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authorBoris Kolpackov <boris@codesynthesis.com>2010-08-18 17:56:18 +0200
committerBoris Kolpackov <boris@codesynthesis.com>2010-08-18 17:56:18 +0200
commita243907cfe4f39f9b74eea88a41bf535a42158ce (patch)
tree38ad3c7266908cd05a8152aba2c2cebd13814b93 /odb/mysql/connection-factory.hxx
parent35e514ddf8c5b1ca72ecfa841b05d3f047650132 (diff)
Add connection_pool_factory, use it as the default
Diffstat (limited to 'odb/mysql/connection-factory.hxx')
-rw-r--r--odb/mysql/connection-factory.hxx90
1 files changed, 90 insertions, 0 deletions
diff --git a/odb/mysql/connection-factory.hxx b/odb/mysql/connection-factory.hxx
index ef86224..bb439a8 100644
--- a/odb/mysql/connection-factory.hxx
+++ b/odb/mysql/connection-factory.hxx
@@ -6,12 +6,18 @@
#ifndef ODB_MYSQL_CONNECTION_FACTORY_HXX
#define ODB_MYSQL_CONNECTION_FACTORY_HXX
+#include <vector>
+#include <cstddef> // std::size_t
+
#include <odb/shared-ptr.hxx>
#include <odb/mysql/version.hxx>
#include <odb/mysql/forward.hxx>
#include <odb/mysql/connection.hxx>
+#include <odb/details/mutex.hxx>
+#include <odb/details/condition.hxx>
+
namespace odb
{
namespace mysql
@@ -47,8 +53,92 @@ namespace odb
database (database_type&);
private:
+ new_connection_factory (const new_connection_factory&);
+ new_connection_factory& operator= (const new_connection_factory&);
+
+ private:
database_type* db_;
};
+
+ class connection_pool_factory: public connection_factory
+ {
+ public:
+ // The max_connections argument specifies the maximum number of
+ // concurrent connections this pool will maintain. If this value
+ // is 0 then the pool will create a new connection every time all
+ // of the existing connections are in use.
+ //
+ // The min_connections argument specifies the minimum number of
+ // connections that should be maintained by the pool. If the
+ // number of connections maintained by the pool exceeds this
+ // number and there are no active waiters for a new connection,
+ // then the pool will release the excess connections. If this
+ // value is 0 then the pool will maintain all the connections
+ // that were ever created.
+ //
+ connection_pool_factory (std::size_t max_connections = 0,
+ std::size_t min_connections = 0)
+ : max_ (max_connections),
+ min_ (min_connections),
+ in_use_ (0),
+ waiters_ (0),
+ db_ (0),
+ cond_ (mutex_)
+ {
+ }
+
+ virtual shared_ptr<connection>
+ connect ();
+
+ virtual void
+ database (database_type&);
+
+ virtual
+ ~connection_pool_factory ();
+
+ private:
+ connection_pool_factory (const connection_pool_factory&);
+ connection_pool_factory& operator= (const connection_pool_factory&);
+
+ private:
+ class pooled_connection: public connection
+ {
+ public:
+ // NULL pool value indicates that the connection is not in use.
+ //
+ pooled_connection (database_type&, connection_pool_factory*);
+
+ private:
+ static void
+ zero_counter (void*);
+
+ private:
+ friend class connection_pool_factory;
+
+ shared_base::refcount_callback callback_;
+ connection_pool_factory* pool_;
+ };
+
+ friend class pooled_connection;
+ typedef std::vector<shared_ptr<pooled_connection> > connections;
+
+ private:
+ void
+ release (pooled_connection*);
+
+ private:
+ const std::size_t max_;
+ const std::size_t min_;
+
+ std::size_t in_use_; // Number of connections currently in use.
+ std::size_t waiters_; // Number of threads waiting for a connection.
+
+ database_type* db_;
+ connections connections_;
+
+ details::mutex mutex_;
+ details::condition cond_;
+ };
}
}