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# file : build/root.build
# license : GNU GPL v3; see accompanying LICENSE file
# This configuration variable can be used to specify the GCC plugin directory
# instead of auto-discovering it with -print-file-name=plugin. Primarily
# useful when dealing with cross-compilation.
#
config [dir_path, config.report.variable=plugin_dir] \
config.odb.plugin_dir ?= [null]
# This configuration variable can be used to specify the GCC g++ executable
# name that will be called by the ODB compiler instead of auto-deriving it
# from config.cxx. Primarily useful when dealing with cross-compilation.
#
config [string, config.report.variable=gxx_name] \
config.odb.gxx_name ?= [null]
config [bool] config.odb.develop ?= false
develop = $config.odb.develop
define cli: file
cli{*}: extension = cli
cxx.std = latest
using cxx
hxx{*}: extension = hxx
ixx{*}: extension = ixx
txx{*}: extension = txx
cxx{*}: extension = cxx
if ($cxx.target.system == 'win32-msvc')
cxx.poptions += -D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS
if ($cxx.class == 'msvc')
cxx.coptions += /wd4251 /wd4275 /wd4800
cxx.poptions =+ "-I$out_root" "-I$src_root"
# Specify the test target for cross-testing.
#
test.target = $cxx.target
# Omit the rest during the skeleton load.
#
if ($build.mode != 'skeleton')
{
if ($cxx.id != 'gcc')
fail 'ODB compiler can only be built with GCC'
# Determine the GCC plugin directory unless specified explicitly.
#
if ($config.odb.plugin_dir != [null])
plugin_dir = $config.odb.plugin_dir
else
{
# If plugin support is disabled, then -print-file-name will print the name
# we have passed (the real plugin directory will always be absolute).
#
plugin_dir = [dir_path] $process.run($cxx.path -print-file-name=plugin)
if ("$plugin_dir" == plugin)
fail "$recall($cxx.path) does not support plugins"
}
# It can also include '..' components (e.g., on Windows) so normalize it for
# good measure.
#
plugin_dir = $normalize($plugin_dir)
# Determine the g++ executable name unless specified explicitly.
#
if ($config.odb.gxx_name != [null])
gxx_name = $config.odb.gxx_name
else
{
# Unless cross-compiling, pass the C++ compiler's recall path as the g++
# name.
#
# Note that we used to compare complete target triplets but that prooved
# too strict. For example, we may be running on x86_64-apple-darwin17.7.0
# while the compiler is targeting x86_64-apple-darwin17.3.0.
#
if ($cxx.target.cpu == $build.host.cpu && \
$cxx.target.system == $build.host.system)
{
gxx_name = $recall($cxx.path)
}
else
fail "g++ executable name must be specified explicitly with \
config.odb.gxx_name when cross-compiling"
}
# Extract the copyright notice from the LICENSE file.
#
# Note that cat is a builtin which means this is both portable and fast.
#
copyright = $process.run_regex(cat $src_root/LICENSE, \
'Copyright \(c\) (.+)\.', \
'\1')
}
else
{
# Set for report.
#
plugin_dir = [null]
gxx_name = [null]
}
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