// file : odb/pgsql/connection-factory.cxx // copyright : Copyright (c) 2009-2015 Code Synthesis Tools CC // license : GNU GPL v2; see accompanying LICENSE file #include #include #include using namespace std; namespace odb { using namespace details; namespace pgsql { // new_connection_factory // connection_ptr new_connection_factory:: connect () { return connection_ptr (new (shared) connection (*this)); } // connection_pool_factory // connection_pool_factory::pooled_connection_ptr connection_pool_factory:: create () { return pooled_connection_ptr (new (shared) pooled_connection (*this)); } connection_pool_factory:: ~connection_pool_factory () { // Wait for all the connections currently in use to return to // the pool. // lock l (mutex_); while (in_use_ != 0) { waiters_++; cond_.wait (l); waiters_--; } } connection_ptr connection_pool_factory:: connect () { lock l (mutex_); while (true) { // See if we have a spare connection. // if (connections_.size () != 0) { shared_ptr c (connections_.back ()); connections_.pop_back (); c->callback_ = &c->cb_; in_use_++; return c; } // See if we can create a new one. // if (max_ == 0 || in_use_ < max_) { shared_ptr c (create ()); c->callback_ = &c->cb_; in_use_++; return c; } // Wait until someone releases a connection. // waiters_++; cond_.wait (l); waiters_--; } } void connection_pool_factory:: database (database_type& db) { bool first (db_ == 0); connection_factory::database (db); if (!first) return; if (min_ > 0) { connections_.reserve (min_); for (size_t i (0); i < min_; ++i) connections_.push_back (create ()); } } bool connection_pool_factory:: release (pooled_connection* c) { c->callback_ = 0; lock l (mutex_); // Determine if we need to keep or free this connection. // bool keep (!c->failed () && (waiters_ != 0 || min_ == 0 || (connections_.size () + in_use_ <= min_))); in_use_--; if (keep) { connections_.push_back (pooled_connection_ptr (inc_ref (c))); connections_.back ()->recycle (); } if (waiters_ != 0) cond_.signal (); return !keep; } // // connection_pool_factory::pooled_connection // connection_pool_factory::pooled_connection:: pooled_connection (connection_pool_factory& f) : connection (f) { cb_.arg = this; cb_.zero_counter = &zero_counter; } connection_pool_factory::pooled_connection:: pooled_connection (connection_pool_factory& f, PGconn* handle) : connection (f, handle) { cb_.arg = this; cb_.zero_counter = &zero_counter; } bool connection_pool_factory::pooled_connection:: zero_counter (void* arg) { pooled_connection* c (static_cast (arg)); return static_cast (c->factory_).release (c); } } }