>parse()</code> either using
+ <code>dynamic_cast</code> or by comparing element names and
+ namespaces. The following code fragments illustrate how the
+ element map can be used:</p>
+
+ <pre class="c++">
+// Parsing.
+//
+DOMElement&amp; e = ... // Parse XML to DOM.
+
+auto_ptr&lt;xml_schema::element_type> r (
+ xml_schema::element_map::parse (e));
+
+if (root1 r1 = dynamic_cast&lt;root1*> (r.get ()))
+{
+ ...
+}
+else if (r->_name == root2::name () &amp;&amp;
+ r->_namespace () == root2::namespace_ ())
+{
+ root2&amp; r2 (static_cast&lt;root2&amp;> (*r));
+
+ ...
+}
+ </pre>
+
+ <pre class="c++">
+// Serialization.
+//
+xml_schema::element_type&amp; r = ...
+
+string name (r._name ());
+string ns (r._namespace ());
+
+DOMDocument&amp; doc = ... // Create a new DOMDocument with name and ns.
+DOMElement&amp; e (*doc->getDocumentElement ());
+
+xml_schema::element_map::serialize (e, r);
+
+// Serialize DOMDocument to XML.
+ </pre>
+
+ <!-- -->
+
+ <h2><a name="2.10">2.10 Mapping for Global Attributes</a></h2>
+
+ <p>An XML Schema attribute definition is called global if it appears
+ directly under the <code>schema</code> element. A global
+ attribute does not have any mapping.
+ </p>
+
+ <!--
+ When it is referenced from
+ a local attribute definition (using the <code>ref</code> attribute)
+ it is treated as a local attribute (see Section 2.8, "Mapping for
+ Local Elements and Attributes").
+ -->
+
+ <h2><a name="2.11">2.11 Mapping for <code>xsi:type</code> and Substitution
+ Groups</a></h2>
+
+ <p>The mapping provides optional support for the XML Schema polymorphism
+ features (<code>xsi:type</code> and substitution groups) which can
+ be requested with the <code>--generate-polymorphic</code> option.
+ When used, the dynamic type of a member may be different from
+ its static type. Consider the following schema definition and
+ instance document:
+ </p>
+
+ <pre class="xml">
+&lt;!-- test.xsd -->
+&lt;schema>
+ &lt;complexType name="base">
+ &lt;attribute name="text" type="string"/>
+ &lt;/complexType>
+
+ &lt;complexType name="derived">
+ &lt;complexContent>
+ &lt;extension base="base">
+ &lt;attribute name="extra-text" type="string"/>
+ &lt;/extension>
+ &lt;/complexContent>
+ &lt;/complexType>
+
+ &lt;complexType name="root_type">
+ &lt;sequence>
+ &lt;element name="item" type="base" maxOccurs="unbounded"/>
+ &lt;/sequence>
+ &lt;/complexType>
+
+ &lt;element name="root" type="root_type"/>
+&lt;/schema>
+
+&lt;!-- test.xml -->
+&lt;root xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
+ &lt;item text="hello"/>
+ &lt;item text="hello" extra-text="world" xsi:type="derived"/>
+&lt;/root>
+ </pre>
+
+ <p>In the resulting object model, the container for
+ the <code>root::item</code> member will have two elements:
+ the first element's type will be <code>base</code> while
+ the second element's (dynamic) type will be
+ <code>derived</code>. This can be discovered using the
+ <code>dynamic_cast</code> operator as shown in the following
+ example:
+ </p>
+
+ <pre class="c++">
+void
+f (root&amp; r)
+{
+ for (root::item_const_iterator i (r.item ().begin ());
+ i != r.item ().end ()
+ ++i)
+ {
+ if (derived* d = dynamic_cast&lt;derived*> (&amp;(*i)))
+ {
+ // derived
+ }
+ else
+ {
+ // base
+ }
+ }
+}
+ </pre>
+
+ <p>The <code>_clone</code> virtual function should be used instead of
+ copy constructors to make copies of members that might use
+ polymorphism:
+ </p>
+
+ <pre class="c++">
+void
+f (root&amp; r)
+{
+ for (root::item_const_iterator i (r.item ().begin ());
+ i != r.item ().end ()
+ ++i)
+ {
+ std::auto_ptr&lt;base> c (i->_clone ());
+ }
+}
+ </pre>
+
+
+ <!-- Mapping for any and anyAttribute -->
+
+
+ <h2><a name="2.12">2.12 Mapping for <code>any</code> and <code>anyAttribute</code></a></h2>
+
+ <p>For the XML Schema <code>any</code> and <code>anyAttribute</code>
+ wildcards an optional mapping can be requested with the
+ <code>--generate-wildcard</code> option. The mapping represents
+ the content matched by wildcards as DOM fragments. Because the
+ DOM API is used to access such content, the Xerces-C++ runtime
+ should be initialized by the application prior to parsing and
+ should remain initialized for the lifetime of objects with
+ the wildcard content. For more information on the Xerces-C++
+ runtime initialization see <a href="#3.1">Section 3.1,
+ "Initializing the Xerces-C++ Runtime"</a>.
+ </p>
+
+ <p>The mapping for <code>any</code> is similar to the mapping for
+ local elements (see <a href="#2.8">Section 2.8, "Mapping for Local
+ Elements and Attributes"</a>) except that the type used in the
+ wildcard mapping is <code>xercesc::DOMElement</code>. As with local
+ elements, the mapping divides all possible cardinality combinations
+ into three cardinality classes: <i>one</i>, <i>optional</i>, and
+ <i>sequence</i>.
+ </p>
+
+ <p>The mapping for <code>anyAttribute</code> represents the attributes
+ matched by this wildcard as a set of <code>xercesc::DOMAttr</code>
+ objects with a key being the attribute's name and namespace.</p>
+
+ <p>Similar to local elements and attributes, the <code>any</code> and
+ <code>anyAttribute</code> wildcards are mapped to a set of public type
+ definitions (typedefs) and a set of public accessor and modifier
+ functions. Type definitions have names derived from <code>"any"</code>
+ for the <code>any</code> wildcard and <code>"any_attribute"</code>
+ for the <code>anyAttribute</code> wildcard. The accessor and modifier
+ functions are named <code>"any"</code> for the <code>any</code> wildcard
+ and <code>"any_attribute"</code> for the <code>anyAttribute</code>
+ wildcard. Subsequent wildcards in the same type have escaped names
+ such as <code>"any1"</code> or <code>"any_attribute1"</code>.
+ </p>
+
+ <p>Because Xerces-C++ DOM nodes always belong to a <code>DOMDocument</code>,
+ each type with a wildcard has an associated <code>DOMDocument</code>
+ object. The reference to this object can be obtained using the accessor
+ function called <code>dom_document</code>. The access to the document
+ object from the application code may be necessary to create or modify
+ the wildcard content. For example:
+ </p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;any namespace="##other"/>
+ &lt;/sequence>
+ &lt;anyAttribute namespace="##other"/>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // any
+ //
+ const xercesc::DOMElement&amp;
+ any () const;
+
+ void
+ any (const xercesc::DOMElement&amp;);
+
+ ...
+
+ // any_attribute
+ //
+ typedef attribute_set any_attribute_set;
+ typedef any_attribute_set::iterator any_attribute_iterator;
+ typedef any_attribute_set::const_iterator any_attribute_const_iterator;
+
+ const any_attribute_set&amp;
+ any_attribute () const;
+
+ any_attribute_set&amp;
+ any_attribute ();
+
+ ...
+
+ // DOMDocument object for wildcard content.
+ //
+ const xercesc::DOMDocument&amp;
+ dom_document () const;
+
+ xercesc::DOMDocument&amp;
+ dom_document ();
+
+ ...
+};
+ </pre>
+
+
+ <p>Names and semantics of type definitions for the wildcards as well
+ as signatures of the accessor and modifier functions depend on the
+ wildcard type as well as the cardinality class for the <code>any</code>
+ wildcard. They are described in the following sub-sections.
+ </p>
+
+
+ <h3><a name="2.12.1">2.12.1 Mapping for <code>any</code> with the One Cardinality Class</a></h3>
+
+ <p>For <code>any</code> with the One cardinality class,
+ there are no type definitions. The accessor functions come in
+ constant and non-constant versions. The constant accessor function
+ returns a constant reference to <code>xercesc::DOMElement</code> and
+ can be used for read-only access. The non-constant version returns
+ an unrestricted reference to <code>xercesc::DOMElement</code> and can
+ be used for read-write access.
+ </p>
+
+ <p>The first modifier function expects an argument of type reference
+ to constant <code>xercesc::DOMElement</code> and makes a deep copy
+ of its argument. The second modifier function expects an argument of
+ type pointer to <code>xercesc::DOMElement</code>. This modifier
+ function assumes ownership of its argument and expects the element
+ object to be created using the DOM document associated with this
+ instance. For example:
+ </p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;any namespace="##other"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Accessors.
+ //
+ const xercesc::DOMElement&amp;
+ any () const;
+
+ xercesc::DOMElement&amp;
+ any ();
+
+ // Modifiers.
+ //
+ void
+ any (const xercesc::DOMElement&amp;);
+
+ void
+ any (xercesc::DOMElement*);
+
+ ...
+
+};
+ </pre>
+
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o, const xercesc::DOMElement&amp; e)
+{
+ using namespace xercesc;
+
+ DOMElement&amp; e1 (o.any ()); // get
+ o.any (e) // set, deep copy
+ DOMDocument&amp; doc (o.dom_document ());
+ o.any (doc.createElement (...)); // set, assumes ownership
+}
+ </pre>
+
+ <h3><a name="2.12.2">2.12.2 Mapping for <code>any</code> with the Optional Cardinality Class</a></h3>
+
+ <p>For <code>any</code> with the Optional cardinality class, the type
+ definitions consist of an alias for the container type with name
+ <code>any_optional</code> (or <code>any1_optional</code>, etc., for
+ subsequent wildcards in the type definition).
+ </p>
+
+ <p>Unlike accessor functions for the One cardinality class, accessor
+ functions for the Optional cardinality class return references to
+ corresponding containers rather than directly to <code>DOMElement</code>.
+ The accessor functions come in constant and non-constant versions.
+ The constant accessor function returns a constant reference to
+ the container and can be used for read-only access. The non-constant
+ version returns an unrestricted reference to the container
+ and can be used for read-write access.
+ </p>
+
+ <p>The modifier functions are overloaded for <code>xercesc::DOMElement</code>
+ and the container type. The first modifier function expects an argument of
+ type reference to constant <code>xercesc::DOMElement</code> and
+ makes a deep copy of its argument. The second modifier function
+ expects an argument of type pointer to <code>xercesc::DOMElement</code>.
+ This modifier function assumes ownership of its argument and expects
+ the element object to be created using the DOM document associated
+ with this instance. The third modifier function expects an argument
+ of type reference to constant of the container type and makes a
+ deep copy of its argument. For instance:
+ </p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;any namespace="##other" minOccurs="0"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Type definitions.
+ //
+ typedef element_optional any_optional;
+
+ // Accessors.
+ //
+ const any_optional&amp;
+ any () const;
+
+ any_optional&amp;
+ any ();
+
+ // Modifiers.
+ //
+ void
+ any (const xercesc::DOMElement&amp;);
+
+ void
+ any (xercesc::DOMElement*);
+
+ void
+ any (const any_optional&amp;);
+
+ ...
+
+};
+ </pre>
+
+
+ <p>The <code>element_optional</code> container is a
+ specialization of the <code>optional</code> class template described
+ in <a href="#2.8.2">Section 2.8.2, "Mapping for Members with the Optional
+ Cardinality Class"</a>. Its interface is presented below:
+ </p>
+
+ <pre class="c++">
+class element_optional
+{
+public:
+ explicit
+ element_optional (xercesc::DOMDocument&amp;);
+
+ // Makes a deep copy.
+ //
+ element_optional (const xercesc::DOMElement&amp;, xercesc::DOMDocument&amp;);
+
+ // Assumes ownership.
+ //
+ element_optional (xercesc::DOMElement*, xercesc::DOMDocument&amp;);
+
+ element_optional (const element_optional&amp;, xercesc::DOMDocument&amp;);
+
+public:
+ element_optional&amp;
+ operator= (const xercesc::DOMElement&amp;);
+
+ element_optional&amp;
+ operator= (const element_optional&amp;);
+
+ // Pointer-like interface.
+ //
+public:
+ const xercesc::DOMElement*
+ operator-> () const;
+
+ xercesc::DOMElement*
+ operator-> ();
+
+ const xercesc::DOMElement&amp;
+ operator* () const;
+
+ xercesc::DOMElement&amp;
+ operator* ();
+
+ typedef void (element_optional::*bool_convertible) ();
+ operator bool_convertible () const;
+
+ // Get/set interface.
+ //
+public:
+ bool
+ present () const;
+
+ const xercesc::DOMElement&amp;
+ get () const;
+
+ xercesc::DOMElement&amp;
+ get ();
+
+ // Makes a deep copy.
+ //
+ void
+ set (const xercesc::DOMElement&amp;);
+
+ // Assumes ownership.
+ //
+ void
+ set (xercesc::DOMElement*);
+
+ void
+ reset ();
+};
+
+bool
+operator== (const element_optional&amp;, const element_optional&amp;);
+
+bool
+operator!= (const element_optional&amp;, const element_optional&amp;);
+ </pre>
+
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o, const xercesc::DOMElement&amp; e)
+{
+ using namespace xercesc;
+
+ DOMDocument&amp; doc (o.dom_document ());
+
+ if (o.any ().present ()) // test
+ {
+ DOMElement&amp; e1 (o.any ().get ()); // get
+ o.any ().set (e); // set, deep copy
+ o.any ().set (doc.createElement (...)); // set, assumes ownership
+ o.any ().reset (); // reset
+ }
+
+ // Same as above but using pointer notation:
+ //
+ if (o.member ()) // test
+ {
+ DOMElement&amp; e1 (*o.any ()); // get
+ o.any (e); // set, deep copy
+ o.any (doc.createElement (...)); // set, assumes ownership
+ o.any ().reset (); // reset
+ }
+}
+ </pre>
+
+
+
+ <h3><a name="2.12.3">2.12.3 Mapping for <code>any</code> with the Sequence Cardinality Class</a></h3>
+
+ <p>For <code>any</code> with the Sequence cardinality class, the type
+ definitions consist of an alias of the container type with name
+ <code>any_sequence</code> (or <code>any1_sequence</code>, etc., for
+ subsequent wildcards in the type definition), an alias of the iterator
+ type with name <code>any_iterator</code> (or <code>any1_iterator</code>,
+ etc., for subsequent wildcards in the type definition), and an alias
+ of the constant iterator type with name <code>any_const_iterator</code>
+ (or <code>any1_const_iterator</code>, etc., for subsequent wildcards
+ in the type definition).
+ </p>
+
+ <p>The accessor functions come in constant and non-constant versions.
+ The constant accessor function returns a constant reference to the
+ container and can be used for read-only access. The non-constant
+ version returns an unrestricted reference to the container and can
+ be used for read-write access.
+ </p>
+
+ <p>The modifier function expects an argument of type reference to
+ constant of the container type. The modifier function makes
+ a deep copy of its argument. For instance:
+ </p>
+
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;any namespace="##other" minOccurs="unbounded"/>
+ &lt;/sequence>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Type definitions.
+ //
+ typedef element_sequence any_sequence;
+ typedef any_sequence::iterator any_iterator;
+ typedef any_sequence::const_iterator any_const_iterator;
+
+ // Accessors.
+ //
+ const any_sequence&amp;
+ any () const;
+
+ any_sequence&amp;
+ any ();
+
+ // Modifier.
+ //
+ void
+ any (const any_sequence&amp;);
+
+ ...
+
+};
+ </pre>
+
+ <p>The <code>element_sequence</code> container is a
+ specialization of the <code>sequence</code> class template described
+ in <a href="#2.8.3">Section 2.8.3, "Mapping for Members with the
+ Sequence Cardinality Class"</a>. Its interface is similar to
+ the sequence interface as defined by the ISO/ANSI Standard for
+ C++ (ISO/IEC 14882:1998, Section 23.1.1, "Sequences") and is
+ presented below:
+ </p>
+
+ <pre class="c++">
+class element_sequence
+{
+public:
+ typedef xercesc::DOMElement value_type;
+ typedef xercesc::DOMElement* pointer;
+ typedef const xercesc::DOMElement* const_pointer;
+ typedef xercesc::DOMElement&amp; reference;
+ typedef const xercesc::DOMElement&amp; const_reference;
+
+ typedef &lt;implementation-defined> iterator;
+ typedef &lt;implementation-defined> const_iterator;
+ typedef &lt;implementation-defined> reverse_iterator;
+ typedef &lt;implementation-defined> const_reverse_iterator;
+
+ typedef &lt;implementation-defined> size_type;
+ typedef &lt;implementation-defined> difference_type;
+ typedef &lt;implementation-defined> allocator_type;
+
+public:
+ explicit
+ element_sequence (xercesc::DOMDocument&amp;);
+
+ // DOMElement cannot be default-constructed.
+ //
+ // explicit
+ // element_sequence (size_type n);
+
+ element_sequence (size_type n,
+ const xercesc::DOMElement&amp;,
+ xercesc::DOMDocument&amp;);
+
+ template &lt;typename I>
+ element_sequence (const I&amp; begin,
+ const I&amp; end,
+ xercesc::DOMDocument&amp;);
+
+ element_sequence (const element_sequence&amp;, xercesc::DOMDocument&amp;);
+
+ element_sequence&amp;
+ operator= (const element_sequence&amp;);
+
+public:
+ void
+ assign (size_type n, const xercesc::DOMElement&amp;);
+
+ template &lt;typename I>
+ void
+ assign (const I&amp; begin, const I&amp; end);
+
+public:
+ // This version of resize can only be used to shrink the
+ // sequence because DOMElement cannot be default-constructed.
+ //
+ void
+ resize (size_type);
+
+ void
+ resize (size_type, const xercesc::DOMElement&amp;);
+
+public:
+ size_type
+ size () const;
+
+ size_type
+ max_size () const;
+
+ size_type
+ capacity () const;
+
+ bool
+ empty () const;
+
+ void
+ reserve (size_type);
+
+ void
+ clear ();
+
+public:
+ const_iterator
+ begin () const;
+
+ const_iterator
+ end () const;
+
+ iterator
+ begin ();
+
+ iterator
+ end ();
+
+ const_reverse_iterator
+ rbegin () const;
+
+ const_reverse_iterator
+ rend () const
+
+ reverse_iterator
+ rbegin ();
+
+ reverse_iterator
+ rend ();
+
+public:
+ xercesc::DOMElement&amp;
+ operator[] (size_type);
+
+ const xercesc::DOMElement&amp;
+ operator[] (size_type) const;
+
+ xercesc::DOMElement&amp;
+ at (size_type);
+
+ const xercesc::DOMElement&amp;
+ at (size_type) const;
+
+ xercesc::DOMElement&amp;
+ front ();
+
+ const xercesc::DOMElement&amp;
+ front () const;
+
+ xercesc::DOMElement&amp;
+ back ();
+
+ const xercesc::DOMElement&amp;
+ back () const;
+
+public:
+ // Makes a deep copy.
+ //
+ void
+ push_back (const xercesc::DOMElement&amp;);
+
+ // Assumes ownership.
+ //
+ void
+ push_back (xercesc::DOMElement*);
+
+ void
+ pop_back ();
+
+ // Makes a deep copy.
+ //
+ iterator
+ insert (iterator position, const xercesc::DOMElement&amp;);
+
+ // Assumes ownership.
+ //
+ iterator
+ insert (iterator position, xercesc::DOMElement*);
+
+ void
+ insert (iterator position, size_type n, const xercesc::DOMElement&amp;);
+
+ template &lt;typename I>
+ void
+ insert (iterator position, const I&amp; begin, const I&amp; end);
+
+ iterator
+ erase (iterator position);
+
+ iterator
+ erase (iterator begin, iterator end);
+
+public:
+ // Note that the DOMDocument object of the two sequences being
+ // swapped should be the same.
+ //
+ void
+ swap (sequence&amp; x);
+};
+
+inline bool
+operator== (const element_sequence&amp;, const element_sequence&amp;);
+
+inline bool
+operator!= (const element_sequence&amp;, const element_sequence&amp;);
+ </pre>
+
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o, const xercesc::DOMElement&amp; e)
+{
+ using namespace xercesc;
+
+ object::any_sequence&amp; s (o.any ());
+
+ // Iteration.
+ //
+ for (object::any_iterator i (s.begin ()); i != s.end (); ++i)
+ {
+ DOMElement&amp; e (*i);
+ }
+
+ // Modification.
+ //
+ s.push_back (e); // deep copy
+ DOMDocument&amp; doc (o.dom_document ());
+ s.push_back (doc.createElement (...)); // assumes ownership
+}
+ </pre>
+
+
+ <h3><a name="2.12.4">2.12.4 Mapping for <code>anyAttribute</code></a></h3>
+
+ <p>For <code>anyAttribute</code> the type definitions consist of an alias
+ of the container type with name <code>any_attribute_set</code>
+ (or <code>any1_attribute_set</code>, etc., for subsequent wildcards
+ in the type definition), an alias of the iterator type with name
+ <code>any_attribute_iterator</code> (or <code>any1_attribute_iterator</code>,
+ etc., for subsequent wildcards in the type definition), and an alias
+ of the constant iterator type with name <code>any_attribute_const_iterator</code>
+ (or <code>any1_attribute_const_iterator</code>, etc., for subsequent
+ wildcards in the type definition).
+ </p>
+
+ <p>The accessor functions come in constant and non-constant versions.
+ The constant accessor function returns a constant reference to the
+ container and can be used for read-only access. The non-constant
+ version returns an unrestricted reference to the container and can
+ be used for read-write access.
+ </p>
+
+ <p>The modifier function expects an argument of type reference to
+ constant of the container type. The modifier function makes
+ a deep copy of its argument. For instance:
+ </p>
+
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ ...
+ &lt;/sequence>
+ &lt;anyAttribute namespace="##other"/>
+&lt;/complexType>
+ </pre>
+
+ <p>is mapped to:</p>
+
+ <pre class="c++">
+class object: xml_schema::type
+{
+public:
+ // Type definitions.
+ //
+ typedef attribute_set any_attribute_set;
+ typedef any_attribute_set::iterator any_attribute_iterator;
+ typedef any_attribute_set::const_iterator any_attribute_const_iterator;
+
+ // Accessors.
+ //
+ const any_attribute_set&amp;
+ any_attribute () const;
+
+ any_attribute_set&amp;
+ any_attribute ();
+
+ // Modifier.
+ //
+ void
+ any_attribute (const any_attribute_set&amp;);
+
+ ...
+
+};
+ </pre>
+
+ <p>The <code>attribute_set</code> class is an associative container
+ similar to the <code>std::set</code> class template as defined by
+ the ISO/ANSI Standard for C++ (ISO/IEC 14882:1998, Section 23.3.3,
+ "Class template set") with the key being the attribute's name
+ and namespace. Unlike <code>std::set</code>, <code>attribute_set</code>
+ allows searching using names and namespaces instead of
+ <code>xercesc::DOMAttr</code> objects. It is defined in an
+ implementation-specific namespace and its interface is presented
+ below:
+ </p>
+
+ <pre class="c++">
+class attribute_set
+{
+public:
+ typedef xercesc::DOMAttr key_type;
+ typedef xercesc::DOMAttr value_type;
+ typedef xercesc::DOMAttr* pointer;
+ typedef const xercesc::DOMAttr* const_pointer;
+ typedef xercesc::DOMAttr&amp; reference;
+ typedef const xercesc::DOMAttr&amp; const_reference;
+
+ typedef &lt;implementation-defined> iterator;
+ typedef &lt;implementation-defined> const_iterator;
+ typedef &lt;implementation-defined> reverse_iterator;
+ typedef &lt;implementation-defined> const_reverse_iterator;
+
+ typedef &lt;implementation-defined> size_type;
+ typedef &lt;implementation-defined> difference_type;
+ typedef &lt;implementation-defined> allocator_type;
+
+public:
+ attribute_set (xercesc::DOMDocument&amp;);
+
+ template &lt;typename I>
+ attribute_set (const I&amp; begin, const I&amp; end, xercesc::DOMDocument&amp;);
+
+ attribute_set (const attribute_set&amp;, xercesc::DOMDocument&amp;);
+
+ attribute_set&amp;
+ operator= (const attribute_set&amp;);
+
+public:
+ const_iterator
+ begin () const;
+
+ const_iterator
+ end () const;
+
+ iterator
+ begin ();
+
+ iterator
+ end ();
+
+ const_reverse_iterator
+ rbegin () const;
+
+ const_reverse_iterator
+ rend () const;
+
+ reverse_iterator
+ rbegin ();
+
+ reverse_iterator
+ rend ();
+
+public:
+ size_type
+ size () const;
+
+ size_type
+ max_size () const;
+
+ bool
+ empty () const;
+
+ void
+ clear ();
+
+public:
+ // Makes a deep copy.
+ //
+ std::pair&lt;iterator, bool>
+ insert (const xercesc::DOMAttr&amp;);
+
+ // Assumes ownership.
+ //
+ std::pair&lt;iterator, bool>
+ insert (xercesc::DOMAttr*);
+
+ // Makes a deep copy.
+ //
+ iterator
+ insert (iterator position, const xercesc::DOMAttr&amp;);
+
+ // Assumes ownership.
+ //
+ iterator
+ insert (iterator position, xercesc::DOMAttr*);
+
+ template &lt;typename I>
+ void
+ insert (const I&amp; begin, const I&amp; end);
+
+public:
+ void
+ erase (iterator position);
+
+ size_type
+ erase (const std::basic_string&lt;C>&amp; name);
+
+ size_type
+ erase (const std::basic_string&lt;C>&amp; namespace_,
+ const std::basic_string&lt;C>&amp; name);
+
+ size_type
+ erase (const XMLCh* name);
+
+ size_type
+ erase (const XMLCh* namespace_, const XMLCh* name);
+
+ void
+ erase (iterator begin, iterator end);
+
+public:
+ size_type
+ count (const std::basic_string&lt;C>&amp; name) const;
+
+ size_type
+ count (const std::basic_string&lt;C>&amp; namespace_,
+ const std::basic_string&lt;C>&amp; name) const;
+
+ size_type
+ count (const XMLCh* name) const;
+
+ size_type
+ count (const XMLCh* namespace_, const XMLCh* name) const;
+
+ iterator
+ find (const std::basic_string&lt;C>&amp; name);
+
+ iterator
+ find (const std::basic_string&lt;C>&amp; namespace_,
+ const std::basic_string&lt;C>&amp; name);
+
+ iterator
+ find (const XMLCh* name);
+
+ iterator
+ find (const XMLCh* namespace_, const XMLCh* name);
+
+ const_iterator
+ find (const std::basic_string&lt;C>&amp; name) const;
+
+ const_iterator
+ find (const std::basic_string&lt;C>&amp; namespace_,
+ const std::basic_string&lt;C>&amp; name) const;
+
+ const_iterator
+ find (const XMLCh* name) const;
+
+ const_iterator
+ find (const XMLCh* namespace_, const XMLCh* name) const;
+
+public:
+ // Note that the DOMDocument object of the two sets being
+ // swapped should be the same.
+ //
+ void
+ swap (attribute_set&amp;);
+};
+
+bool
+operator== (const attribute_set&amp;, const attribute_set&amp;);
+
+bool
+operator!= (const attribute_set&amp;, const attribute_set&amp;);
+ </pre>
+
+ <p>The following code shows how one could use this mapping:</p>
+
+ <pre class="c++">
+void
+f (object&amp; o, const xercesc::DOMAttr&amp; a)
+{
+ using namespace xercesc;
+
+ object::any_attribute_set&amp; s (o.any_attribute ());
+
+ // Iteration.
+ //
+ for (object::any_attribute_iterator i (s.begin ()); i != s.end (); ++i)
+ {
+ DOMAttr&amp; a (*i);
+ }
+
+ // Modification.
+ //
+ s.insert (a); // deep copy
+ DOMDocument&amp; doc (o.dom_document ());
+ s.insert (doc.createAttribute (...)); // assumes ownership
+
+ // Searching.
+ //
+ object::any_attribute_iterator i (s.find ("name"));
+ i = s.find ("http://www.w3.org/XML/1998/namespace", "lang");
+}
+ </pre>
+
+ <!-- Mapping for Mixed Content Models -->
+
+ <h2><a name="2.13">2.13 Mapping for Mixed Content Models</a></h2>
+
+ <p>XML Schema mixed content models do not have a direct C++ mapping.
+ Instead, information in XML instance documents, corresponding to
+ a mixed content model, can be accessed using generic DOM nodes that
+ can optionally be associated with object model nodes. See
+ <a href="#5.1">Section 5.1, "DOM Association"</a> for more
+ information about keeping association with DOM nodes.
+ </p>
+
+
+ <!-- Parsing -->
+
+
+ <h1><a name="3">3 Parsing</a></h1>
+
+ <p>This chapter covers various aspects of parsing XML instance
+ documents in order to obtain corresponding tree-like object
+ model.
+ </p>
+
+ <p>Each global XML Schema element in the form:</p>
+
+ <pre class="xml">
+&lt;element name="name" type="type"/>
+ </pre>
+
+ <p>is mapped to 14 overloaded C++ functions in the form:</p>
+
+ <pre class="c++">
+// Read from a URI or a local file.
+//
+
+std::auto_ptr&lt;type>
+name (const std::basic_string&lt;C>&amp; uri,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (const std::basic_string&lt;C>&amp; uri,
+ xml_schema::error_handler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (const std::basic_string&lt;C>&amp; uri,
+ xercesc::DOMErrorHandler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+
+// Read from std::istream.
+//
+
+std::auto_ptr&lt;type>
+name (std::istream&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (std::istream&amp;,
+ xml_schema::error_handler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (std::istream&amp;,
+ xercesc::DOMErrorHandler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+
+std::auto_ptr&lt;type>
+name (std::istream&amp;,
+ const std::basic_string&lt;C>&amp; id,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (std::istream&amp;,
+ const std::basic_string&lt;C>&amp; id,
+ xml_schema::error_handler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (std::istream&amp;,
+ const std::basic_string&lt;C>&amp; id,
+ xercesc::DOMErrorHandler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+
+// Read from InputSource.
+//
+
+std::auto_ptr&lt;type>
+name (xercesc::InputSource&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (xercesc::InputSource&amp;,
+ xml_schema::error_handler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (xercesc::InputSource&amp;,
+ xercesc::DOMErrorHandler&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+
+// Read from DOM.
+//
+
+std::auto_ptr&lt;type>
+name (const xercesc::DOMDocument&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+
+std::auto_ptr&lt;type>
+name (xml_schema::dom::auto_ptr&lt;xercesc::DOMDocument>&amp;,
+ xml_schema::flags = 0,
+ const xml_schema::properties&amp; = xml_schema::properties ());
+ </pre>
+
+ <p>You can choose between reading an XML instance from a local file,
+ URI, <code>std::istream</code>, <code>xercesc::InputSource</code>,
+ or a pre-parsed DOM instance in the form of
+ <code>xercesc::DOMDocument</code>. Each of these parsing functions
+ is discussed in more detail in the following sections.
+ </p>
+
+ <h2><a name="3.1">3.1 Initializing the Xerces-C++ Runtime</a></h2>
+
+ <p>Some parsing functions expect you to initialize the Xerces-C++
+ runtime while others initialize and terminate it as part of their
+ work. The general rule is as follows: if a function has any arguments
+ or return a value that is an instance of a Xerces-C++ type, then
+ this function expects you to initialize the Xerces-C++ runtime.
+ Otherwise, the function initializes and terminates the runtime for
+ you. Note that it is legal to have nested calls to the Xerces-C++
+ initialize and terminate functions as long as the calls are balanced.
+ </p>
+
+ <p>You can instruct parsing functions that initialize and terminate
+ the runtime not to do so by passing the
+ <code>xml_schema::flags::dont_initialize</code> flag (see
+ <a href="#3.2">Section 3.2, "Flags and Properties"</a>).
+ </p>
+
+
+ <h2><a name="3.2">3.2 Flags and Properties</a></h2>
+
+ <p>Parsing flags and properties are the last two arguments of every
+ parsing function. They allow you to fine-tune the process of
+ instance validation and parsing. Both arguments are optional.
+ </p>
+
+
+ <p>The following flags are recognized by the parsing functions:</p>
+
+ <dl>
+ <dt><code>xml_schema::flags::keep_dom</code></dt>
+ <dd>Keep association between DOM nodes and the resulting
+ object model nodes. For more information about DOM association
+ refer to <a href="#5.1">Section 5.1, "DOM Association"</a>.</dd>
+
+ <dt><code>xml_schema::flags::own_dom</code></dt>
+ <dd>Assume ownership of the DOM document passed. This flag only
+ makes sense together with the <code>keep_dom</code> flag in
+ the call to the parsing function with the
+ <code>xml_schema::dom::auto_ptr&lt;DOMDocument></code>
+ argument.</dd>
+
+ <dt><code>xml_schema::flags::dont_validate</code></dt>
+ <dd>Do not validate instance documents against schemas.</dd>
+
+ <dt><code>xml_schema::flags::dont_initialize</code></dt>
+ <dd>Do not initialize the Xerces-C++ runtime.</dd>
+ </dl>
+
+ <p>You can pass several flags by combining them using the bit-wise OR
+ operator. For example:</p>
+
+ <pre class="c++">
+using xml_schema::flags;
+
+std::auto_ptr&lt;type> r (
+ name ("test.xml", flags::keep_dom | flags::dont_validate));
+ </pre>
+
+ <p>By default, validation of instance documents is turned on even
+ though parsers generated by XSD do not assume instance
+ documents are valid. They include a number of checks that prevent
+ construction of inconsistent object models. This,
+ however, does not mean that an instance document that was
+ successfully parsed by the XSD-generated parsers is
+ valid per the corresponding schema. If an instance document is not
+ "valid enough" for the generated parsers to construct consistent
+ object model, one of the exceptions defined in
+ <code>xml_schema</code> namespace is thrown (see
+ <a href="#3.3">Section 3.3, "Error Handling"</a>).
+ </p>
+
+ <p>For more information on the Xerces-C++ runtime initialization
+ refer to <a href="#3.1">Section 3.1, "Initializing the Xerces-C++
+ Runtime"</a>.
+ </p>
+
+ <p>The <code>xml_schema::properties</code> class allows you to
+ programmatically specify schema locations to be used instead
+ of those specified with the <code>xsi::schemaLocation</code>
+ and <code>xsi::noNamespaceSchemaLocation</code> attributes
+ in instance documents. The interface of the <code>properties</code>
+ class is presented below:
+ </p>
+
+ <pre class="c++">
+class properties
+{
+public:
+ void
+ schema_location (const std::basic_string&lt;C>&amp; namespace_,
+ const std::basic_string&lt;C>&amp; location);
+ void
+ no_namespace_schema_location (const std::basic_string&lt;C>&amp; location);
+};
+ </pre>
+
+ <p>Note that all locations are relative to an instance document unless
+ they are URIs. For example, if you want to use a local file as your
+ schema, then you will need to pass
+ <code>file:///absolute/path/to/your/schema</code> as the location
+ argument.
+ </p>
+
+ <h2><a name="3.3">3.3 Error Handling</a></h2>
+
+ <p>As discussed in <a href="#2.2">Section 2.2, "Error Handling"</a>,
+ the mapping uses the C++ exception handling mechanism as its primary
+ way of reporting error conditions. However, to handle recoverable
+ parsing and validation errors and warnings, a callback interface maybe
+ preferred by the application.</p>
+
+ <p>To better understand error handling and reporting strategies employed
+ by the parsing functions, it is useful to know that the
+ transformation of an XML instance document to a statically-typed
+ tree happens in two stages. The first stage, performed by Xerces-C++,
+ consists of parsing an XML document into a DOM instance. For short,
+ we will call this stage the XML-DOM stage. Validation, if not disabled,
+ happens during this stage. The second stage,
+ performed by the generated parsers, consist of parsing the DOM
+ instance into the statically-typed tree. We will call this stage
+ the DOM-Tree stage. Additional checks are performed during this
+ stage in order to prevent construction of inconsistent tree which
+ could otherwise happen when validation is disabled, for example.</p>
+
+ <p>All parsing functions except the one that operates on a DOM instance
+ come in overloaded triples. The first function in such a triple
+ reports error conditions exclusively by throwing exceptions. It
+ accumulates all the parsing and validation errors of the XML-DOM
+ stage and throws them in a single instance of the
+ <code>xml_schema::parsing</code> exception (described below).
+ The second and the third functions in the triple use callback
+ interfaces to report parsing and validation errors and warnings.
+ The two callback interfaces are <code>xml_schema::error_handler</code>
+ and <code>xercesc::DOMErrorHandler</code>. For more information
+ on the <code>xercesc::DOMErrorHandler</code> interface refer to
+ the Xerces-C++ documentation. The <code>xml_schema::error_handler</code>
+ interface is presented below:
+ </p>
+
+ <pre class="c++">
+class error_handler
+{
+public:
+ struct severity
+ {
+ enum value
+ {
+ warning,
+ error,
+ fatal
+ };
+ };
+
+ virtual bool
+ handle (const std::basic_string&lt;C>&amp; id,
+ unsigned long line,
+ unsigned long column,
+ severity,
+ const std::basic_string&lt;C>&amp; message) = 0;
+
+ virtual
+ ~error_handler ();
+};
+ </pre>
+
+ <p>The <code>id</code> argument of the <code>error_handler::handle</code>
+ function identifies the resource being parsed (e.g., a file name or
+ URI).
+ </p>
+
+ <p>By returning <code>true</code> from the <code>handle</code> function
+ you instruct the parser to recover and continue parsing. Returning
+ <code>false</code> results in termination of the parsing process.
+ An error with the <code>fatal</code> severity level results in
+ termination of the parsing process no matter what is returned from
+ the <code>handle</code> function. It is safe to throw an exception
+ from the <code>handle</code> function.
+ </p>
+
+ <p>The DOM-Tree stage reports error conditions exclusively by throwing
+ exceptions. Individual exceptions thrown by the parsing functions
+ are described in the following sub-sections.
+ </p>
+
+
+ <h3><a name="3.3.1">3.3.1 <code>xml_schema::parsing</code></a></h3>
+
+ <pre class="c++">
+struct severity
+{
+ enum value
+ {
+ warning,
+ error
+ };
+
+ severity (value);
+ operator value () const;
+};
+
+struct error
+{
+ error (severity,
+ const std::basic_string&lt;C>&amp; id,
+ unsigned long line,
+ unsigned long column,
+ const std::basic_string&lt;C>&amp; message);
+
+ severity
+ severity () const;
+
+ const std::basic_string&lt;C>&amp;
+ id () const;
+
+ unsigned long
+ line () const;
+
+ unsigned long
+ column () const;
+
+ const std::basic_string&lt;C>&amp;
+ message () const;
+};
+
+std::basic_ostream&lt;C>&amp;
+operator&lt;&lt; (std::basic_ostream&lt;C>&amp;, const error&amp;);
+
+struct diagnostics: std::vector&lt;error>
+{
+};
+
+std::basic_ostream&lt;C>&amp;
+operator&lt;&lt; (std::basic_ostream&lt;C>&amp;, const diagnostics&amp;);
+
+struct parsing: virtual exception
+{
+ parsing ();
+ parsing (const diagnostics&amp;);
+
+ const diagnostics&amp;
+ diagnostics () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::parsing</code> exception is thrown if there
+ were parsing or validation errors reported during the XML-DOM stage.
+ If no callback interface was provided to the parsing function, the
+ exception contains a list of errors and warnings accessible using
+ the <code>diagnostics</code> function. The usual conditions when
+ this exception is thrown include malformed XML instances and, if
+ validation is turned on, invalid instance documents.
+ </p>
+
+ <h3><a name="3.3.2">3.3.2 <code>xml_schema::expected_element</code></a></h3>
+
+ <pre class="c++">
+struct expected_element: virtual exception
+{
+ expected_element (const std::basic_string&lt;C>&amp; name,
+ const std::basic_string&lt;C>&amp; namespace_);
+
+
+ const std::basic_string&lt;C>&amp;
+ name () const;
+
+ const std::basic_string&lt;C>&amp;
+ namespace_ () const;
+
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::expected_element</code> exception is thrown
+ when an expected element is not encountered by the DOM-Tree stage.
+ The name and namespace of the expected element can be obtained using
+ the <code>name</code> and <code>namespace_</code> functions respectively.
+ </p>
+
+
+ <h3><a name="3.3.3">3.3.3 <code>xml_schema::unexpected_element</code></a></h3>
+
+ <pre class="c++">
+struct unexpected_element: virtual exception
+{
+ unexpected_element (const std::basic_string&lt;C>&amp; encountered_name,
+ const std::basic_string&lt;C>&amp; encountered_namespace,
+ const std::basic_string&lt;C>&amp; expected_name,
+ const std::basic_string&lt;C>&amp; expected_namespace)
+
+
+ const std::basic_string&lt;C>&amp;
+ encountered_name () const;
+
+ const std::basic_string&lt;C>&amp;
+ encountered_namespace () const;
+
+
+ const std::basic_string&lt;C>&amp;
+ expected_name () const;
+
+ const std::basic_string&lt;C>&amp;
+ expected_namespace () const;
+
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::unexpected_element</code> exception is thrown
+ when an unexpected element is encountered by the DOM-Tree stage.
+ The name and namespace of the encountered element can be obtained
+ using the <code>encountered_name</code> and
+ <code>encountered_namespace</code> functions respectively. If an
+ element was expected instead of the encountered one, its name
+ and namespace can be obtained using the <code>expected_name</code> and
+ <code>expected_namespace</code> functions respectively. Otherwise
+ these functions return empty strings.
+ </p>
+
+ <h3><a name="3.3.4">3.3.4 <code>xml_schema::expected_attribute</code></a></h3>
+
+ <pre class="c++">
+struct expected_attribute: virtual exception
+{
+ expected_attribute (const std::basic_string&lt;C>&amp; name,
+ const std::basic_string&lt;C>&amp; namespace_);
+
+
+ const std::basic_string&lt;C>&amp;
+ name () const;
+
+ const std::basic_string&lt;C>&amp;
+ namespace_ () const;
+
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::expected_attribute</code> exception is thrown
+ when an expected attribute is not encountered by the DOM-Tree stage.
+ The name and namespace of the expected attribute can be obtained using
+ the <code>name</code> and <code>namespace_</code> functions respectively.
+ </p>
+
+
+ <h3><a name="3.3.5">3.3.5 <code>xml_schema::unexpected_enumerator</code></a></h3>
+
+ <pre class="c++">
+struct unexpected_enumerator: virtual exception
+{
+ unexpected_enumerator (const std::basic_string&lt;C>&amp; enumerator);
+
+ const std::basic_string&lt;C>&amp;
+ enumerator () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::unexpected_enumerator</code> exception is thrown
+ when an unexpected enumerator is encountered by the DOM-Tree stage.
+ The enumerator can be obtained using the <code>enumerator</code>
+ functions.
+ </p>
+
+ <h3><a name="3.3.6">3.3.6 <code>xml_schema::expected_text_content</code></a></h3>
+
+ <pre class="c++">
+struct expected_text_content: virtual exception
+{
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::expected_text_content</code> exception is thrown
+ when a content other than text is encountered and the text content was
+ expected by the DOM-Tree stage.
+ </p>
+
+ <h3><a name="3.3.7">3.3.7 <code>xml_schema::no_type_info</code></a></h3>
+
+ <pre class="c++">
+struct no_type_info: virtual exception
+{
+ no_type_info (const std::basic_string&lt;C>&amp; type_name,
+ const std::basic_string&lt;C>&amp; type_namespace);
+
+ const std::basic_string&lt;C>&amp;
+ type_name () const;
+
+ const std::basic_string&lt;C>&amp;
+ type_namespace () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::no_type_info</code> exception is thrown
+ when there is no type information associated with a type specified
+ by the <code>xsi:type</code> attribute. This exception is thrown
+ by the DOM-Tree stage. The name and namespace of the type in question
+ can be obtained using the <code>type_name</code> and
+ <code>type_namespace</code> functions respectively. Usually, catching
+ this exception means that you haven't linked the code generated
+ from the schema defining the type in question with your application
+ or this schema has been compiled without the
+ <code>--generate-polymorphic</code> option.
+ </p>
+
+
+ <h3><a name="3.3.8">3.3.8 <code>xml_schema::not_derived</code></a></h3>
+
+ <pre class="c++">
+struct not_derived: virtual exception
+{
+ not_derived (const std::basic_string&lt;C>&amp; base_type_name,
+ const std::basic_string&lt;C>&amp; base_type_namespace,
+ const std::basic_string&lt;C>&amp; derived_type_name,
+ const std::basic_string&lt;C>&amp; derived_type_namespace);
+
+ const std::basic_string&lt;C>&amp;
+ base_type_name () const;
+
+ const std::basic_string&lt;C>&amp;
+ base_type_namespace () const;
+
+
+ const std::basic_string&lt;C>&amp;
+ derived_type_name () const;
+
+ const std::basic_string&lt;C>&amp;
+ derived_type_namespace () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::not_derived</code> exception is thrown
+ when a type specified by the <code>xsi:type</code> attribute is
+ not derived from the expected base type. This exception is thrown
+ by the DOM-Tree stage. The name and namespace of the expected
+ base type can be obtained using the <code>base_type_name</code> and
+ <code>base_type_namespace</code> functions respectively. The name
+ and namespace of the offending type can be obtained using the
+ <code>derived_type_name</code> and
+ <code>derived_type_namespace</code> functions respectively.
+ </p>
+
+ <h3><a name="3.3.9">3.3.9 <code>xml_schema::no_prefix_mapping</code></a></h3>
+
+ <pre class="c++">
+struct no_prefix_mapping: virtual exception
+{
+ no_prefix_mapping (const std::basic_string&lt;C>&amp; prefix);
+
+ const std::basic_string&lt;C>&amp;
+ prefix () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::no_prefix_mapping</code> exception is thrown
+ during the DOM-Tree stage if a namespace prefix is encountered for
+ which a prefix-namespace mapping hasn't been provided. The namespace
+ prefix in question can be obtained using the <code>prefix</code>
+ function.
+ </p>
+
+ <h2><a name="3.4">3.4 Reading from a Local File or URI</a></h2>
+
+ <p>Using a local file or URI is the simplest way to parse an XML instance.
+ For example:</p>
+
+ <pre class="c++">
+using std::auto_ptr;
+
+auto_ptr&lt;type> r1 (name ("test.xml"));
+auto_ptr&lt;type> r2 (name ("http://www.codesynthesis.com/test.xml"));
+ </pre>
+
+ <h2><a name="3.5">3.5 Reading from <code>std::istream</code></a></h2>
+
+ <p>When using an <code>std::istream</code> instance, you may also
+ pass an optional resource id. This id is used to identify the
+ resource (for example in error messages) as well as to resolve
+ relative paths. For instance:</p>
+
+ <pre class="c++">
+using std::auto_ptr;
+
+{
+ std::ifstream ifs ("test.xml");
+ auto_ptr&lt;type> r (name (ifs, "test.xml"));
+}
+
+{
+ std::string str ("..."); // Some XML fragment.
+ std::istringstream iss (str);
+ auto_ptr&lt;type> r (name (iss));
+}
+ </pre>
+
+ <h2><a name="3.6">3.6 Reading from <code>xercesc::InputSource</code></a></h2>
+
+ <p>Reading from a <code>xercesc::InputSource</code> instance
+ is similar to the <code>std::istream</code> case except
+ the resource id is maintained by the <code>InputSource</code>
+ object. For instance:</p>
+
+ <pre class="c++">
+xercesc::StdInInputSource is;
+std::auto_ptr&lt;type> r (name (is));
+ </pre>
+
+ <h2><a name="3.7">3.7 Reading from DOM</a></h2>
+
+ <p>Reading from a <code>xercesc::DOMDocument</code> instance allows
+ you to setup a custom XML-DOM stage. Things like DOM
+ parser reuse, schema pre-parsing, and schema caching can be achieved
+ with this approach. For more information on how to obtain DOM
+ representation from an XML instance refer to the Xerces-C++
+ documentation. In addition, the
+ <a href="http://wiki.codesynthesis.com/Tree/FAQ">C++/Tree Mapping
+ FAQ</a> shows how to parse an XML instance to a Xerces-C++
+ DOM document using the XSD runtime utilities.
+ </p>
+
+ <p>The last parsing function is useful when you would like to perform
+ your own XML-to-DOM parsing and associate the resulting DOM document
+ with the object model nodes. If parsing is successeful, the
+ automatic <code>DOMDocument</code> pointer is reset and the
+ resulting object model assumes ownership of the DOM document
+ passed. For example:</p>
+
+ <pre class="c++">
+xml_schema::dom::auto_ptr&lt;xercesc::DOMDocument> doc = ...
+
+std::auto_ptr&lt;type> r (
+ name (doc, xml_schema::flags::keep_dom | xml_schema::flags::own_dom));
+
+// At this point doc is reset to 0.
+ </pre>
+
+
+
+ <h1><a name="4">4 Serialization</a></h1>
+
+ <p>This chapter covers various aspects of serializing a
+ tree-like object model to DOM or XML.
+ In this regard, serialization is complimentary to the reverse
+ process of parsing a DOM or XML instance into an object model
+ which is discussed in <a href="#3">Chapter 3,
+ "Parsing"</a>. Note that the generation of the serialization code
+ is optional and should be explicitly requested with the
+ <code>--generate-serialization</code> option. See the
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a> for more information.
+ </p>
+
+ <p>Each global XML Schema element in the form:
+ </p>
+
+
+ <pre class="xml">
+&lt;xsd:element name="name" type="type"/>
+ </pre>
+
+ <p>is mapped to 8 overloaded C++ functions in the form:</p>
+
+ <pre class="c++">
+// Serialize to std::ostream.
+//
+void
+name (std::ostream&amp;,
+ const type&amp;,
+ const xml_schema::namespace_fomap&amp; =
+ xml_schema::namespace_infomap (),
+ const std::basic_string&lt;C>&amp; encoding = "UTF-8",
+ xml_schema::flags = 0);
+
+void
+name (std::ostream&amp;,
+ const type&amp;,
+ xml_schema::error_handler&amp;,
+ const xml_schema::namespace_infomap&amp; =
+ xml_schema::namespace_infomap (),
+ const std::basic_string&lt;C>&amp; encoding = "UTF-8",
+ xml_schema::flags = 0);
+
+void
+name (std::ostream&amp;,
+ const type&amp;,
+ xercesc::DOMErrorHandler&amp;,
+ const xml_schema::namespace_infomap&amp; =
+ xml_schema::namespace_infomap (),
+ const std::basic_string&lt;C>&amp; encoding = "UTF-8",
+ xml_schema::flags = 0);
+
+
+// Serialize to XMLFormatTarget.
+//
+void
+name (xercesc::XMLFormatTarget&amp;,
+ const type&amp;,
+ const xml_schema::namespace_infomap&amp; =
+ xml_schema::namespace_infomap (),
+ const std::basic_string&lt;C>&amp; encoding = "UTF-8",
+ xml_schema::flags = 0);
+
+void
+name (xercesc::XMLFormatTarget&amp;,
+ const type&amp;,
+ xml_schema::error_handler&amp;,
+ const xml_schema::namespace_infomap&amp; =
+ xml_schema::namespace_infomap (),
+ const std::basic_string&lt;C>&amp; encoding = "UTF-8",
+ xml_schema::flags = 0);
+
+void
+name (xercesc::XMLFormatTarget&amp;,
+ const type&amp;,
+ xercesc::DOMErrorHandler&amp;,
+ const xml_schema::namespace_infomap&amp; =
+ xml_schema::namespace_infomap (),
+ const std::basic_string&lt;C>&amp; encoding = "UTF-8",
+ xml_schema::flags = 0);
+
+
+// Serialize to DOM.
+//
+xml_schema::dom::auto_ptr&lt;xercesc::DOMDocument>
+name (const type&amp;,
+ const xml_schema::namespace_infomap&amp;
+ xml_schema::namespace_infomap (),
+ xml_schema::flags = 0);
+
+void
+name (xercesc::DOMDocument&amp;,
+ const type&amp;,
+ xml_schema::flags = 0);
+ </pre>
+
+ <p>You can choose between writing XML to <code>std::ostream</code> or
+ <code>xercesc::XMLFormatTarget</code> and creating a DOM instance
+ in the form of <code>xercesc::DOMDocument</code>. Serialization
+ to <code>ostream</code> or <code>XMLFormatTarget</code> requires a
+ considerably less work while serialization to DOM provides
+ for greater flexibility. Each of these serialization functions
+ is discussed in more detail in the following sections.
+ </p>
+
+
+ <h2><a name="4.1">4.1 Initializing the Xerces-C++ Runtime</a></h2>
+
+ <p>Some serialization functions expect you to initialize the Xerces-C++
+ runtime while others initialize and terminate it as part of their
+ work. The general rule is as follows: if a function has any arguments
+ or return a value that is an instance of a Xerces-C++ type, then
+ this function expects you to initialize the Xerces-C++ runtime.
+ Otherwise, the function initializes and terminates the runtime for
+ you. Note that it is legal to have nested calls to the Xerces-C++
+ initialize and terminate functions as long as the calls are balanced.
+ </p>
+
+ <p>You can instruct serialization functions that initialize and terminate
+ the runtime not to do so by passing the
+ <code>xml_schema::flags::dont_initialize</code> flag (see
+ <a href="#4.3">Section 4.3, "Flags"</a>).
+ </p>
+
+ <h2><a name="4.2">4.2 Namespace Infomap and Character Encoding</a></h2>
+
+ <p>When a document being serialized uses XML namespaces, custom
+ prefix-namespace associations can to be established. If custom
+ prefix-namespace mapping is not provided then generic prefixes
+ (<code>p1</code>, <code>p2</code>, etc) are automatically assigned
+ to namespaces as needed. Also, if
+ you would like the resulting instance document to contain the
+ <code>schemaLocation</code> or <code>noNamespaceSchemaLocation</code>
+ attributes, you will need to provide namespace-schema associations.
+ The <code>xml_schema::namespace_infomap</code> class is used
+ to capture this information:</p>
+
+ <pre class="c++">
+struct namespace_info
+{
+ namespace_info ();
+ namespace_info (const std::basic_string&lt;C>&amp; name,
+ const std::basic_string&lt;C>&amp; schema);
+
+ std::basic_string&lt;C> name;
+ std::basic_string&lt;C> schema;
+};
+
+// Map of namespace prefix to namespace_info.
+//
+struct namespace_infomap: public std::map&lt;std::basic_string&lt;C>,
+ namespace_info>
+{
+};
+ </pre>
+
+ <p>Consider the following associations as an example:</p>
+
+ <pre class="c++">
+xml_schema::namespace_infomap map;
+
+map["t"].name = "http://www.codesynthesis.com/test";
+map["t"].schema = "test.xsd";
+ </pre>
+
+ <p>This map, if passed to one of the serialization functions,
+ could result in the following XML fragment:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;t:name xmlns:t="http://www.codesynthesis.com/test"
+ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:schemaLocation="http://www.codesynthesis.com/test test.xsd">
+ </pre>
+
+ <p>As you can see, the serialization function automatically added namespace
+ mapping for the <code>xsi</code> prefix. You can change this by
+ providing your own prefix:</p>
+
+ <pre class="c++">
+xml_schema::namespace_infomap map;
+
+map["xsn"].name = "http://www.w3.org/2001/XMLSchema-instance";
+
+map["t"].name = "http://www.codesynthesis.com/test";
+map["t"].schema = "test.xsd";
+ </pre>
+
+ <p>This could result in the following XML fragment:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;t:name xmlns:t="http://www.codesynthesis.com/test"
+ xmlns:xsn="http://www.w3.org/2001/XMLSchema-instance"
+ xsn:schemaLocation="http://www.codesynthesis.com/test test.xsd">
+ </pre>
+
+ <p>To specify the location of a schema without a namespace you can use
+ an empty prefix as in the example below: </p>
+
+ <pre class="c++">
+xml_schema::namespace_infomap map;
+
+map[""].schema = "test.xsd";
+ </pre>
+
+ <p>This would result in the following XML fragment:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;name xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:noNamespaceSchemaLocation="test.xsd">
+ </pre>
+
+ <p>To make a particular namespace default you can use an empty
+ prefix, for example:</p>
+
+ <pre class="c++">
+xml_schema::namespace_infomap map;
+
+map[""].name = "http://www.codesynthesis.com/test";
+map[""].schema = "test.xsd";
+ </pre>
+
+ <p>This could result in the following XML fragment:</p>
+
+ <pre class="xml">
+&lt;?xml version="1.0" ?>
+&lt;name xmlns="http://www.codesynthesis.com/test"
+ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:schemaLocation="http://www.codesynthesis.com/test test.xsd">
+ </pre>
+
+
+ <p>Another bit of information that you can pass to the serialization
+ functions is the character encoding method that you would like to use.
+ Common values for this argument are <code>"US-ASCII"</code>,
+ <code>"ISO8859-1"</code>, <code>"UTF-8"</code>,
+ <code>"UTF-16BE"</code>, <code>"UTF-16LE"</code>,
+ <code>"UCS-4BE"</code>, and <code>"UCS-4LE"</code>. The default
+ encoding is <code>"UTF-8"</code>. For more information on
+ encoding methods see the
+ "<a href="http://en.wikipedia.org/wiki/Character_code">Character
+ Encoding</a>" article from Wikipedia.
+ </p>
+
+ <h2><a name="4.3">4.3 Flags</a></h2>
+
+ <p>Serialization flags are the last argument of every serialization
+ function. They allow you to fine-tune the process of serialization.
+ The flags argument is optional.
+ </p>
+
+
+ <p>The following flags are recognized by the serialization
+ functions:</p>
+
+ <dl>
+ <dt><code>xml_schema::flags::dont_initialize</code></dt>
+ <dd>Do not initialize the Xerces-C++ runtime.</dd>
+
+ <dt><code>xml_schema::flags::dont_pretty_print</code></dt>
+ <dd>Do not add extra spaces or new lines that make the resulting XML
+ slightly bigger but easier to read.</dd>
+
+ <dt><code>xml_schema::flags::no_xml_declaration</code></dt>
+ <dd>Do not write XML declaration (&lt;?xml ... ?>).</dd>
+ </dl>
+
+ <p>You can pass several flags by combining them using the bit-wise OR
+ operator. For example:</p>
+
+ <pre class="c++">
+std::auto_ptr&lt;type> r = ...
+std::ofstream ofs ("test.xml");
+xml_schema::namespace_infomap map;
+name (ofs,
+ *r,
+ map,
+ "UTF-8",
+ xml_schema::flags::no_xml_declaration |
+ xml_schema::flags::dont_pretty_print);
+ </pre>
+
+ <p>For more information on the Xerces-C++ runtime initialization
+ refer to <a href="#4.1">Section 4.1, "Initializing the Xerces-C++
+ Runtime"</a>.
+ </p>
+
+ <h2><a name="4.4">4.4 Error Handling</a></h2>
+
+ <p>As with the parsing functions (see <a href="#3.3">Section 3.3,
+ "Error Handling"</a>), to better understand error handling and
+ reporting strategies employed by the serialization functions, it
+ is useful to know that the transformation of a statically-typed
+ tree to an XML instance document happens in two stages. The first
+ stage, performed by the generated code, consist of building a DOM
+ instance from the statically-typed tree . For short, we will call
+ this stage the Tree-DOM stage. The second stage, performed by
+ Xerces-C++, consists of serializing the DOM instance into the XML
+ document. We will call this stage the DOM-XML stage.
+ </p>
+
+ <p>All serialization functions except the two that serialize into
+ a DOM instance come in overloaded triples. The first function
+ in such a triple reports error conditions exclusively by throwing
+ exceptions. It accumulates all the serialization errors of the
+ DOM-XML stage and throws them in a single instance of the
+ <code>xml_schema::serialization</code> exception (described below).
+ The second and the third functions in the triple use callback
+ interfaces to report serialization errors and warnings. The two
+ callback interfaces are <code>xml_schema::error_handler</code> and
+ <code>xercesc::DOMErrorHandler</code>. The
+ <code>xml_schema::error_handler</code> interface is described in
+ <a href="#3.3">Section 3.3, "Error Handling"</a>. For more information
+ on the <code>xercesc::DOMErrorHandler</code> interface refer to the
+ Xerces-C++ documentation.
+ </p>
+
+ <p>The Tree-DOM stage reports error conditions exclusively by throwing
+ exceptions. Individual exceptions thrown by the serialization functions
+ are described in the following sub-sections.
+ </p>
+
+ <h3><a name="4.4.1">4.4.1 <code>xml_schema::serialization</code></a></h3>
+
+ <pre class="c++">
+struct serialization: virtual exception
+{
+ serialization ();
+ serialization (const diagnostics&amp;);
+
+ const diagnostics&amp;
+ diagnostics () const;
+
+ virtual const char*
+ what () const throw ();
+};
+ </pre>
+
+ <p>The <code>xml_schema::diagnostics</code> class is described in
+ <a href="#3.3.1">Section 3.3.1, "<code>xml_schema::parsing</code>"</a>.
+ The <code>xml_schema::serialization</code> exception is thrown if
+ there were serialization errors reported during the DOM-XML stage.
+ If no callback interface was provided to the serialization function,
+ the exception contains a list of errors and warnings accessible using
+ the <code>diagnostics</code> function.
+ </p>
+
+
+ <h3><a name="4.4.2">4.4.2 <code>xml_schema::unexpected_element</code></a></h3>
+
+ <p>The <code>xml_schema::unexpected_element</code> exception is
+ described in <a href="#3.3.3">Section 3.3.3,
+ "<code>xml_schema::unexpected_element</code>"</a>. It is thrown
+ by the serialization functions during the Tree-DOM stage if the
+ root element name of the provided DOM instance does not match with
+ the name of the element this serialization function is for.
+ </p>
+
+ <h3><a name="4.4.3">4.4.3 <code>xml_schema::no_type_info</code></a></h3>
+
+ <p>The <code>xml_schema::no_type_info</code> exception is
+ described in <a href="#3.3.7">Section 3.3.7,
+ "<code>xml_schema::no_type_info</code>"</a>. It is thrown
+ by the serialization functions during the Tree-DOM stage when there
+ is no type information associated with a dynamic type of an
+ element. Usually, catching this exception means that you haven't
+ linked the code generated from the schema defining the type in
+ question with your application or this schema has been compiled
+ without the <code>--generate-polymorphic</code> option.
+ </p>
+
+ <h2><a name="4.5">4.5 Serializing to <code>std::ostream</code></a></h2>
+
+ <p>In order to serialize to <code>std::ostream</code> you will need
+ an object model, an output stream and, optionally, a namespace
+ infomap. For instance:</p>
+
+ <pre class="c++">
+// Obtain the object model.
+//
+std::auto_ptr&lt;type> r = ...
+
+// Prepare namespace mapping and schema location information.
+//
+xml_schema::namespace_infomap map;
+
+map["t"].name = "http://www.codesynthesis.com/test";
+map["t"].schema = "test.xsd";
+
+// Write it out.
+//
+name (std::cout, *r, map);
+ </pre>
+
+ <p>Note that the output stream is treated as a binary stream. This
+ becomes important when you use a character encoding that is wider
+ than 8-bit <code>char</code>, for instance UTF-16 or UCS-4. For
+ example, things will most likely break if you try to serialize
+ to <code>std::ostringstream</code> with UTF-16 or UCS-4 as an
+ encoding. This is due to the special value,
+ <code>'\0'</code>, that will most likely occur as part of such
+ serialization and it won't have the special meaning assumed by
+ <code>std::ostringstream</code>.
+ </p>
+
+
+ <h2><a name="4.6">4.6 Serializing to <code>xercesc::XMLFormatTarget</code></a></h2>
+
+ <p>Serializing to an <code>xercesc::XMLFormatTarget</code> instance
+ is similar the <code>std::ostream</code> case. For instance:
+ </p>
+
+ <pre class="c++">
+using std::auto_ptr;
+
+// Obtain the object model.
+//
+auto_ptr&lt;type> r = ...
+
+// Prepare namespace mapping and schema location information.
+//
+xml_schema::namespace_infomap map;
+
+map["t"].name = "http://www.codesynthesis.com/test";
+map["t"].schema = "test.xsd";
+
+using namespace xercesc;
+
+XMLPlatformUtils::Initialize ();
+
+{
+ // Choose a target.
+ //
+ auto_ptr&lt;XMLFormatTarget> ft;
+
+ if (argc != 2)
+ {
+ ft = auto_ptr&lt;XMLFormatTarget> (new StdOutFormatTarget ());
+ }
+ else
+ {
+ ft = auto_ptr&lt;XMLFormatTarget> (
+ new LocalFileFormatTarget (argv[1]));
+ }
+
+ // Write it out.
+ //
+ name (*ft, *r, map);
+}
+
+XMLPlatformUtils::Terminate ();
+ </pre>
+
+ <p>Note that we had to initialize the Xerces-C++ runtime before we
+ could call this serialization function.</p>
+
+ <h2><a name="4.7">4.7 Serializing to DOM</a></h2>
+
+ <p>The mapping provides two overloaded functions that implement
+ serialization to a DOM instance. The first creates a DOM instance
+ for you and the second serializes to an existing DOM instance.
+ While serializing to a new DOM instance is similar to serializing
+ to <code>std::ostream</code> or <code>xercesc::XMLFormatTarget</code>,
+ serializing to an existing DOM instance requires quite a bit of work
+ from your side. You will need to set all the custom namespace mapping
+ attributes as well as the <code>schemaLocation</code> and/or
+ <code>noNamespaceSchemaLocation</code> attributes. The following
+ listing should give you an idea about what needs to be done:
+ </p>
+
+ <pre class="c++">
+// Obtain the object model.
+//
+std::auto_ptr&lt;type> r = ...
+
+using namespace xercesc;
+
+XMLPlatformUtils::Initialize ();
+
+{
+ // Create a DOM instance. Set custom namespace mapping and schema
+ // location attributes.
+ //
+ DOMDocument&amp; doc = ...
+
+ // Serialize to DOM.
+ //
+ name (doc, *r);
+
+ // Serialize the DOM document to XML.
+ //
+ ...
+}
+
+XMLPlatformUtils::Terminate ();
+ </pre>
+
+ <p>For more information on how to create and serialize a DOM instance
+ refer to the Xerces-C++ documentation. In addition, the
+ <a href="http://wiki.codesynthesis.com/Tree/FAQ">C++/Tree Mapping
+ FAQ</a> shows how to implement these operations using the XSD
+ runtime utilities.
+ </p>
+
+ <h1><a name="5">5 Additional Functionality</a></h1>
+
+ <p>The C++/Tree mapping provides a number of optional features
+ that can be useful in certain situations. They are described
+ in the following sections.</p>
+
+ <h2><a name="5.1">5.1 DOM Association</a></h2>
+
+ <p>Normally, after parsing is complete, the DOM document which
+ was used to extract the data is discarded. However, the parsing
+ functions can be instructed to preserve the DOM document
+ and create an association between the DOM nodes and object model
+ nodes. When there is an association between the DOM and
+ object model nodes, you can obtain the corresponding DOM element
+ or attribute node from an object model node as well as perform
+ the reverse transition: obtain the corresponding object model
+ from a DOM element or attribute node.</p>
+
+ <p>Maintaining DOM association is normally useful when the application
+ needs access to XML constructs that are not preserved in the
+ object model, for example, text in the mixed content model.
+ Another useful aspect of DOM association is the ability of the
+ application to navigate the document tree using the generic DOM
+ interface (for example, with the help of an XPath processor)
+ and then move back to the statically-typed object model. Note
+ also that while you can change the underlying DOM document,
+ these changes are not reflected in the object model and will
+ be ignored during serialization. If you need to not only access
+ but also modify some aspects of XML that are not preserved in
+ the object model, then type customization with custom parsing
+ constructs and serialization operators should be used instead.</p>
+
+ <p>To request DOM association you will need to pass the
+ <code>xml_schema::flags::keep_dom</code> flag to one of the
+ parsing functions (see <a href="#3.2">Section 3.2,
+ "Flags and Properties"</a> for more information). In this case the
+ DOM document is retained and will be released when the object model
+ is deleted. Note that since DOM nodes "out-live" the parsing function
+ call, you need to initialize the Xerces-C++ runtime before calling
+ one of the parsing functions with the <code>keep_dom</code> flag and
+ terminate it after the object model is destroyed (see
+ <a href="#3.1">Section 3.1, "Initializing the Xerces-C++ Runtime"</a>).
+ The DOM association is also maintained in complete copies of the
+ object model (that is, the DOM document is cloned and associations
+ are reestablished).</p>
+
+ <p>To obtain the corresponding DOM node from an object model node
+ you will need to call the <code>_node</code> accessor function
+ which returns a pointer to <code>DOMNode</code>. You can then query
+ this DOM node's type and cast it to either <code>DOMAttr*</code>
+ or <code>DOMElement*</code>. To obtain the corresponding object
+ model node from a DOM node, the DOM user data API is used. The
+ <code>xml_schema::dom::tree_node_key</code> variable contains
+ the key for object model nodes. The following schema and code
+ fragment show how to navigate from DOM to object model nodes
+ and in the opposite direction:</p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="a" type="string"/>
+ &lt;/sequence>
+&lt;/complexType>
+
+&lt;element name="root" type="object"/>
+ </pre>
+
+ <pre class="c++">
+using namespace xercesc;
+
+XMLPlatformUtils::Initialize ();
+
+{
+ // Parse XML to object model.
+ //
+ std::auto_ptr&lt;type> r = root (
+ "root.xml",
+ xml_schema::flags::keep_dom |
+ xml_schema::flags::dont_initialize);
+
+ DOMNode* n = root->_node ();
+ assert (n->getNodeType () != DOMNode::ELEMENT_NODE);
+ DOMElement* re = static_cast&lt;DOMElement*> (n);
+
+ // Get the 'a' element. Note that it is not necessarily the
+ // first child node of 'root' since there could be whitespace
+ // nodes before it.
+ //
+ DOMElement* ae;
+
+ for (n = re->getFirstChild (); n != 0; n = n->getNextSibling ())
+ {
+ if (n->getNodeType () == DOMNode::ELEMENT_NODE)
+ {
+ ae = static_cast&lt;DOMElement*> (n);
+ break;
+ }
+ }
+
+ // Get from the 'a' DOM element to xml_schema::string object model
+ // node.
+ //
+ xml_schema::type&amp; t (
+ *reinterpret_cast&lt;xml_schema::type*> (
+ ae->getUserData (xml_schema::dom::tree_node_key)));
+
+ xml_schema::string&amp; a (dynamic_cast&lt;xml_schema::string&amp;> (t));
+}
+
+XMLPlatformUtils::Terminate ();
+ </pre>
+
+ <p>The 'mixed' example which can be found in the XSD distribution
+ shows how to handle the mixed content using DOM association.</p>
+
+ <h2><a name="5.2">5.2 Binary Serialization</a></h2>
+
+ <p>Besides reading from and writing to XML, the C++/Tree mapping
+ also allows you to save the object model to and load it from a
+ number of predefined as well as custom data representation
+ formats. The predefined binary formats are CDR (Common Data
+ Representation) and XDR (eXternal Data Representation). A
+ custom format can easily be supported by providing
+ insertion and extraction operators for basic types.</p>
+
+ <p>Binary serialization saves only the data without any meta
+ information or markup. As a result, saving to and loading
+ from a binary representation can be an order of magnitude
+ faster than parsing and serializing the same data in XML.
+ Furthermore, the resulting representation is normally several
+ times smaller than the equivalent XML representation. These
+ properties make binary serialization ideal for internal data
+ exchange and storage. A typical application that uses this
+ facility stores the data and communicates within the
+ system using a binary format and reads/writes the data
+ in XML when communicating with the outside world.</p>
+
+ <p>In order to request the generation of insertion operators and
+ extraction constructors for a specific predefined or custom
+ data representation stream, you will need to use the
+ <code>--generate-insertion</code> and <code>--generate-extraction</code>
+ compiler options. See the
+ <a href="http://www.codesynthesis.com/projects/xsd/documentation/xsd.xhtml">XSD
+ Compiler Command Line Manual</a> for more information.</p>
+
+ <p>Once the insertion operators and extraction constructors are
+ generated, you can use the <code>xml_schema::istream</code>
+ and <code>xml_schema::ostream</code> wrapper stream templates
+ to save the object model to and load it from a specific format.
+ The following code fragment shows how to do this using ACE
+ (Adaptive Communication Environment) CDR streams as an example:</p>
+
+ <pre class="xml">
+&lt;complexType name="object">
+ &lt;sequence>
+ &lt;element name="a" type="string"/>
+ &lt;element name="b" type="int"/>
+ &lt;/sequence>
+&lt;/complexType>
+
+&lt;element name="root" type="object"/>
+ </pre>
+
+ <pre class="c++">
+// Parse XML to object model.
+//
+std::auto_ptr&lt;type> r = root ("root.xml");
+
+// Save to a CDR stream.
+//
+ACE_OutputCDR ace_ocdr;
+xml_schema::ostream&lt;ACE_OutputCDR> ocdr (ace_ocdr);
+
+ocdr &lt;&lt; *r;
+
+// Load from a CDR stream.
+//
+ACE_InputCDR ace_icdr (buf, size);
+xml_schema::istream&lt;ACE_InputCDR> icdr (ace_icdr);
+
+std::auto_ptr&lt;object> copy (new object (icdr));
+
+// Serialize to XML.
+//
+root (std::cout, *copy);
+ </pre>
+
+ <p>The XSD distribution contains a number of examples that
+ show how to save the object model to and load it from
+ CDR, XDR, and a custom format.</p>
+
+ <!-- Appendix A -->
+
+
+ <h1><a name="A">Appendix A &mdash; Default and Fixed Values</a></h1>
+
+ <p>The following table summarizes the effect of default and fixed
+ values (specified with the <code>default</code> and <code>fixed</code>
+ attributes, respectively) on attribute and element values. The
+ <code>default</code> and <code>fixed</code> attributes are mutually
+ exclusive. It is also worthwhile to note that the fixed value semantics
+ is a superset of the default value semantics.
+ </p>
+
+ <!-- border="1" is necessary for html2ps -->
+ <table id="default-fixed" border="1">
+ <tr>
+ <th></th>
+ <th></th>
+ <th colspan="2">default</th>
+ <th colspan="2">fixed</th>
+ </tr>
+
+ <!-- element -->
+
+ <tr>
+ <th rowspan="4">element</th>
+ <th rowspan="2">not present</th>
+ <th>optional</th>
+ <th>required</th>
+ <th>optional</th>
+ <th>required</th>
+ </tr>
+ <tr>
+ <td>not present</td>
+ <td>invalid instance</td>
+ <td>not present</td>
+ <td>invalid instance</td>
+ </tr>
+
+
+ <tr>
+ <th>empty</th>
+ <td colspan="2">default value is used</td>
+ <td colspan="2">fixed value is used</td>
+ </tr>
+
+ <tr>
+ <th>value</th>
+ <td colspan="2">value is used</td>
+ <td colspan="2">value is used provided it's the same as fixed</td>
+ </tr>
+
+ <!-- attribute -->
+
+ <!-- element -->
+
+ <tr>
+ <th rowspan="4">attribute</th>
+ <th rowspan="2">not present</th>
+ <th>optional</th>
+ <th>required</th>
+ <th>optional</th>
+ <th>required</th>
+ </tr>
+ <tr>
+ <td>default value is used</td>
+ <td>invalid schema</td>
+ <td>fixed value is used</td>
+ <td>invalid instance</td>
+ </tr>
+
+
+ <tr>
+ <th>empty</th>
+ <td colspan="2">empty value is used</td>
+ <td colspan="2">empty value is used provided it's the same as fixed</td>
+ </tr>
+
+ <tr>
+ <th>value</th>
+ <td colspan="2">value is used</td>
+ <td colspan="2">value is used provided it's the same as fixed</td>
+ </tr>
+
+ </table>
+
+ </div>
+</div>
+
+
+</body>
+</html>
diff --git a/documentation/cxx/tree/manual/makefile b/documentation/cxx/tree/manual/makefile
new file mode 100644
index 0000000..bfdd6d3
--- /dev/null
+++ b/documentation/cxx/tree/manual/makefile
@@ -0,0 +1,12 @@
+.PHONY: all
+all: cxx-tree-manual.ps cxx-tree-manual.pdf
+
+cxx-tree-manual.pdf: cxx-tree-manual.ps
+ ps2pdf14 $<
+
+cxx-tree-manual.ps: index.xhtml manual.html2ps
+ html2ps -f manual.html2ps -o $@ $<
+
+.PHONY: clean
+clean:
+ rm -f cxx-tree-manual.ps cxx-tree-manual.pdf
diff --git a/documentation/cxx/tree/manual/manual.html2ps b/documentation/cxx/tree/manual/manual.html2ps
new file mode 100644
index 0000000..d7477bf
--- /dev/null
+++ b/documentation/cxx/tree/manual/manual.html2ps
@@ -0,0 +1,66 @@
+@html2ps {
+ option {
+ toc: hb;
+ colour: 1;
+ hyphenate: 1;
+ titlepage: 1;
+ }
+
+ datefmt: "%B %Y";
+
+ titlepage {
+ content: "
+<div align=center>
+ <h1><big>C++/Tree Mapping User Manual</big></h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+ <h1>&nbsp;</h1>
+</div>
+ <p>Revision $[revision] &nbsp;&nbsp;&nbsp; $D</p>
+ <p>Copyright &copy; 2005-2009 CODE SYNTHESIS TOOLS CC</p>
+
+ <p>Permission is granted to copy, distribute and/or modify this
+ document under the terms of the
+ <a href='http://www.codesynthesis.com/licenses/fdl-1.2.txt'>GNU Free
+ Documentation License, version 1.2</a>; with no Invariant Sections,
+ no Front-Cover Texts and no Back-Cover Texts.
+ </p>
+
+ <p>This document is available in the following formats:
+ <a href='http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/index.xhtml'>XHTML</a>,
+ <a href='http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/cxx-tree-manual.pdf'>PDF</a>, and
+ <a href='http://www.codesynthesis.com/projects/xsd/documentation/cxx/tree/manual/cxx-tree-manual.ps'>PostScript</a>.</p>";
+ }
+
+ toc {
+ indent: 2em;
+ }
+
+ header {
+ odd-right: $H;
+ even-left: $H;
+ }
+
+ footer {
+ odd-left: $D;
+ odd-center: $T, v$[revision];
+ odd-right: $N;
+
+ even-left: $N;
+ even-center: $T, v$[revision];
+ even-right: $D;
+ }
+}
+
+body {
+ font-size: 12pt;
+ text-align: justify;
+}
+
+pre {
+ font-size: 10pt;
+}
diff --git a/documentation/cxx/tree/reference/footer.html b/documentation/cxx/tree/reference/footer.html
new file mode 100644
index 0000000..d4aeff6
--- /dev/null
+++ b/documentation/cxx/tree/reference/footer.html
@@ -0,0 +1,6 @@
+<hr size="1">
+<div style="text-align: center; font-size: 80%;">
+ Copyright &copy; 2005-2009 CODE SYNTHESIS TOOLS CC
+</div>
+</body>
+</html>
diff --git a/documentation/cxx/tree/reference/libxsd.doxygen b/documentation/cxx/tree/reference/libxsd.doxygen
new file mode 100644
index 0000000..3f524d1
--- /dev/null
+++ b/documentation/cxx/tree/reference/libxsd.doxygen
@@ -0,0 +1,1316 @@
+# Doxyfile 1.5.4
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+# TAG = value [value, ...]
+# For lists items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file that
+# follow. The default is UTF-8 which is also the encoding used for all text before
+# the first occurrence of this tag. Doxygen uses libiconv (or the iconv built into
+# libc) for the transcoding. See http://www.gnu.org/software/libiconv for the list of
+# possible encodings.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded
+# by quotes) that should identify the project.
+
+PROJECT_NAME = "C++/Tree Mapping Runtime Library"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number.
+# This could be handy for archiving the generated documentation or
+# if some version control system is used.
+
+PROJECT_NUMBER =
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
+# base path where the generated documentation will be put.
+# If a relative path is entered, it will be relative to the location
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY =
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
+# 4096 sub-directories (in 2 levels) under the output directory of each output
+# format and will distribute the generated files over these directories.
+# Enabling this option can be useful when feeding doxygen a huge amount of
+# source files, where putting all generated files in the same directory would
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# The default language is English, other supported languages are:
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional,
+# Croatian, Czech, Danish, Dutch, Finnish, French, German, Greek, Hungarian,
+# Italian, Japanese, Japanese-en (Japanese with English messages), Korean,
+# Korean-en, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian,
+# Serbian, Slovak, Slovene, Spanish, Swedish, and Ukrainian.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
+# include brief member descriptions after the members that are listed in
+# the file and class documentation (similar to JavaDoc).
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
+# the brief description of a member or function before the detailed description.
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator
+# that is used to form the text in various listings. Each string
+# in this list, if found as the leading text of the brief description, will be
+# stripped from the text and the result after processing the whole list, is
+# used as the annotated text. Otherwise, the brief description is used as-is.
+# If left blank, the following values are used ("$name" is automatically
+# replaced with the name of the entity): "The $name class" "The $name widget"
+# "The $name file" "is" "provides" "specifies" "contains"
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF =
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# Doxygen will generate a detailed section even if there is only a brief
+# description.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
+# path before files name in the file list and in the header files. If set
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
+# can be used to strip a user-defined part of the path. Stripping is
+# only done if one of the specified strings matches the left-hand part of
+# the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the
+# path to strip.
+
+STRIP_FROM_PATH =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of
+# the path mentioned in the documentation of a class, which tells
+# the reader which header file to include in order to use a class.
+# If left blank only the name of the header file containing the class
+# definition is used. Otherwise one should specify the include paths that
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
+# (but less readable) file names. This can be useful is your file systems
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
+# will interpret the first line (until the first dot) of a JavaDoc-style
+# comment as the brief description. If set to NO, the JavaDoc
+# comments will behave just like regular Qt-style comments
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will
+# interpret the first line (until the first dot) of a Qt-style
+# comment as the brief description. If set to NO, the comments
+# will behave just like regular Qt-style comments (thus requiring
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen
+# treat a multi-line C++ special comment block (i.e. a block of //! or ///
+# comments) as a brief description. This used to be the default behaviour.
+# The new default is to treat a multi-line C++ comment block as a detailed
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the DETAILS_AT_TOP tag is set to YES then Doxygen
+# will output the detailed description near the top, like JavaDoc.
+# If set to NO, the detailed description appears after the member
+# documentation.
+
+DETAILS_AT_TOP = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
+# member inherits the documentation from any documented member that it
+# re-implements.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce
+# a new page for each member. If set to NO, the documentation of a member will
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab.
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE = 8
+
+# This tag can be used to specify a number of aliases that acts
+# as commands in the documentation. An alias has the form "name=value".
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to
+# put the command \sideeffect (or @sideeffect) in the documentation, which
+# will result in a user-defined paragraph with heading "Side Effects:".
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
+# sources only. Doxygen will then generate output that is more tailored for C.
+# For instance, some of the names that are used will be different. The list
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
+# sources only. Doxygen will then generate output that is more tailored for Java.
+# For instance, namespaces will be presented as packages, qualified scopes
+# will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA = NO
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want to
+# include (a tag file for) the STL sources as input, then you should
+# set this tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s.
+# func(std::string) {}). This also make the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT = YES
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only.
+# Doxygen will parse them like normal C++ but will assume all classes use public
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT = NO
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES, then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of
+# the same type (for instance a group of public functions) to be put as a
+# subgroup of that type (e.g. under the Public Functions section). Set it to
+# NO to prevent subgrouping. Alternatively, this can be done per class using
+# the \nosubgrouping command.
+
+SUBGROUPING = YES
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct (or union) is
+# documented as struct with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically
+# be useful for C code where the coding convention is that all structs are
+# typedef'ed and only the typedef is referenced never the struct's name.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
+# documentation are documented, even if no documentation was available.
+# Private class members and static file members will be hidden unless
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL = NO
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
+# will be included in the documentation.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file
+# will be included in the documentation.
+
+EXTRACT_STATIC = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
+# defined locally in source files will be included in the documentation.
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES = YES
+
+# This flag is only useful for Objective-C code. When set to YES local
+# methods, which are defined in the implementation section but not in
+# the interface are included in the documentation.
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be extracted
+# and appear in the documentation as a namespace called 'anonymous_namespace{file}',
+# where file will be replaced with the base name of the file that contains the anonymous
+# namespace. By default anonymous namespace are hidden.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
+# undocumented members of documented classes, files or namespaces.
+# If set to NO (the default) these members will be included in the
+# various overviews, but no documentation section is generated.
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy.
+# If set to NO (the default) these classes will be included in the various
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all
+# friend (class|struct|union) declarations.
+# If set to NO (the default) these declarations will be included in the
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any
+# documentation blocks found inside the body of a function.
+# If set to NO (the default) these blocks will be appended to the
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS = NO
+
+# The INTERNAL_DOCS tag determines if documentation
+# that is typed after a \internal command is included. If the tag is set
+# to NO (the default) then the documentation will be excluded.
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
+# file names in lower-case letters. If set to YES upper-case letters are also
+# allowed. This is useful if you have classes or files whose names only differ
+# in case and if your file system supports case sensitive file names. Windows
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
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+
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+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
+# will put a list of the files that are included by a file in the documentation
+# of that file.
+
+SHOW_INCLUDE_FILES = NO
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
+# is inserted in the documentation for inline members.
+
+INLINE_INFO = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
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+# alphabetically by member name. If set to NO the members will appear in
+# declaration order.
+
+SORT_MEMBER_DOCS = NO
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the
+# brief documentation of file, namespace and class members alphabetically
+# by member name. If set to NO (the default) the members will appear in
+# declaration order.
+
+SORT_BRIEF_DOCS = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
+# sorted by fully-qualified names, including namespaces. If set to
+# NO (the default), the class list will be sorted only by class name,
+# not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or
+# disable (NO) the todo list. This list is created by putting \todo
+# commands in the documentation.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or
+# disable (NO) the test list. This list is created by putting \test
+# commands in the documentation.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or
+# disable (NO) the bug list. This list is created by putting \bug
+# commands in the documentation.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or
+# disable (NO) the deprecated list. This list is created by putting
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS =
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
+# the initial value of a variable or define consists of for it to appear in
+# the documentation. If the initializer consists of more lines than specified
+# here it will be hidden. Use a value of 0 to hide initializers completely.
+# The appearance of the initializer of individual variables and defines in the
+# documentation can be controlled using \showinitializer or \hideinitializer
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
+# at the bottom of the documentation of classes and structs. If set to YES the
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES = YES
+
+# If the sources in your project are distributed over multiple directories
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES = NO
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that
+# doxygen should invoke to get the current version for each file (typically from the
+# version control system). Doxygen will invoke the program by executing (via
+# popen()) the command <command> <input-file>, where <command> is the value of
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file
+# provided by doxygen. Whatever the program writes to standard output
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER =
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are
+# generated by doxygen. Possible values are YES and NO. If left blank
+# NO is used.
+
+WARNINGS = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for
+# potential errors in the documentation, such as not documenting some
+# parameters in a documented function, or documenting parameters that
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for
+# functions that are documented, but have no documentation for their parameters
+# or return value. If set to NO (the default) doxygen will only warn about
+# wrong or incomplete parameter documentation, but not about the absence of
+# documentation.
+
+WARN_NO_PARAMDOC = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that
+# doxygen can produce. The string should contain the $file, $line, and $text
+# tags, which will be replaced by the file and line number from which the
+# warning originated and the warning text. Optionally the format may contain
+# $version, which will be replaced by the version of the file (if it could
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning
+# and error messages should be written. If left blank the output is written
+# to stderr.
+
+WARN_LOGFILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain
+# documented source files. You may enter file names like "myfile.cpp" or
+# directories like "/usr/src/myproject". Separate the files or directories
+# with spaces.
+
+INPUT = \
+../../../../libxsd/xsd/cxx/tree/buffer.hxx \
+../../../../libxsd/xsd/cxx/tree/types.hxx \
+../../../../libxsd/xsd/cxx/tree/date-time.hxx \
+../../../../libxsd/xsd/cxx/tree/elements.hxx \
+../../../../libxsd/xsd/cxx/tree/element-map.hxx \
+../../../../libxsd/xsd/cxx/tree/exceptions.hxx
+
+# This tag can be used to specify the character encoding of the source files that
+# doxygen parses. Internally doxygen uses the UTF-8 encoding, which is also the default
+# input encoding. Doxygen uses libiconv (or the iconv built into libc) for the transcoding.
+# See http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+INPUT_ENCODING = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank the following patterns are tested:
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
+
+FILE_PATTERNS =
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories
+# should be searched for input files as well. Possible values are YES and NO.
+# If left blank NO is used.
+
+RECURSIVE = NO
+
+# The EXCLUDE tag can be used to specify files and/or directories that should
+# excluded from the INPUT source files. This way you can easily exclude a
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE =
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
+# directories that are symbolic links (a Unix filesystem feature) are excluded
+# from the input.
+
+EXCLUDE_SYMLINKS = NO
+
+# If the value of the INPUT tag contains directories, you can use the
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
+# certain files from those directories. Note that the wildcards are matched
+# against the file with absolute path, so to exclude all test directories
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS =
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
+# (namespaces, classes, functions, etc.) that should be excluded from the output.
+# The symbol name can be a fully qualified name, a word, or if the wildcard * is used,
+# a substring. Examples: ANamespace, AClass, AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS =
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or
+# directories that contain example code fragments that are included (see
+# the \include command).
+
+EXAMPLE_PATH =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank all files are included.
+
+EXAMPLE_PATTERNS =
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
+# searched for input files to be used with the \include or \dontinclude
+# commands irrespective of the value of the RECURSIVE tag.
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or
+# directories that contain image that are included in the documentation (see
+# the \image command).
+
+IMAGE_PATH =
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should
+# invoke to filter for each input file. Doxygen will invoke the filter program
+# by executing (via popen()) the command <filter> <input-file>, where <filter>
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an
+# input file. Doxygen will then use the output that the filter program writes
+# to standard output. If FILTER_PATTERNS is specified, this tag will be
+# ignored.
+
+INPUT_FILTER =
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
+# basis. Doxygen will compare the file name with each pattern and apply the
+# filter if there is a match. The filters are a list of the form:
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER
+# is applied to all files.
+
+FILTER_PATTERNS =
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
+# INPUT_FILTER) will be used to filter the input files when producing source
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will
+# be generated. Documented entities will be cross-referenced with these sources.
+# Note: To get rid of all source code in the generated output, make sure also
+# VERBATIM_HEADERS is set to NO. If you have enabled CALL_GRAPH or CALLER_GRAPH
+# then you must also enable this option. If you don't then doxygen will produce
+# a warning and turn it on anyway
+
+SOURCE_BROWSER = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
+# doxygen to hide any special comment blocks from generated source code
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES (the default)
+# then for each documented function all documented
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES (the default)
+# then for each documented function all documented entities
+# called/used by that function will be listed.
+
+REFERENCES_RELATION = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code. Otherwise they will link to the documentstion.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code
+# will point to the HTML generated by the htags(1) tool instead of doxygen
+# built-in source browser. The htags tool is part of GNU's global source
+# tagging system (see http://www.gnu.org/software/global/global.html). You
+# will need version 4.8.6 or higher.
+
+USE_HTAGS = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
+# will generate a verbatim copy of the header file for each class for
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS = YES
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
+# of all compounds will be generated. Enable this if the project
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX = NO
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX = 5
+
+# In case all classes in a project start with a common prefix, all
+# classes will be put under the same header in the alphabetical index.
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX =
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
+# generate HTML output.
+
+GENERATE_HTML = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard header.
+
+HTML_HEADER =
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard footer.
+
+HTML_FOOTER = footer.html
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading
+# style sheet that is used by each HTML page. It can be used to
+# fine-tune the look of the HTML output. If the tag is left blank doxygen
+# will generate a default style sheet. Note that doxygen will try to copy
+# the style sheet file to the HTML output directory, so don't put your own
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET =
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
+# files or namespaces will be aligned in HTML using tables. If set to
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS = YES
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files
+# will be generated that can be used as input for tools like the
+# Microsoft HTML help workshop to generate a compressed HTML help file (.chm)
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP = NO
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
+# documentation will contain sections that can be hidden and shown after the
+# page has loaded. For this to work a browser that supports
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can
+# be used to specify the file name of the resulting .chm file. You
+# can add a path in front of the file if the result should not be
+# written to the html output directory.
+
+CHM_FILE =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can
+# be used to specify the location (absolute path including file name) of
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
+# controls if a separate .chi index file is generated (YES) or that
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
+# controls whether a binary table of contents is generated (YES) or a
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND = NO
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
+# top of each HTML page. The value NO (the default) enables the index and
+# the value YES disables it.
+
+DISABLE_INDEX = NO
+
+# This tag can be used to set the number of enum values (range [1..20])
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE = 4
+
+# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be
+# generated containing a tree-like index structure (just like the one that
+# is generated for HTML Help). For this to work a browser that supports
+# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+,
+# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are
+# probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW = NO
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
+# used to set the initial width (in pixels) of the frame in which the tree
+# is shown.
+
+TREEVIEW_WIDTH = 250
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
+# generate Latex output.
+
+GENERATE_LATEX = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
+# generate index for LaTeX. If left blank `makeindex' will be used as the
+# default command name.
+
+MAKEINDEX_CMD_NAME = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
+# LaTeX documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_LATEX = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used
+# by the printer. Possible values are: a4, a4wide, letter, legal and
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES =
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
+# the generated latex document. The header should contain everything until
+# the first chapter. If it is left blank doxygen will generate a
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER =
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will
+# contain links (just like the HTML output) instead of page references
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS = NO
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
+# plain latex in the generated Makefile. Set this option to YES to get a
+# higher quality PDF documentation.
+
+USE_PDFLATEX = NO
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
+# command to the generated LaTeX files. This will instruct LaTeX to keep
+# running if errors occur, instead of asking the user for help.
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not
+# include the index chapters (such as File Index, Compound Index, etc.)
+# in the output.
+
+LATEX_HIDE_INDICES = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
+# The RTF output is optimized for Word 97 and may not look very pretty with
+# other RTF readers or editors.
+
+GENERATE_RTF = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
+# RTF documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_RTF = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
+# will contain hyperlink fields. The RTF file will
+# contain links (just like the HTML output) instead of page references.
+# This makes the output suitable for online browsing using WORD or other
+# programs which support those fields.
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's
+# config file, i.e. a series of assignments. You only have to provide
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE =
+
+# Set optional variables used in the generation of an rtf document.
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
+# generate man pages
+
+GENERATE_MAN = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT = man
+
+# The MAN_EXTENSION tag determines the extension that is added to
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
+# then it will generate one additional man file for each entity
+# documented in the real man page(s). These additional files
+# only source the real man page, but without them the man command
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will
+# generate an XML file that captures the structure of
+# the code including all documentation.
+
+GENERATE_XML = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_SCHEMA =
+
+# The XML_DTD tag can be used to specify an XML DTD,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_DTD =
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will
+# dump the program listings (including syntax highlighting
+# and cross-referencing information) to the XML output. Note that
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
+# generate an AutoGen Definitions (see autogen.sf.net) file
+# that captures the structure of the code including all
+# documentation. Note that this feature is still experimental
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will
+# generate a Perl module file that captures the structure of
+# the code including all documentation. Note that this
+# feature is still experimental and incomplete at the
+# moment.
+
+GENERATE_PERLMOD = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be
+# nicely formatted so it can be parsed by a human reader. This is useful
+# if you want to understand what is going on. On the other hand, if this
+# tag is set to NO the size of the Perl module output will be much smaller
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY = YES
+
+# The names of the make variables in the generated doxyrules.make file
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX.
+# This is useful so different doxyrules.make files included by the same
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
+# evaluate all C-preprocessor directives found in the sources and include
+# files.
+
+ENABLE_PREPROCESSING = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
+# names in the source code. If set to NO (the default) only conditional
+# compilation will be performed. Macro expansion can be done in a controlled
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
+# then the macro expansion is limited to the macros specified with the
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that
+# contain include files that are not input files but should be processed by
+# the preprocessor.
+
+INCLUDE_PATH =
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
+# patterns (like *.h and *.hpp) to filter out the header-files in the
+# directories. If left blank, the patterns specified with FILE_PATTERNS will
+# be used.
+
+INCLUDE_FILE_PATTERNS =
+
+# The PREDEFINED tag can be used to specify one or more macro names that
+# are defined before the preprocessor is started (similar to the -D option of
+# gcc). The argument of the tag is a list of macros of the form: name
+# or name=definition (no spaces). If the definition and the = are
+# omitted =1 is assumed. To prevent a macro definition from being
+# undefined via #undef or recursively expanded use the := operator
+# instead of the = operator.
+
+PREDEFINED =
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then
+# this tag can be used to specify a list of macro names that should be expanded.
+# The macro definition that is found in the sources will be used.
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED =
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
+# doxygen's preprocessor will remove all function-like macros that are alone
+# on a line, have an all uppercase name, and do not end with a semicolon. Such
+# function macros are typically used for boiler-plate code, and will confuse
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles.
+# Optionally an initial location of the external documentation
+# can be added for each tagfile. The format of a tag file without
+# this location is as follows:
+# TAGFILES = file1 file2 ...
+# Adding location for the tag files is done as follows:
+# TAGFILES = file1=loc1 "file2 = loc2" ...
+# where "loc1" and "loc2" can be relative or absolute paths or
+# URLs. If a location is present for each tag, the installdox tool
+# does not have to be run to correct the links.
+# Note that each tag file must have a unique name
+# (where the name does NOT include the path)
+# If a tag file is not located in the directory in which doxygen
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES =
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE = libxsd.doxytag
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed
+# in the class index. If set to NO only the inherited external classes
+# will be listed.
+
+ALLEXTERNALS = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
+# in the modules index. If set to NO, only the current project's groups will
+# be listed.
+
+EXTERNAL_GROUPS = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base
+# or super classes. Setting the tag to NO turns the diagrams off. Note that
+# this option is superseded by the HAVE_DOT option below. This is only a
+# fallback. It is recommended to install and use dot, since it yields more
+# powerful graphs.
+
+CLASS_DIAGRAMS = YES
+
+# You can define message sequence charts within doxygen comments using the \msc
+# command. Doxygen will then run the mscgen tool (see http://www.mcternan.me.uk/mscgen/) to
+# produce the chart and insert it in the documentation. The MSCGEN_PATH tag allows you to
+# specify the directory where the mscgen tool resides. If left empty the tool is assumed to
+# be found in the default search path.
+
+MSCGEN_PATH =
+
+# If set to YES, the inheritance and collaboration graphs will hide
+# inheritance and usage relations if the target is undocumented
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
+# available from the path. This tool is part of Graphviz, a graph visualization
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT = NO
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect inheritance relations. Setting this tag to YES will force the
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect implementation dependencies (inheritance, containment, and
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and
+# collaboration diagrams in a style similar to the OMG's Unified Modeling
+# Language.
+
+UML_LOOK = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
+# tags are set to YES then doxygen will generate a graph for each documented
+# file showing the direct and indirect include dependencies of the file with
+# other documented files.
+
+INCLUDE_GRAPH = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
+# documented header file showing the documented files that directly or
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH = YES
+
+# If the CALL_GRAPH, SOURCE_BROWSER and HAVE_DOT tags are set to YES then doxygen will
+# generate a call dependency graph for every global function or class method.
+# Note that enabling this option will significantly increase the time of a run.
+# So in most cases it will be better to enable call graphs for selected
+# functions only using the \callgraph command.
+
+CALL_GRAPH = NO
+
+# If the CALLER_GRAPH, SOURCE_BROWSER and HAVE_DOT tags are set to YES then doxygen will
+# generate a caller dependency graph for every global function or class method.
+# Note that enabling this option will significantly increase the time of a run.
+# So in most cases it will be better to enable caller graphs for selected
+# functions only using the \callergraph command.
+
+CALLER_GRAPH = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES
+# then doxygen will show the dependencies a directory has on other directories
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
+# generated by dot. Possible values are png, jpg, or gif
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH =
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that
+# contain dot files that are included in the documentation (see the
+# \dotfile command).
+
+DOTFILE_DIRS =
+
+# The MAX_DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of
+# nodes that will be shown in the graph. If the number of nodes in a graph
+# becomes larger than this value, doxygen will truncate the graph, which is
+# visualized by representing a node as a red box. Note that doxygen if the number
+# of direct children of the root node in a graph is already larger than
+# MAX_DOT_GRAPH_NOTES then the graph will not be shown at all. Also note
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the
+# graphs generated by dot. A depth value of 3 means that only nodes reachable
+# from the root by following a path via at most 3 edges will be shown. Nodes
+# that lay further from the root node will be omitted. Note that setting this
+# option to 1 or 2 may greatly reduce the computation time needed for large
+# code bases. Also note that the size of a graph can be further restricted by
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
+# background. This is disabled by default, which results in a white background.
+# Warning: Depending on the platform used, enabling this option may lead to
+# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
+# read).
+
+DOT_TRANSPARENT = YES
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output
+# files in one run (i.e. multiple -o and -T options on the command line). This
+# makes dot run faster, but since only newer versions of dot (>1.8.10)
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
+# generate a legend page explaining the meaning of the various boxes and
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
+# remove the intermediate dot files that are used to generate
+# the various graphs.
+
+DOT_CLEANUP = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to the search engine
+#---------------------------------------------------------------------------
+
+# The SEARCHENGINE tag specifies whether or not a search engine should be
+# used. If set to NO the values of all tags below this one will be ignored.
+
+SEARCHENGINE = NO
diff --git a/documentation/cxx/tree/reference/makefile b/documentation/cxx/tree/reference/makefile
new file mode 100644
index 0000000..5df62c9
--- /dev/null
+++ b/documentation/cxx/tree/reference/makefile
@@ -0,0 +1,18 @@
+.PHONY: all
+all: libxsd.doxytag
+
+headers := \
+../../../../libxsd/xsd/cxx/tree/buffer.hxx \
+../../../../libxsd/xsd/cxx/tree/types.hxx \
+../../../../libxsd/xsd/cxx/tree/date-time.hxx \
+../../../../libxsd/xsd/cxx/tree/elements.hxx \
+../../../../libxsd/xsd/cxx/tree/exceptions.hxx
+
+libxsd.doxytag: libxsd.doxygen footer.html $(headers)
+ doxygen $<
+
+.PHONY: clean
+clean:
+ rm -f libxsd.doxytag
+ rm -rf html
+