# file : build/root.build # license : GNU GPL v3; see accompanying LICENSE file # This configuration variable can be used to specify the GCC plugin directory # instead of auto-discovering it with -print-file-name=plugin. Primarily # useful when dealing with cross-compilation. # config [dir_path, config.report.variable=plugin_dir] \ config.odb.plugin_dir ?= [null] # This configuration variable can be used to specify the GCC g++ executable # name that will be called by the ODB compiler instead of auto-deriving it # from config.cxx. Primarily useful when dealing with cross-compilation. # config [string, config.report.variable=gxx_name] \ config.odb.gxx_name ?= [null] config [bool] config.odb.develop ?= false develop = $config.odb.develop define cli: file cli{*}: extension = cli cxx.std = latest using cxx hxx{*}: extension = hxx ixx{*}: extension = ixx txx{*}: extension = txx cxx{*}: extension = cxx if ($cxx.target.system == 'win32-msvc') cxx.poptions += -D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS if ($cxx.class == 'msvc') cxx.coptions += /wd4251 /wd4275 /wd4800 cxx.poptions =+ "-I$out_root" "-I$src_root" # Specify the test target for cross-testing. # test.target = $cxx.target # Omit the rest during the skeleton load. # if ($build.mode != 'skeleton') { if ($cxx.id != 'gcc') fail 'ODB compiler can only be built with GCC' # Determine the GCC plugin directory unless specified explicitly. # if ($config.odb.plugin_dir != [null]) plugin_dir = $config.odb.plugin_dir else { # If plugin support is disabled, then -print-file-name will print the name # we have passed (the real plugin directory will always be absolute). # plugin_dir = [dir_path] $process.run($cxx.path -print-file-name=plugin) if ("$plugin_dir" == plugin) fail "$recall($cxx.path) does not support plugins" } # It can also include '..' components (e.g., on Windows) so normalize it for # good measure. # plugin_dir = $normalize($plugin_dir) # Determine the g++ executable name unless specified explicitly. # if ($config.odb.gxx_name != [null]) gxx_name = $config.odb.gxx_name else { # Unless cross-compiling, pass the C++ compiler's recall path as the g++ # name. # # Note that we used to compare complete target triplets but that prooved # too strict. For example, we may be running on x86_64-apple-darwin17.7.0 # while the compiler is targeting x86_64-apple-darwin17.3.0. # if ($cxx.target.cpu == $build.host.cpu && \ $cxx.target.system == $build.host.system) { gxx_name = $recall($cxx.path) } else fail "g++ executable name must be specified explicitly with \ config.odb.gxx_name when cross-compiling" } # Extract the copyright notice from the LICENSE file. # # Note that cat is a builtin which means this is both portable and fast. # copyright = $process.run_regex(cat $src_root/LICENSE, \ 'Copyright \(c\) (.+)\.', \ '\1') } else { # Set for report. # plugin_dir = [null] gxx_name = [null] }