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// file : cutl/fs/path.hxx
// copyright : Copyright (c) 2009-2012 Code Synthesis Tools CC
// license : MIT; see accompanying LICENSE file
#ifndef CUTL_FS_PATH_HXX
#define CUTL_FS_PATH_HXX
#include <string>
#include <iosfwd>
#include <cutl/exception.hxx>
#include <cutl/details/export.hxx>
namespace cutl
{
namespace fs
{
template <typename C>
class basic_path;
template <typename C>
struct path_traits
{
typedef std::basic_string<C> string_type;
typedef typename string_type::size_type size_type;
// Canonical directory and path seperators.
//
#ifdef _WIN32
static C const directory_separator = '\\';
static C const path_separator = ';';
#else
static C const directory_separator = '/';
static C const path_separator = ':';
#endif
// Directory separator tests. On some platforms there
// could be multiple seperators. For example, on Windows
// we check for both '/' and '\'.
//
static bool
is_separator (C c)
{
#ifdef _WIN32
return c == '\\' || c == '/';
#else
return c == '/';
#endif
}
static size_type
find_separator (string_type const& s, size_type pos = 0)
{
for (size_type n (s.size ()); pos < n; ++pos)
{
if (is_separator (s[pos]))
return pos;
}
return string_type::npos;
}
static size_type
rfind_separator (string_type const& s, size_type pos = string_type::npos)
{
if (pos == string_type::npos)
pos = s.size ();
else
pos++;
for (; pos > 0; --pos)
{
if (is_separator (s[pos - 1]))
return pos - 1;
}
return string_type::npos;
}
};
template <typename C>
class invalid_basic_path;
typedef basic_path<char> path;
typedef invalid_basic_path<char> invalid_path;
typedef basic_path<wchar_t> wpath;
typedef invalid_basic_path<wchar_t> invalid_wpath;
//
//
class LIBCUTL_EXPORT invalid_path_base: exception
{
public:
virtual char const*
what () const throw ();
};
template <typename C>
class invalid_basic_path: public invalid_path_base
{
public:
typedef std::basic_string<C> string_type;
invalid_basic_path (C const* p): path_ (p) {}
invalid_basic_path (string_type const& p): path_ (p) {}
~invalid_basic_path () throw () {}
string_type const&
path () const
{
return path_;
}
private:
string_type path_;
};
template <typename C>
class basic_path
{
public:
typedef std::basic_string<C> string_type;
typedef typename string_type::size_type size_type;
typedef path_traits<C> traits;
// Construct special empty path.
//
basic_path ()
{
}
explicit
basic_path (C const* s)
: path_ (s)
{
init ();
}
basic_path (C const* s, size_type n)
: path_ (s, n)
{
init ();
}
explicit
basic_path (string_type const& s)
: path_ (s)
{
init ();
}
void
swap (basic_path& p)
{
path_.swap (p.path_);
}
void
clear ()
{
path_.clear ();
}
static basic_path
current ();
static void
current (basic_path const&);
public:
bool
empty () const
{
return path_.empty ();
}
bool
absolute () const;
bool
relative () const
{
return !absolute ();
}
bool
root () const;
public:
// Return the path without the directory part.
//
basic_path
leaf () const;
// Return the directory part of the path or empty path if
// there is no directory.
//
basic_path
directory () const;
// Return the path without the extension, if any.
//
basic_path
base () const;
public:
// Normalize the path. This includes collapsing the '.' and '..'
// directories if possible, collapsing multiple directory
// separators, converting all directory separators to the
// canonical form, and making the path lower-case if the
// filesystem is not case-sensitive (e.g., Windows). Returns
// *this.
//
basic_path&
normalize ();
// Make the path absolute using the current directory unless
// it is already absolute.
//
basic_path&
complete ();
public:
basic_path
operator/ (basic_path const& x) const
{
basic_path r (*this);
r /= x;
return r;
}
basic_path&
operator/= (basic_path const&);
basic_path
operator+ (string_type const& s) const
{
return basic_path (path_ + s);
}
basic_path&
operator+= (string_type const& s)
{
path_ += s;
return *this;
}
bool
operator== (basic_path const& x) const
{
return path_ == x.path_;
}
bool
operator!= (basic_path const& x) const
{
return !(*this == x);
}
bool
operator< (basic_path const& x) const
{
return path_ < x.path_;
}
public:
string_type
string () const
{
return path_;
}
private:
void
init ();
#ifdef _WIN32
static C
tolower (C);
#endif
private:
string_type path_;
};
template <typename C>
inline std::basic_ostream<C>&
operator<< (std::basic_ostream<C>& os, basic_path<C> const& p)
{
return os << p.string ();
}
}
}
#include <cutl/fs/path.ixx>
#include <cutl/fs/path.txx>
#endif // CUTL_FS_PATH_HXX
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