1. Finalize xsd and all dependencies. * Release libcutl, libxsd-frontend (note: cli is develop-only). * Review @@. * Update NEWS files. * Update bindist configs if necessary (e.g., generic linux config). * Update build2 toolchain version constraints. * Update copyright. * CI and make sure all good. * Publish to queue.stage.build2.org and make sure all good. * Push everything. 2. Release and publish to queue.stage.build2.org to build binary packages. * Release BUT DON'T PUSH in the dependency order: - Update version constraints to previouly released final version. - bdep relase --no-open - Make sure pre-generated documentation is up to date. - Build and test locally (bdep test -a). * Publish to queue.stage.build2.org. * Confirm all good and binaries are built. * Update and run `download` script to download and arrange source and binary packages. - Smoke-test Windows and Linux archives. * Copy packages over to download directory, make sure there is enough disk space on host to publish. * Copy over (or add new) README.cli and update. 3. Update web pages * Update "Compilers & Platforms" page. * Update "Download" page. * Update install-build2 page. * Look over other pages for any changes (new C++ contructs, new feature, etc). * Copy over updated documentation to projects/xsde/documentation/. Review with gitk for any unexpected differences. - strip in .xhtml files 3. Publish and announce * Push git repository (remembering to push the tag). * bdep-publish all the packages and make sure queued builds are good. NO: copy from queue.stage.build2.org for archive stability (we've already copied them to download/). * Migrate packages from queue to public. Cleanup any old betas. * Publish binaries and updated web pages (regenerate .cli files). - Add release on GitHub (add links to packages, NEWS entries; use previous release as template). * Write release announcements and send to xsde-{users, announcements}. * Announce on #build2. * Add news entries to web pages/RSS (landing page and product). [*] Announce on r/cpp/, lobste.rs 4. Finish * Commit web pages. * Commit xsde-etc. [*] Update Homebrew formula.